Orbiter-Forum  

Go Back   Orbiter-Forum > Orbiter Space Flight Simulator > Orbiter Web Forum > OFMM
Register Blogs Orbinauts List Social Groups FAQ Projects Mark Forums Read

OFMM Discussions for the OFMM project.

Reply
 
Thread Tools
Old 07-11-2010, 03:49 PM   #16
Bj
Donator
 
Bj's Avatar

Default

Quote:
Originally Posted by Urwumpe View Post
 The problem is also, you need to remember that you would need precision guidance to get the package to its destination then. Even 15 km away from the landing site of the crew would mean the package is effectively lost.
Um why would it be lost? I am looking at the OFMM wiki and somehow a few objectives got on there specifically

Quote:
O30003 Establish a grid network of permanent weather stations on Mars.
In my mind the best way to observe Martin weather in detail is to have 'weather stations' every 10 - 40 longitude. Also the MSEP could collect seismic activities as well. (not simulated more likely) but in order to do this properly the experiments cannot be grouped up all in the same place.
Bj is offline   Reply With Quote
Old 07-11-2010, 03:59 PM   #17
Urwumpe
Certain Super User
 
Urwumpe's Avatar

Default

Quote:
Originally Posted by Bj View Post
 Um why would it be lost? I am looking at the OFMM wiki and somehow a few objectives got on there specifically
Because time is honey. If you need to seek a payload inside a 500 km ellipse, even if you have a radio beacon, it can take a lot of time.
Urwumpe is offline   Reply With Quote
Old 07-11-2010, 04:06 PM   #18
Izack
Non sequitur
 
Izack's Avatar
Default

Quote:
Originally Posted by Urwumpe View Post
 Because time is honey. If you need to seek a payload inside a 500 km ellipse, even if you have a radio beacon, it can take a lot of time.
I agree, except for the part about time. Time tastes awful on toast.
Izack is offline   Reply With Quote
Old 07-11-2010, 05:03 PM   #19
Bj
Donator
 
Bj's Avatar

Default

Quote:
Originally Posted by Urwumpe View Post
 Because time is honey. If you need to seek a payload inside a 500 km ellipse, even if you have a radio beacon, it can take a lot of time.
Alright I can go with that. So around a circle with the landing site at the center, 1 package every what, \pi/4 around the center?
Bj is offline   Reply With Quote
Old 07-11-2010, 05:05 PM   #20
Urwumpe
Certain Super User
 
Urwumpe's Avatar

Default

Quote:
Originally Posted by Bj View Post
 Alright I can go with that. So around a circle with the landing site at the center, 1 package every what, \pi/4 around the center?
In a perfect world. Yes.

But the reality is not perfect.

If you want to have the packages near you, you should have a radio beacon marking the landing site already there, or better land them with the same methods as the crew.
Urwumpe is offline   Reply With Quote
Old 07-11-2010, 05:18 PM   #21
Bj
Donator
 
Bj's Avatar

Default

Quote:
Originally Posted by Urwumpe View Post
 In a perfect world. Yes.

But the reality is not perfect.

If you want to have the packages near you, you should have a radio beacon marking the landing site already there, or better land them with the same methods as the crew.
I like perfect worlds

Like the UCGO probe or landing beacon? The landing beacon can be a-part of the package.
Bj is offline   Reply With Quote
Old 07-11-2010, 05:22 PM   #22
Urwumpe
Certain Super User
 
Urwumpe's Avatar

Default

Well, I don't want to land the beacon based on a huge error ellipse without correction by a human pilot. This is gambling with the lives of the first crew otherwise, if the beacon got deployed at a bad place.
Urwumpe is offline   Reply With Quote
Old 07-11-2010, 05:39 PM   #23
Bj
Donator
 
Bj's Avatar

Default

Quote:
Originally Posted by Urwumpe View Post
 Well, I don't want to land the beacon based on a huge error ellipse without correction by a human pilot. This is gambling with the lives of the first crew otherwise, if the beacon got deployed at a bad place.
I guess we have a huge control on where the packages get placed. If they where placed by land vehicle anyway. 10km-5km radius wouldn't be that bad of a drive. I think it would be fairly easy, just aim at 90E or 0N or whatever...

Farther out might be more interesting. For placement anyway wouldn't this be cool? how about a star type launcher that has 8 beacons launched in a circle and at an angle all at the same time. Wherever it lands is where the package goes. (-not being serious. )
Bj is offline   Reply With Quote
Old 07-11-2010, 11:30 PM   #24
Izack
Non sequitur
 
Izack's Avatar
Default

I think the UCGO probe is out of the question. Sure, you could land accurately next to it, but the probe itself cannot be landed accurately.
Izack is offline   Reply With Quote
Old 07-11-2010, 11:33 PM   #25
Bloodworth
Orbinoob
 
Bloodworth's Avatar
Default

I haven't actually tried it yet, but why can't the ucgo probe be landed accurately?
Bloodworth is offline   Reply With Quote
Old 07-11-2010, 11:46 PM   #26
Izack
Non sequitur
 
Izack's Avatar
Default

The only control you have over it is the latitude, longitude, altitude and inclination of its release. After that, it will land itself somewhere on the other side of the planet. You've got to guess where it is going to go and 'eyeball it' on Map and Orbit MFDs.
Izack is offline   Reply With Quote
Old 07-11-2010, 11:52 PM   #27
Bloodworth
Orbinoob
 
Bloodworth's Avatar
Default

Quote:
Originally Posted by Izack View Post
 The only control you have over it is the latitude, longitude, altitude and inclination of its release. After that, it will land itself somewhere on the other side of the planet. You've got to guess where it is going to go and 'eyeball it' on Map and Orbit MFDs.

Ummm, just ran a quick check on it and it DOES have the ability for manual control. Would this not make landing much more accurate?
Bloodworth is offline   Reply With Quote
Old 07-11-2010, 11:57 PM   #28
Izack
Non sequitur
 
Izack's Avatar
Default

Quote:
Originally Posted by Bloodworth View Post
 Ummm, just ran a quick check on it and it DOES have the ability for manual control. Would this not make landing much more accurate?
And also redundant?

If the landing will be manual, may as well send the package down without XPDR beacons, no?
Izack is offline   Reply With Quote
Old 07-12-2010, 12:02 AM   #29
Bloodworth
Orbinoob
 
Bloodworth's Avatar
Default

Point taken.
Bloodworth is offline   Reply With Quote
Old 07-12-2010, 12:31 AM   #30
Izack
Non sequitur
 
Izack's Avatar
Default

Just trying to avoid unnecessary complexity. I have to say there's quite enough of that already.
Izack is offline   Reply With Quote
Reply

  Orbiter-Forum > Orbiter Space Flight Simulator > Orbiter Web Forum > OFMM


Thread Tools

Posting Rules
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
Forum Jump


All times are GMT. The time now is 02:12 AM.

Quick Links Need Help?


About Us | Rules & Guidelines | TOS Policy | Privacy Policy

Orbiter-Forum is hosted at Orbithangar.com
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
Copyright 2007 - 2017, Orbiter-Forum.com. All rights reserved.