Amzolt
New member
- Joined
- Nov 13, 2011
- Messages
- 8
- Reaction score
- 0
- Points
- 0
- Location
- Kettering
- Website
- nfaa.wordpress.com
OK, I'm new to Orbiter but greatly appreciate all the effort and creativity packed into the program.
I've gotten far enough that I took off in a Delta-glider from Brighton Base and went up to about 38 km then kicked in the main engines. Took the glider to about 880 m/s and cut engines--having fun seeing how long I coast before applying a bit of thrust to get back to my chosen speed...
Issue: I have Level 11 graphics loaded for the Moon and the detail is just shy of what I'd like (still, "good enough").
I'm seeing various swaths of terrain that are obviously mismatched with the overall graphic impression.
Question: Are there settings I can use to even out these areas that break the illusion that I'm flying over the moon and make me feel I'm only in a simulator where the different graphic areas don't quite match? (soem of these mismatches are fuzzier, some slightly different illumination)
Question Two: There's another issue that's not so bothersome but I'd like to remove it, if possible.
The view of the surface, in front of the spacecraft, off near the horizon, shows the graphic "panels" as slightly darker; then, as the craft approachs the area, they pop into the same level of illumination as the rest of the terrain.
Is there any way to make Orbiter "rezz" these areas sooner??
I've gotten far enough that I took off in a Delta-glider from Brighton Base and went up to about 38 km then kicked in the main engines. Took the glider to about 880 m/s and cut engines--having fun seeing how long I coast before applying a bit of thrust to get back to my chosen speed...
Issue: I have Level 11 graphics loaded for the Moon and the detail is just shy of what I'd like (still, "good enough").
I'm seeing various swaths of terrain that are obviously mismatched with the overall graphic impression.
Question: Are there settings I can use to even out these areas that break the illusion that I'm flying over the moon and make me feel I'm only in a simulator where the different graphic areas don't quite match? (soem of these mismatches are fuzzier, some slightly different illumination)
Question Two: There's another issue that's not so bothersome but I'd like to remove it, if possible.
The view of the surface, in front of the spacecraft, off near the horizon, shows the graphic "panels" as slightly darker; then, as the craft approachs the area, they pop into the same level of illumination as the rest of the terrain.
Is there any way to make Orbiter "rezz" these areas sooner??