So is there a way to transfer crew to other vessels docked?
I know you can change the airlocks. But the crew always transfer to dock1.
Sets the airlock
---------- Post added at 05:11 PM ---------- Previous post was at 06:04 AM ----------
Ok. Iactive Dock was not changing.
Fixed
I know you can change the airlocks. But the crew always transfer to dock1.
Code:
void TESTVC::SetUMMUAirlockPos(void)
{
int AirlockStatus = Crew.GetAirlockDoorState();
Crew.SetActiveDockForTransfer(iActiveDockNumber);
switch (iActiveDockNumber)
{
case 0: //LEFT
Crew.DefineAirLockShape(AirlockStatus, -6, -2, -4, 3, 6, 9);
Crew.SetMembersPosRotOnEVA(_V(-4.5, 1.179, 7.6), _V(0, -1.5, 0));
break;
case 1: //RIGHT
Crew.DefineAirLockShape(AirlockStatus, 6, 2, -4, 3, 6, 9);
Crew.SetMembersPosRotOnEVA(_V(4.5, 1.179, 7.6), _V(0, 1.5, 0));
break;
case 2: //top
Crew.DefineAirLockShape(AirlockStatus, 1, -1, -4, 3, -1, 1);
Crew.SetMembersPosRotOnEVA(_V(0, 5.5, 0), _V(0, 1.5, 0));
break;
case 3: //top
Crew.DefineAirLockShape(AirlockStatus, 1, -1, -4, 3, -1, 1);
Crew.SetMembersPosRotOnEVA(_V(0, 1.179, 0), _V(0, 1.5, 0));
break;
}
}
Code:
else if (key == OAPI_KEY_N)// SELECT
{
DOCKSELECTED = DOCKSELECTED + 1;
if (DOCKSELECTED == 1)(iActiveDockNumber == 0);
if (DOCKSELECTED == 2)(iActiveDockNumber == 1);
if (DOCKSELECTED == 3)(iActiveDockNumber == 2);
if (DOCKSELECTED == 4)(iActiveDockNumber == 3);
SetUMMUAirlockPos();
Code:
else if (key == OAPI_KEY_BACKSLASH)
{
//
Crew.SetAirlockDoorState(!Crew.GetAirlockDoorState());
// display state
SetUMMUAirlockPos();
if (DOCKSELECTED == 1)
{
//RevertDOOR();
//doorselected = 1;
//iActiveDockNumber = 1;
// SetUMMUAirlockPos();
if (Crew.GetAirlockDoorState() == TRUE)
strcpy(SendHudMessage(), "Dock1 Airlock is now open");
else
strcpy(SendHudMessage(), "Dock1 Airlock is now closed");
RevertDOCK1();
}
---------- Post added at 05:11 PM ---------- Previous post was at 06:04 AM ----------
Ok. Iactive Dock was not changing.
Code:
if (DOCKSELECTED == 1)(iActiveDockNumber = 0);
if (DOCKSELECTED == 2)(iActiveDockNumber = 1);
if (DOCKSELECTED == 3)(iActiveDockNumber = 2);
if (DOCKSELECTED == 4)(iActiveDockNumber = 3);