This is what I got after playing around with Airport Design Editor for a hour. There's a lot of stuff I'll add later, right now it only has one parking ramp.
Just extract it to a folder of your choice and add it to the scenery library.
ICAO ID: UAOL
Tower: 136.000
ATIS: 129.625
ILS 05: 109.700; 50°
ILS 23: 117.750; 230°
Actually, I'm having a bit of trouble. The 'baikonur' folder is in the scenery folder (the main one and the 'Addon Scenery' folder), but neither Krayniy or Baikonur show up in the 'Select an Airport' dialogs and if I try to select using the ID:UAOL or City name:Krayniy, it automatically defaults to the nearest alphabetical alternative.
I'm sure I'm doing something wrong, but I don't know what.
When I use jZip to open the zip file, it opens to a temp folder but jZip can't seem to actually extract the contents. I've sometimes had this problem in the past and gotten around it by copying the contents and pasting them wherever they needed to be.
I imagine that's the problem.:embarrassed:
I did notice that in the Baikonur folder, there is a Scenery folder and a Source folder but no textures folder. I don't know if that matters.
This reminds me again that we need to have some trees as default base objects. And a way to "populate" areas with them, without individually having to place them one by one...
Well, that's a long flight . Have fun!
I'm just creating Yubileyny Airport.
If I ever learn how to get meshes from Orbiter into FSX (and get permission from the authors), I'll add the launchpads.
Now that would be nice. To shuttle between CSSC & Jarvis or SRC in FSX.
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Actually having some trouble selecting Krayniy from the dialogs. The program hangs when I try to select it as airport, and just won't recognize it if I select it in Flight Planner.
----------------------------------- Ah! Nevermind, I figured out what the problem was.