Problem Anim8r vessel texture problem

0rbiter X

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Hello friends.
Quick question: In anim8r editor I am developing a 3-stage rocket, but when placing the texture, it comes in white, in two of the stages.
Each stage was developed in the same way (in blender, and then export to anim8r), and the first stage accepts the texture normally. Does anyone know why this happens? And how to solve?

Thanks buddies
 

macVsog

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i just ran into a similar problem in blender i make station Mir the problem turned out to be in the smoothing of the mesh
connect a working mesh with a broken one split them back into two objects
or try to find the problem yourself in the anti-aliasing settings "smooth"
 
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