Wedge313
Well-known member
Hello. I "installed" the NASSP to Orbiter a few weeks ago. I tried to follow what instructions I could find, but I'm sure something was done incorrectly (I'm not the most savvy person around computers). I'm using Orbiter 2016 v160828, and unzipped NASSP v8.0-Beta-orbiter1519 into the Orbiter directory. Also (because it said to) I unzipped D3D9ClientR4.3-forOrbiter2016 (r1297). The instructions said to use Orbiter_ng.exe, but using that if I try to load a scenario all I get is a black window that tries to load something, but ends up with the messages "Orbiter NG (no graphics)" "Running in server mode" and "type "help" for a list of commands". Since Orbiter_ng.exe does nothing, I've been using the Orbiter.exe, and the NASSP seems to run ok, but it's impossible to use any time acceleration at all (even 10x or less). I've run through a few scenarios up through the orbital insertion. Seems to run ok, but I feel I've done something incorrectly since there's no evidence of any D3D9 activity (very basic graphics while on the launchpad) and the "current scenario" defaults to an orbiter docked-to-ISS scenario that I ran weeks ago. Any help or suggestions are appreciated, thank you.