Question Jarmonik's micro texture - question

FordPrefect

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Hello all,

I'd like to use Jarmonik's nice micro texture addon in orbiter 2016 with the D3D9 client, however only for the highest resolution level on the moon, namely the D3D9Moon_A and/or with D3D9MoonB textures without the other ones ( D3D9Moon_C and D3D9Moon_C2 ) so that I have only a micro texture shown on the surface in close proximity to the viewer.
Is there any way to achieve this by editing the MicroTexture config file? All my attempts failed miserably...
Thanks a ton for any pointers!
 

kuddel

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The current implementation unfortuntely needs all 3 LEVELs (0...2)!
You might try using a texture (.dds) with no "height-deviation" - a flat file containing just one "color"/height.

...possibly the already present NULL-Texture (\Textures\Null.dds) works, havn't tried it though.

--- Edit ---
Just checked, \Textures\Null.dds seems to do the job(y)
My test-setup:
Code:
BODY Moon
NORMALS 1
LEVEL 0 D3D9Moon_A.dds 42.0
LEVEL 1 Null.dds 6.0
LEVEL 2 Null.dds 0.8
 
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