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Old 01-25-2019, 10:35 AM   #1
galleto
Orbinaut
Photos LVL10 cloud detail for Orbiter 2016

I modified NASA's BMNG clouds in photoshop to make them look more fluffy and "cloudy" and less like big square chunks at LEO and athmospheric flight.
The file is 1,4 Gigs and orbithangar breaks whenever I try to upload, so If anybody wants it I will externally upload them or something.




EDIT: I uplodaded it to drive.

just drop it in your textures/earth/archive folder

https://drive.google.com/file/d/1fLv...ew?usp=sharing

Last edited by galleto; 02-17-2019 at 12:12 PM.
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Old 01-25-2019, 02:54 PM   #2
Donamy
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Does shadowing work ?
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Old 01-25-2019, 06:59 PM   #3
galleto
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Originally Posted by Donamy View Post
 Does shadowing work ?
you mean if the clouds cast shadows?
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Old 01-25-2019, 08:47 PM   #4
Donamy
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Yes
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Old 01-25-2019, 10:33 PM   #5
galleto
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Originally Posted by Donamy View Post
 Yes
Yeah it works good
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Old 01-25-2019, 10:40 PM   #6
jacquesmomo
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Quote:
Originally Posted by galleto View Post
 The file is 1,4 Gigs and orbithangar breaks whenever I try to upload, so If anybody wants it I will externally upload them or something.
Is it a *.tree file ? The Orbiter's cloud.tree file size is 301.349
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Old 01-25-2019, 10:49 PM   #7
DaveS
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Quote:
Originally Posted by galleto View Post
 The file is 1,4 Gigs and orbithangar breaks whenever I try to upload, so If anybody wants it I will externally upload them or something.
You might want to contact Xyon for OHM support. I'm sure he can help you get this uploaded.
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Old 01-25-2019, 11:31 PM   #8
galleto
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Quote:
Originally Posted by jacquesmomo View Post
 Is it a *.tree file ? The Orbiter's cloud.tree file size is 301.349
Yes, this one has +1 level of resolution.
Quote:
Originally Posted by DaveS View Post
 You might want to contact Xyon for OHM support. I'm sure he can help you get this uploaded.
Allright
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Old 01-26-2019, 10:29 AM   #9
Marg
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Better clouds is a must have...
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Old 02-03-2019, 03:13 PM   #10
Abloheet
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Have they been uploaded?
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Old 02-17-2019, 12:11 PM   #11
galleto
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Quote:
Originally Posted by Marg View Post
 Better clouds is a must have...
Quote:
Originally Posted by Abloheet View Post
 Have they been uploaded?
I uplodaded it to drive:
https://drive.google.com/file/d/1fLv...ew?usp=sharing

Last edited by galleto; 02-17-2019 at 12:13 PM.
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Old 02-17-2019, 10:26 PM   #12
Gingin
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Nice, thanks for that.
Indeed, with HD earth textures , it wasn’t that good.
What is the default clouds definition ? L9?
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Old 02-18-2019, 12:48 PM   #13
Marg
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I do not want to complain, just after some usage I made a couple observations - clouds are a bit un-uniform, tiles sometimes not adjusted, I mean clouds on adjacent tiles are of different brightness. Seams are more obvious... (humans always are not satisfied with something).
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Old 02-20-2019, 09:19 AM   #14
galleto
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Quote:
Originally Posted by Marg View Post
 I do not want to complain, just after some usage I made a couple observations - clouds are a bit un-uniform, tiles sometimes not adjusted, I mean clouds on adjacent tiles are of different brightness. Seams are more obvious... (humans always are not satisfied with something).
Yes, I also noticed that. The problem is (I think) the tiles that form the cloud textures have to merge at some point and if they were not divided perfectly some pixels are going to be mismatched.
In space engine for example this doesn't happen because there is a 2 pixels wide frame reserved for a smoother texture merging.

---------- Post added at 09:19 AM ---------- Previous post was at 09:18 AM ----------

Quote:
Originally Posted by Gingin View Post
 Nice, thanks for that.
Indeed, with HD earth textures , it wasn’t that good.
What is the default clouds definition ? L9?
L9 yes
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