Matias Saibene
Development hell
Some time ago I wrote a story about spaceships, and others topics. But due to I'm not a good writer, in 2009 I decided to start drawing the ships that I imagined in 3D, and I learned to draw in Google SketchUp.
This is how it looks currently the 7z folder where I storeuseless junk my models (407MB).
When I found Orbiter 2010, I decided to create my ships for Orbiter, but also found a lot of impossibilities because I do not knew how to use well design programs.
Today I have decided to re-start the design, and I learned a lot of things like vector design, basic use of Blender, SketchUp export, and within soon give my first steps in programming.
In this blog I will publish:more useless junk! progress (and regressions) in the development of my ships, concepts and ideas for the ships, and blender renderings of my ships with short stories.
Greetings.:tiphat:
This is how it looks currently the 7z folder where I store
When I found Orbiter 2010, I decided to create my ships for Orbiter, but also found a lot of impossibilities because I do not knew how to use well design programs.
Today I have decided to re-start the design, and I learned a lot of things like vector design, basic use of Blender, SketchUp export, and within soon give my first steps in programming.
In this blog I will publish:
Greetings.:tiphat: