One of the main reasons that orbiter multiplayer won't work is time acceleration. It would be tedious without it, and annoying if each user had seperate control.
Well, how about a client that runs seperate "rooms" where there is just one ship. Players could choose whether they would like to be in mission control, or piloting/sitting in the ship. Mission control could manage time acceleration, as well as stuff like the course and mission plan. The actual mission control itself could be a building shaped ship with a complicated panel that is linked to the other ship.
Tell me what you think
Well, how about a client that runs seperate "rooms" where there is just one ship. Players could choose whether they would like to be in mission control, or piloting/sitting in the ship. Mission control could manage time acceleration, as well as stuff like the course and mission plan. The actual mission control itself could be a building shaped ship with a complicated panel that is linked to the other ship.
Tell me what you think