HI, if i try the test mission with XR2 is crashing with high speed close to the pad selected, why?
Did you use Program 400 with hover brake manouver?
If yes I can cofirm the crash.
It happens because in this scenario the altitude is way to high over the base pass for the XR2 because it has a very heavy hover engine and so it hadn't much time to flatten the approach path because else, the ships decent path does not reach the "linear approach phase" (green line) as in the red line.
In this case it can happen that it crashes into the ground if it does not reach the horizontal "zero speed" point (where no horizontal movement occurs) and this is the condition to enter the next program.
To allign this, you have to flatten the approach angle manual:
To do so:
- Check the altitude of the base in the target selection. Note that Brighton Beach has a negativ altitude.
Then use BaseSyncMFD and make sure that your altitude over base pass is just a few km (Let's say ~2.5 km is fine).
To do so burn retrograte directly after mission start till it shows something around zero or so.
[EDIT]
You should't forget to press NUM and enter "1" to show the data for the next pass only, I did't done this when I took this screenshot
[/EDIT]
You should have a picture like this in the final approach where you are not to high over the base:

Then it should work very precisely.
It's important to understand that baseland is working this way and do not reduce the altitude over the base automaticly because this is not a critical manouver and easy to execute, if you know how to do it
At the moment there is no calculation that you don't reach low level on target and warns you if you are to high above the target so you have to make sure this yourself...