Hey! Being an Orbiter noob of less than a week, I decided to start work on an extremely ambitious mod! Makes total sense, I know.
So allow me to present for your consideration the SinoMaersk Solar J-Class Modular Interplanetary Heavy Freighter!
It's a very much work-in-progress heavy cargo mover meant for industrial-scale transport operations. In a practical, gameplay sense, I have no idea what it will really be useful for. It should be able to deliver an absolutely absurd amount of cargo to any Sol-bound SOI your heart desires though. Maybe you want to make an entire fleet of bases on Titan in only one trip? I don't know. Well now you (soon) can! :thumbup:
The main feature of this mid-25th century Chinese/Danish transportation mega-glomorate vessel is it's modular nature! As you can see from the rough model, the actual ship itself has essentially zero cargo carrying capacity. Any cargo it can haul on it's own would have to be stowed in the bays of any docked XR5-type or DG-type spaceplanes. The rest is engines, plumbing, fuel tanks, and various other odds and ends like the bridge and lavatories. At the front of the vessel is a massive docking connector. It is here where you can attach as many separate modules as you care to. Initially, I plan on releasing the standard cargo carrying module with the main drive module. Future modules might include extra fuel, auxiliary engines/maneuvering systems, or cargo modules in other configurations (non-UCGO; bring the ISS to Mars, I dunno :shrug. These can be mixed and matched to suit your needs!
Naturally this thing isn't meant for any kind of surface landing, atmospheric or otherwise. You're advised to bring along a capable cargo ferry (we recommend the Vanguard). Possible supplementary projects may include a reentry drive module, allowing a one way trip to the surface for a single module, and a surface-launched refueling ship for added realism! Naturally, once this thing is released, you guys are encouraged to make any of these or your own modules, if you like. Modules for everyone!
Anyway, I'll be working on this pretty aggressively over the winter break. I can't promise a release date, naturally, but I'll be shooting for sometime in Q1 2012. The ship will be modeled in Blender and have a custom DLL. A VC is also planned, but you know how these things go. Don't wanna get carried away here
Any input you guys have is greatly appreciated. I'm eager to hear your concerns, criticisms, advice, and wishlist for such a project. I'll be asking plenty of questions in the coming months, I'm sure. <3
(Also, would any of you actually use this in a semi-real scenario? I mean sure it will be cool, but I honestly can't imagine a need for so much raw cargo-moving power other than novelty. )
So allow me to present for your consideration the SinoMaersk Solar J-Class Modular Interplanetary Heavy Freighter!
It's a very much work-in-progress heavy cargo mover meant for industrial-scale transport operations. In a practical, gameplay sense, I have no idea what it will really be useful for. It should be able to deliver an absolutely absurd amount of cargo to any Sol-bound SOI your heart desires though. Maybe you want to make an entire fleet of bases on Titan in only one trip? I don't know. Well now you (soon) can! :thumbup:
The main feature of this mid-25th century Chinese/Danish transportation mega-glomorate vessel is it's modular nature! As you can see from the rough model, the actual ship itself has essentially zero cargo carrying capacity. Any cargo it can haul on it's own would have to be stowed in the bays of any docked XR5-type or DG-type spaceplanes. The rest is engines, plumbing, fuel tanks, and various other odds and ends like the bridge and lavatories. At the front of the vessel is a massive docking connector. It is here where you can attach as many separate modules as you care to. Initially, I plan on releasing the standard cargo carrying module with the main drive module. Future modules might include extra fuel, auxiliary engines/maneuvering systems, or cargo modules in other configurations (non-UCGO; bring the ISS to Mars, I dunno :shrug. These can be mixed and matched to suit your needs!
Naturally this thing isn't meant for any kind of surface landing, atmospheric or otherwise. You're advised to bring along a capable cargo ferry (we recommend the Vanguard). Possible supplementary projects may include a reentry drive module, allowing a one way trip to the surface for a single module, and a surface-launched refueling ship for added realism! Naturally, once this thing is released, you guys are encouraged to make any of these or your own modules, if you like. Modules for everyone!
Anyway, I'll be working on this pretty aggressively over the winter break. I can't promise a release date, naturally, but I'll be shooting for sometime in Q1 2012. The ship will be modeled in Blender and have a custom DLL. A VC is also planned, but you know how these things go. Don't wanna get carried away here
Any input you guys have is greatly appreciated. I'm eager to hear your concerns, criticisms, advice, and wishlist for such a project. I'll be asking plenty of questions in the coming months, I'm sure. <3
(Also, would any of you actually use this in a semi-real scenario? I mean sure it will be cool, but I honestly can't imagine a need for so much raw cargo-moving power other than novelty. )
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