Orbiter-Forum  

Go Back   Orbiter-Forum > Orbiter Addons > OrbitHangar Addons & Comments
Register Blogs Orbinauts List Social Groups FAQ Projects Mark Forums Read

OrbitHangar Addons & Comments Addons uploaded at Orbithangar.com will automatically generate a new thread in this forum for comments. The thread link will also be included on the addons page.

Reply
 
Thread Tools
  #1  
Old
OrbitHangar's Avatar
OrbitHangar OrbitHangar is offline
Addon Comments
Arrow Firefly "Jumbo" Transport 2008 Edition
by OrbitHangar 01-01-2008, 07:24 PM


Author: shawn beard

The latest edition of the Firefly "Jumbo" Transport spacecraft, last released in 2006, with newly modified engine and flight model parameters. See the readme file(s) in the Doc folder for details and fun tips and tricks. Go to Mars in 15 hours or less! But watch your fuel...



Simply extract the contents of this archive into your main Orbiter directory. Probably a good idea to back them up first, but that's just me and my OCD.



She's a fast pig, but not as fast as what's coming, and which she'll be a part of eventually!



Enjoy!



Warmly,

ZCochrane



DOWNLOAD
Reply With Quote
Views 6808 Comments 21
Total Comments 21

Comments

Old 01-02-2008, 07:24 PM   #2
OrbitHangar
Addon Comments
 
OrbitHangar's Avatar
Default Legacy Reviews

Legacy Add-on Reviews from Orbit Hangar Mods


Review by sunshine135
Pros: Everything
Cons: None
Review:
I am soooo happy the Jumbo is back. It was deleted when I reinstalled Orbiter. There she is sitting there in all of her glory. Thanks for bringing her back for others to enjoy!!!!!!


Review by fireflyfan
Pros: Best ship in the 'verse
Cons: none
Review:
The best ship i have ever seen. just as good as the DG_IV.
OrbitHangar is offline   Reply With Quote
Old 02-02-2011, 01:55 AM   #3
Carmen A
redneck kitten with pillow :3
 
Carmen A's Avatar
Default

Ship works perfectly in Orbiter 2010P1.

Infact she has become the primary blockade running ship of Orbiter Multiplayer :3

Fast enough to do interplanetary missions in real time, challenging engine configuration but very rewarding. Just don't run out of fuel.

PS> does anyone have the author's contact?
Carmen A is offline   Reply With Quote
Old 02-02-2011, 03:35 AM   #4
Mandella
Space Cultist
 
Mandella's Avatar
Default

Quote:
Originally Posted by Carmen A View Post
 
PS> does anyone have the author's contact?
Here's his web page and fleet collection.

http://www.yankeeclippersmobile.com/Orbiter/

And if you can tear your eyes away from all the lovely Battlestar Galactica stuff, check out the Firefly Sport too. She's a beaut.
Mandella is offline   Reply With Quote
Thanked by:
Old 02-02-2011, 03:37 AM   #5
Carmen A
redneck kitten with pillow :3
 
Carmen A's Avatar
Default

The Galactica is awesome, and so are the support ships. If I can find some suitably high performance and lower poly ones I'll recommend them for OMP testing (right now putting some Trek ships on the server to catch the Firefly).

Right, Firefly Sport lol. Type R Honda Civic?
Carmen A is offline   Reply With Quote
Old 02-05-2011, 12:40 PM   #6
Ragtag
Orbinaut
Default

Quote:
Originally Posted by Carmen A View Post
 
Right, Firefly Sport lol. Type R Honda Civic?
More like a Ferrari.

It was also designed to be carried in the cargo bay of the Firefly.

Quote:
Originally Posted by Carmen A View Post
 Ship works perfectly in Orbiter 2010P1.

Infact she has become the primary blockade running ship of Orbiter Multiplayer :3

Fast enough to do interplanetary missions in real time, challenging engine configuration but very rewarding. Just don't run out of fuel.

PS> does anyone have the author's contact?
If you are looking for low poly then use the Freefall which was my very first firefly like ship for Orbiter and I'm pretty sure is still available at OH. Stay away from the soon to be released 2011 version of the Firefly as it is high poly due to the complete interior.

Last edited by Ragtag; 02-05-2011 at 12:42 PM.
Ragtag is offline   Reply With Quote
Thanked by:
Old 03-10-2011, 12:21 AM   #7
emarkay
Orbinaut
 
emarkay's Avatar
Default

Yes, that's a mighty fine ship there - and I guess Kaylee did some more tweaking to that powerplant, I reckon...

For those that like their command lists in the Alphabet way, I have attached it along with a page shiny command graphics borrowed from the manual.

I'm just getting started with this one, so there may be changes or clarifications on those, OK?
Attached Thumbnails
Orbiter Firefly Controls.jpeg  
Attached Files
File Type: pdf 030911OrbirerFireflyCommands.pdf (42.7 KB, 72 views)
emarkay is offline   Reply With Quote
Thanked by:
Old 06-30-2013, 05:42 AM   #8
Karibou
Orbinaut
Default

Hi everyone,
This is my first post on the board and I hope this is not misplaced.

I've been cursing in Chinese for the past two hours trying to redock my port shuttle to Serenity. No luck

Im a begginner on Orbiter but I have managed to dock the DG and the Falcon Millenium to the ISS so I learned how to use the docking MFD to some extent

My problem here is that I dont see the aligment indicator X in the MFD, I've got the approach path indicator + but without the alignment I'm still basically blind.

Other problem I've found nothing about in the Firefly docs or on the web is how I should approach Serenity's dock. Follow the approach path I suppose but then do I touch down on the rails or should I attempt to dock the shuttle directly INTO Serenity... I'm confused.

I hope there are still some browncoats around to give me a hand with this.

---------- Post added at 07:42 ---------- Previous post was at 06:30 ----------

Hey again...
I realized why I didnt have the alignment marker : my shuttle is set to dock with Serenity's main dock under the command room so that's why the readings are wrong when I try to reattach it to the port side.

I can't find anything to set the docking mfd to dock in the portside shuttle dock... does anybody know?

Last edited by Face; 07-02-2013 at 04:28 PM.
Karibou is offline   Reply With Quote
Old 05-01-2014, 08:18 PM   #9
stealthstar
Orbinaut
Default i like it but

It needs a few things. I know it seems like I'm asking to much here but an option that switches the two engines to hover or retro mode would be greatly appreciated so we have VTOL on it and the ability to preform a crazy Ivan (maybe in a crazy Ivan scenario?) would be awesome. And an orbiting earth scenario would be great so we can automatically start off in space. But other than that it looks great and works well with the latest orbiter build. Firefly is one of my favorite shows and I'm so glad someone made a firefly serenity mod.

Last edited by stealthstar; 05-01-2014 at 08:39 PM.
stealthstar is offline   Reply With Quote
Old 05-01-2014, 08:53 PM   #10
Mandella
Space Cultist
 
Mandella's Avatar
Default

Quote:
Originally Posted by stealthstar View Post
 It needs a few things. I know it seems like I'm asking to much here but an option that switches the two engines to hover or retro mode would be greatly appreciated so we have VTOL on it and the ability to preform a crazy Ivan (maybe in a crazy Ivan scenario?) would be awesome. And an orbiting earth scenario would be great so we can automatically start off in space. But other than that it looks great and works well with the latest orbiter build. Firefly is one of my favorite shows and I'm so glad someone made a firefly serenity mod.

The engine pods are fully rotatable, both together and separately. Use the keyboard number keys, if I remember correctly (and read the manual!). I've certainly ran it in VTOL mode enough.

And alas, the creator of the Addon has retired, so what we have is what we have. There will likely be no more fixes to this model.

EDIT: Turns out J and K keys swivel the engines, as emarkay mentions two posts above, along with a shiny poster to help in recollection.

Last edited by Mandella; 05-01-2014 at 08:57 PM.
Mandella is offline   Reply With Quote
Thanked by:
Old 05-02-2014, 06:12 AM   #11
stealthstar
Orbinaut
Default

Quote:
Originally Posted by Mandella View Post
 The engine pods are fully rotatable, both together and separately. Use the keyboard number keys, if I remember correctly (and read the manual!). I've certainly ran it in VTOL mode enough.

And alas, the creator of the Addon has retired, so what we have is what we have. There will likely be no more fixes to this model.

EDIT: Turns out J and K keys swivel the engines, as emarkay mentions two posts above, along with a shiny poster to help in recollection.
OK OK so I started reading the manual (a habit I'm trying to get into more) Its defiantly more enjoyable once I know how it all works. I'm still getting used to the cargo platforms & the mule though. How do I detach and attach stuff to the cargo hold? the manual is a bit sketchy on this situation. Same question for the mule cargo platform. I'm still trying to figure out how to detach the cargo platform from the mule because its attached to it by default in the scenario.
stealthstar is offline   Reply With Quote
Old 05-02-2014, 06:12 PM   #12
Mandella
Space Cultist
 
Mandella's Avatar
Default

Quote:
Originally Posted by stealthstar View Post
 OK OK so I started reading the manual (a habit I'm trying to get into more) Its defiantly more enjoyable once I know how it all works. I'm still getting used to the cargo platforms & the mule though. How do I detach and attach stuff to the cargo hold? the manual is a bit sketchy on this situation. Same question for the mule cargo platform. I'm still trying to figure out how to detach the cargo platform from the mule because its attached to it by default in the scenario.
Can't help you too much there -- I never messed with the cargo systems much for some reason (maybe because it was as confusing as you describe?). I just wheeled around the 'Verse in the Jumbo and her little sister the Sport. I even built a few planets in my own version of the 'Verse to make them feel more at home..
Mandella is offline   Reply With Quote
Old 05-03-2014, 02:59 AM   #13
stealthstar
Orbinaut
Default

Quote:
Originally Posted by Mandella View Post
 Can't help you too much there -- I never messed with the cargo systems much for some reason (maybe because it was as confusing as you describe?). I just wheeled around the 'Verse in the Jumbo and her little sister the Sport. I even built a few planets in my own version of the 'Verse to make them feel more at home..
Cool, I was confused at the whole cargo thing to so I just closed up the cargo area and took off to explore like you. Now thanks to the R Warp addon I touched just about every planetary body in the local solar system including the sun (No I didn't actually land on the sun) But how can I create more planets? Is it possible to create planets in near by star systems and give those star systems quarantines compatible with R Warp?
stealthstar is offline   Reply With Quote
Old 05-03-2014, 03:12 AM   #14
Mandella
Space Cultist
 
Mandella's Avatar
Default

Modeling your own planets is a bit of a project, but very fun. Google around Orbiter for some tutorials. Otherwise, there is Jedida's
Orbiter Galaxy
, which procedurally creates new star systems and the means to get to them. I haven't personally tried it yet, but it's definitely on my to-do list.
Mandella is offline   Reply With Quote
Old 01-27-2019, 01:21 PM   #15
Fearless
Orbinaut
Default

Works great in Orbiter 2016. I was wondering how I could add the shuttles prior to adding the Jumbo into another scenario. Any ideas?
Fearless is offline   Reply With Quote
Thanked by:
Reply

  Orbiter-Forum > Orbiter Addons > OrbitHangar Addons & Comments


Thread Tools

Posting Rules
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
Forum Jump


All times are GMT. The time now is 04:35 AM.

Quick Links Need Help?


About Us | Rules & Guidelines | TOS Policy | Privacy Policy

Orbiter-Forum is hosted at Orbithangar.com
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
Copyright 2007 - 2017, Orbiter-Forum.com. All rights reserved.