This goes back to my question regarding how I could go about jettisoning a resource module from a command module (think Apollo or CEV). I looked over francisdrake's CEV2 source code and I've been reading through the API, and I believe I know enough to build a function in order to do what I want.
I would like to use AddMesh to load a preloaded mesh (say, the resource module upon jettison). In order to load a preloaded mesh I obviously need to load it. My question is, should I use oapiLoadMesh or oapiLoadMeshGlobal?
I'm thinking about using oapiLoadMesh, because I can clean up a mesh with oapiDeleteMesh when I no longer need it.
Any suggestions?
I would like to use AddMesh to load a preloaded mesh (say, the resource module upon jettison). In order to load a preloaded mesh I obviously need to load it. My question is, should I use oapiLoadMesh or oapiLoadMeshGlobal?
I'm thinking about using oapiLoadMesh, because I can clean up a mesh with oapiDeleteMesh when I no longer need it.
Any suggestions?