# AMSOAMSO for Orbiter 2016 released

#### Tarantul

##### Donator
Donator
That's amazing! I just spend a LOT of time in AMSO 2010 half a year ago calculating all of that transfers, searching for rock samples and enjoing a great views. And then I migrated to Orbiter 2016 completely, erasing Orbiter 2010, and I thought that I never more will see outstanding views of Apollo, Moon, rover and never will hear again all that great ATC addons for the mission.

And now such a great news! I just load PDI scenario, Saturn V launch, moon rover scenario, and... man, it's looks just incredible with 2016 high graphics settings, all that shadows, terrain and microtextures! It's such a good reason to repeat moon missions with a whole new graphic experience (and not doing calculation and maneuvers' errors this time LOL).

Thank you very much!

#### Ripley

##### Tutorial translator
Donator
This here is a version of the bridge for XRSound 1.1 with no logging at all: http://snoopie.at/face/beta/OrbiterSound.dll

Could you please check if this gets rid of the performance issues?
So this is a new Soundbridge version?

EDIT:
Oh, sorry!
Didn't see this
[ame="https://www.orbithangar.com/searchid.php?ID=7285"]SoundBridge 1.1.1[/ame]

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#### Face

##### Well-known member
Orbiter Contributor
Beta Tester
So this is a new Soundbridge version?

EDIT:
Oh, sorry!
Didn't see this
SoundBridge 1.1.1

I had to create a new entry on OHM for this, because the update feature is unfortunately broken at the moment. The original entry's description now shows a link to that new entry. Once the feature works again, I will delete the new and edit the original entry.

#### 4throck

##### Enthusiast !
Been having lots of fun with this. I drove the rover until I exhausted all the charge Really immersive having to navigate the terrain.

It works great with PersuitMFD for landing. Here's Tycho:

Yes, I've landed on a slope, but no problem, the autopilot handled it well.

The only nitpick is that the EVA dudes seem to move a bit slow. I love the jumping, it's quite real, but it takes ages to get anywhere!

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#### Kyle

##### Armchair Astronaut
Q: Is there anyway in AMSO to be able to change where you want to the LM's computer to target a landing?

#### Joseph Borg

##### Member
Q: Is there anyway in AMSO to be able to change where you want to the LM's computer to target a landing?

I think one needs to disable the autopilot, and revert to manual. I also think its explained in the pdf/doc readme that comes with it.

#### Gargantua2024

##### The Desktop Orbinaut
Finally! Something to launch into dear ol' Skylab

#### Sbb1413

Finally! Something to launch into dear ol' Skylab

Only if Skylab works in Orbiter 2016! :lol:

#### barrygolden

##### Well-known member
I don't get the same lunar surface as 4th rock, what am I missing. I using orbiter ng

#### Buck Rogers

I don't get the same lunar surface as 4th rock, what am I missing. I using orbiter ng
Have you installed microtextures? There are also a couple of configuration changes in the install readme

---------- Post added at 06:57 PM ---------- Previous post was at 06:41 PM ----------

MERCI! Ob2016 + AMSO = Awesome!

Have a problem with lights: Tried an Apollo 11 prograde CSM LM extraction but the target is in my shadow, activated lights but they don't uliminate! Local light sources are on and I've checked in a seperate .scn that spotlights work. Have I missed any settings?

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#### barrygolden

##### Well-known member
are the micro textures another addon

#### NukeET

##### Gen 1:1
Donator
Q: Is there anyway in AMSO to be able to change where you want to the LM's computer to target a landing?

One way to do it is to edit the base.cfg file and let the AMSO autopilot fly it:

Code:
BASE-V2.0
Name = A12
[COLOR="Red"]Location = -23.4220  -3.0128[/COLOR]
Size = 40
MapObjectsToSphere = TRUE

BEGIN_NAVBEACON
VOR A12  [COLOR="Red"]-23.4220  -3.0128[/COLOR] 112.00 1000
END_NAVBEACON

Editing the NAV beacon isn't mandatory...

#### Kyle

##### Armchair Astronaut
One way to do it is to edit the base.cfg file and let the AMSO autopilot fly it:

Code:
BASE-V2.0
Name = A12
[COLOR="Red"]Location = -23.4220  -3.0128[/COLOR]
Size = 40
MapObjectsToSphere = TRUE

BEGIN_NAVBEACON
VOR A12  [COLOR="Red"]-23.4220  -3.0128[/COLOR] 112.00 1000
END_NAVBEACON

Editing the NAV beacon isn't mandatory...

True, but I was thinking more along the lines of having fictional Apollo missions land at places like Tycho, Rima Hygnius, Shackleton, et cetera. It seems that you can only land the LEM with AMSO at only certain locations (the actual landing sites + Copernicus and Marius Hills).

#### 4throck

##### Enthusiast !
Use PersuitMFD.... you can land anywhere, provided you get yourself into a good starting orbit.

#### NukeET

##### Gen 1:1
Donator
... It seems that you can only land the LEM with AMSO at only certain locations (the actual landing sites + Copernicus and Marius Hills).

True. But notice the example I used. Those numbers aren't the originals. Intrepid now correctly lands on the NW rim of Surveyor Crater, instead of inside the crater.

#### Nikogori

##### Donator
Donator
My first Apollo 11 playthrough on Orbiter 2016

Launch

4th rock's [ame="http://www.orbithangar.com/searchid.php?ID=6825"]Saturn rocket repaint[/ame]

TLI

CSM separation

LOI

PDI

Landed

Who took this photo?

I don't remember where to put all these things, so I just scattered them around.

Leaving Moon

I had to launch a few hours earlier because CSM was too far from landing site.
I wanted to save some fuel for TEI and course correction, so I didn't use CSM alignment burn.

TEI

I guess TEI is the most difficult part of the flight. You can't use LTMFD for this type of TEI, and IMFD base approach is not accurate enough.

Reentry

Splashed down in the Pacific Ocean

These are the problems I found during this mission:

IMFD cannot perform LOI burn correctly. Neither Delta Velocity nor Orbit Insert works.
Target Delta V and burn time are correct, but somehow it cannot achieve target orbit.
LTMFD works fine.

IMFD failed to load GET multiple times.

Touchdown points for CM and helicopter.
I died shortly after splashdown when I hit timewarp...

Thank you for making this awesome mod. I really enjoyed it.
I'm glad these EVA guys can still perform epic Moonsault :lol:

#### Marg

##### Active member
Visually 99% are OK, but that LM exhaust actually is a bit not great, could be improved (I do not know how though )

#### pappy2

##### Active member

https://www.acsoft.ch/AMSO/2016/2016.html

WHAT IS NEW IN AMSO-2016 version 1.23 build 191221

- Added the missing texture JM02.dds

- Correction of "double-zip" XRSound_AMSO.zip.

- D3D9 Client has been upgraded to last R3.13 version.

- Removed several materials which were included without
having asked the permission to their respective rights
owners or authors.

- Modified the file ReadMeFirst.txt according to these

ACS / 21.12.2019

AMSO is not dangerous for health !!!

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#### Mantis

##### Member
Christmas Has Come Early

Fantastic! AMSO has long been my favorite Orbiter addon. I was thrilled to see this new release. AMSO was the main reason that I still kept an install of Orbiter 2010 working. Between this new version and the work in progress on the new Shuttle Fleet, I can change over to 2016 completely.

The work that has been done on this project is superb as always.

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