GeorgeTirebiter
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Countdown84, you don't need to go to all the trouble of using Mesh Wizard. Try this instead.
Open the orbiter_export.py file in a text editor. Change line 570 from:
to:
Voilà, no more bad normals.
Also, make sure that before you export from Blender, you apply any rotation (select everything, press CTRL + A, pick "Rotation to ObData" in the menu).
I haven't been here in a while, otherwise I'd have posted this sooner.
Open the orbiter_export.py file in a text editor. Change line 570 from:
Code:
outputFile.write(str(self.Normal[0]) + ' ')
Code:
outputFile.write(str(self.Normal[0] * -1) + ' ')
Also, make sure that before you export from Blender, you apply any rotation (select everything, press CTRL + A, pick "Rotation to ObData" in the menu).
I haven't been here in a while, otherwise I'd have posted this sooner.