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Old 02-13-2018, 02:45 PM   #32
Wolf
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Running the scenarios I have no sound (except MCC staging callouts)...
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Old 02-13-2018, 08:33 PM   #33
Flow
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Quote:
Originally Posted by Wolf View Post
 Running the scenarios I have no sound (except MCC staging callouts)...
I found that all sounds worked very well but had crashes just as the boosters came into land every time. Think it's OrbiterSound just not being compatible.

Sound disabled and it works perfectly so I just listen to some good music as the launch runs.
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Old 02-17-2018, 10:27 AM   #34
Messierhunter
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Thanks to this mod I was able to simulate the launch and fly it into an intercept with the actual orbit of the vehicle that I calculated from my own telescopic observations of the second stage in deep space.

Can't thank you enough for this awesome mod, BrianJ.
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Old 02-17-2018, 01:36 PM   #35
BrianJ
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Epic vid. I'm always impressed by folks who can do their own orbit determination!
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Old 02-20-2018, 10:06 AM   #36
fatcat
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Thanks Brian,

I have been slow with feedback.
I run Orbiter on a Mac with WineHQ. I expect the HiRes textures don't render well.
I will verify with my PC.
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Old 03-25-2018, 01:31 PM   #37
pappy2
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Hello Brian
have you planned an update of your ADDON for the recovery of the caps of the FH as for the Falcon9 ?
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Old 03-25-2018, 02:02 PM   #38
BrianJ
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Yes, it will not be difficult to transfer the recoverable fairings to FalconHeavy.
But I am not sure if it will be implemented by SpaceX in reality - if you try the Falcon9 "Expendable" configuration, the fairings already have high reentry temp/pressure. The FalconHeavy will be more extreme - so I wonder if it is possible.
I await more info from SpaceX (and I have other Orbiter projects to play with ;-).
So, maybe some time in future.
Cheers,
Brian
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Old 03-26-2018, 05:01 PM   #39
pappy2
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Hello "brianj"
I saw the recovery of the fairings on the profile of SpaceX published before the launch of the FH.



But it's true on the drawing there are no parachutes with fairings ...

Thanks again

Last edited by pappy2; 03-26-2018 at 05:08 PM.
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Old 03-26-2018, 05:32 PM   #40
BrianJ
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Ah! Thanks. I must have seen that graphic already, but had forgotten it included fairing recovery. I will add it to the FalconHeavy when I have some time.

Maybe I need to look again at the fairing aerodynamics.

With the Falcon9 fairings, when using "Expendable" mode for the booster, the fairings already hit high dynamic pressure and generate "reentry plasma/flames". It doesn't seem survivable unless the fairings have some heat-shielding - but that is just my guess.

Perhaps the fairings need more drag at velocity > Mach2 ?

I will have a look at it.

Cheers,
Brian

---------- Post added at 05:32 PM ---------- Previous post was at 05:21 PM ----------

Quote:
Originally Posted by pappy2 View Post
 But it's true on the drawing there are no parachutes with fairings ...
But there is a vessel with "Fairing Recovery" tag, so I think it must be part of the plan.

BTW I am surprised SpaceX have opted for the parafoil->net method.
I would have thought that a "mid-air helicopter intercept" (like Genesis mission) would be safer.

They must have great confidence in the parafoil guidance - you don't want 900kg smashing into your ship at 40mph!

Well, I guess they must have considered all this ;-)

Cheers,
Brian
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Old 09-02-2018, 04:57 AM   #41
dropsofjupiter34
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BrianJ, any ideas when the Falcon Heavy addon will be updated?

More specifically, with the Block 5 appearance and engines.
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Old 09-02-2018, 02:39 PM   #42
BrianJ
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Hi,
not sure really. It's too sunny outside to do much Orbiting. This being the UK, it will be cold and grey soon enough, work rate will increase. I have a couple of other projects I'd like to get into as well, so maybe a couple of months before I start. Probably.
Cheers,
Brian
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Old 12-30-2018, 03:35 PM   #43
4throck
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A rough scenario that allows you to launch a FH from SpaceX's South Texas site.
The boosters have some trouble landing because the land is not completely flat
But it's a nice change of scenery and an perhaps a starting point for the BFR

Code:
BEGIN_DESC

END_DESC

BEGIN_ENVIRONMENT
  System Sol
  Date MJD 58300.6745790755
  Context SpaceX
  Help CurrentState_img
END_ENVIRONMENT

BEGIN_FOCUS
  Ship FH1
END_FOCUS

BEGIN_CAMERA
  TARGET FH1
  MODE Cockpit
  FOV 60.00
END_CAMERA

BEGIN_HUD
  TYPE Surface
END_HUD

BEGIN_MFD Left
  TYPE Surface
  SPDMODE 1
END_MFD

BEGIN_MFD Right
  TYPE Map
  REF Earth
  POS 0.00 0.00
END_MFD

BEGIN_SHIPS
STLS:FalconHeavy/slc40h
  STATUS Landed Earth
  POS -97.1540000 25.9960000
  HEADING 90.00
  ALT -3.674
  AROT -174.010 -84.079 -121.948
  AFCMODE 7
  PRPLEVEL 0:1.000000
  THLEVEL 0:1.000000
  NAVFREQ 0 0
  PST 0.0207 0.0359 0
  TOWER 2 0.1000 0.8000
END
16K_Sat:FalconHeavy/16k_sat
  STATUS Landed Earth
  POS -80.5771995 28.5619578
  HEADING 23.64
  ALT 0.956
  AROT 57.818 -18.833 8.885
  ATTACHED 0:0,FH1
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
  XPDR 500
END
FH1:FalconHeavy\f9h
  STATUS Landed Earth
  POS -80.5771995 28.5619578
  HEADING 10.00
  ALT 38.117
  AROT 144.880 -8.807 -4.538
  ATTACHED 0:0,STLS
  AFCMODE 7
  PRPLEVEL 0:1.000000 2:1.000000 3:1.000000
  NAVFREQ 0 0
  FAIRS 0 0.0000 0 0
  SOST 0 0 0 0 0 0.0 1 1
  SOPR -0.5061 200000.0 200000.0 120996.0 40021.0 175000.3 LZ1 LZ2 LZ3
  XFID 0.0000 409500.0000 0 0 0 0
END
LZ1:FalconHeavy\landingpad
  STATUS Landed Earth
  POS -97.1542200 25.9933300
  HEADING 90.00
  ALT 0.418
  AROT 180.000 -82.846 -115.993
  AFCMODE 7
  NAVFREQ 0 0
END
LZ2:FalconHeavy\landingpad
  STATUS Landed Earth
  POS -97.1576300 25.9946100
  HEADING 90.00
  ALT 0.418
  AROT 180.000 -82.842 -115.995
  AFCMODE 7
  NAVFREQ 0 0
END
LZ3:FalconHeavy\landingpad
  STATUS Landed Earth
  POS -97.1570400 25.9912100
  HEADING 90.00
  ALT 0.416
  AROT 180.000 -82.843 -115.991
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
END
END_SHIPS
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Old 12-30-2018, 04:51 PM   #44
Kyle
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Too bad we're probably never going to see a FH launch from there -- I do wonder though if we'll get a FH from SLC-4E though. I'd imagine that would require a significant upgrade to the pad and SLC-4E is pretty busy these days.
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Old 04-03-2019, 08:28 PM   #45
dropsofjupiter34
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Hello, BrianJ.

I understand that last September, you were unable to update the Falcon Heavy addon because of other projects. However, the launch of Arabsat 6A is coming up next week, and the rocket will use the Block 5 technology. When will you have the time to update the addon?

Thank you.
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