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Old 12-01-2019, 02:08 PM   #931
Marg
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I am still looking on umbilical hatches animation, maybe in meantime update Y coordinates of rotation points to: -2.849617 value. I think it is more accurate, so it should be:

-1.341984, -2.849617, -7.251037

1.341984, -2.849617, -7.251037
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Old 12-01-2019, 02:20 PM   #932
gattispilot
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Code:
anim_ius = CreateAnimation(0.0);

	ius_anim[0] = new MGROUP_ROTATE(LOCALVERTEXLIST, MAKEGROUPARRAY(arm_ius), 3, pl1_ofs, _V(1, 0, 0), (float)(-1.03));

	AddAnimationComponent(anim_ius, 0, 1, ius_anim[0]);
when proc=1 then the angle is 59. Not sure why though. I like this better as you can save the ius angle
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Old 12-01-2019, 02:56 PM   #933
Marg
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I like IUS as it is. Maybe let's keep it as it is. I noticed in orbit, that OMS burn looks odd some particles are there, but they are kinda white squares, and generating source is lower than OMS nozzles. But overall my impression is very good. I adapted Leasat, and PAM-D+HS-376 sats even faster, almost no troubles.
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Old 12-02-2019, 10:08 AM   #934
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Oh. I think you will not notice the change. But it is better code. Getting the rotation spin table will be the next change

---------- Post added 12-02-19 at 04:08 AM ---------- Previous post was 12-01-19 at 09:08 AM ----------

so try this dll. new IUS code and new external hatch:
https://drive.google.com/open?id=1CL...9B2FaL7kTgy_Gc

So on the Satellite spin tables.
So the final rotation speed for sts-5 is 50. And it took about 10 secs to get that rate, right

So not sure if we need to see the rpm? Just know when the desired speed is reached?

Haven't found any panels images with the satellite spin controls,.....
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Old 12-02-2019, 06:16 PM   #935
Marg
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OK, that's it! Now it's OK - slow (< 1 min) - the same on launch pad and in orbit!

But about PAM-D comsats, I press to begin RPM, it rotates immediately fast (400rpm?) around the same correct shuttle Y axis, then after 3-4 seconds, it suddenly begins to spin normally with 50rpm. From this moment everything (deplyment etc.) is OK.
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Old 12-02-2019, 06:27 PM   #936
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Yes. I have new code that I should be able to get out today or so. Will put out the new ase for sts 61c also.

On the IUS code you can speed it up by time acceleration.

Last edited by gattispilot; 12-02-2019 at 06:32 PM.
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Old 12-02-2019, 06:32 PM   #937
Marg
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Wait, I tried again and PAM-D button RPM+ worked normally, everything was OK! Hm, maybe your last change affected that too?
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Old 12-03-2019, 11:11 AM   #938
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https://drive.google.com/open?id=1b4...fv1P7ZVcKUZ2eQ

This seems to work tested with 2 SPIN1 and SPIN2. SPIN1,SPIN2,SPIN4,AND SPIN 5 ARE ALL 50 RPM
SPIN0 there is no spin until released. Not sure if that is true of if it should rotate
SPIN3 no spin til released

---------- Post added 12-03-19 at 05:11 AM ---------- Previous post was 12-02-19 at 06:50 PM ----------

sts 61c update:
https://drive.google.com/open?id=1zM...i_eyye6bzZRItv

I wonder if a new spin may need to made? where the user can adjust the spin rate from the scn. We have 50rpm, 30 rpm.

so k1- satcom does spin:
https://space.nss.org/space-shuttle-...ference-video/


"Intelsat VI will be ejected by the springs at about 0.6 feet per second and with a slight rotation of about 0.7 revolutions per minute."

Last edited by gattispilot; 12-03-2019 at 11:27 AM.
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Old 12-03-2019, 06:29 PM   #939
Marg
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Everything is OK. When I started STS-61C orbit scenario, the same problem appeared, but I replaced scenario entry "Shuttle2016B" with "Shuttle2016Deva", and everything worked flawlessly.
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Old 12-03-2019, 06:31 PM   #940
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Thanks. I think the way is just to change the cfg of Shuttle2016B to show the Shuttle2016Deva module
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Old 12-03-2019, 10:07 PM   #941
Marg
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BTW I noticed mistyped word "ORGINIAL" instead of "ORIGINAL" in some scenarios.
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Old 12-04-2019, 12:52 AM   #942
smewthies
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Okay I saw the first page but now there are 63 pages. Is there a way to launch the shuttle fleet on Orbiter 2016 now without it just falling to the ground? Or what's my best option? I've tried SSU in the past but honestly there's just too many buttons and I just want to press the thrust and start flying like with the shuttle fleet.
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Old 12-04-2019, 11:21 AM   #943
gattispilot
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I think I fixed those misspelling.
https://drive.google.com/open?id=1Mf...hO8_hp3CmJj2nj

for the Shuttle2016B cfg I have this:
Code:
; === Configuration file for vessel class Shuttle ===
ClassName = SPACESHUTTLE2016Deva
Module = SPACESHUTTLE2016Deva
ImageBmp = Images\Vessels\Default\Atlantis.bmp
RenderCockpit = TRUE

; === Attachment specs ===
BEGIN_ATTACHMENT
END_ATTACHMENT


---------- Post added 12-04-19 at 05:21 AM ---------- Previous post was 12-03-19 at 07:13 PM ----------

So A couple of things that I can do.
ADTA air probes. I can animate them. I guess in real life the tile that covers them come off? In the model they just come thru the nose cone..




https://spaceflight.nasa.gov/shuttle...s/gnc/ads.html
"Air Data System

Two air data probes are located on the left and right sides of the orbiter's forward lower fuselage. During the ascent, on-orbit, deorbit and initial entry heat load environment phases, the probes are stowed inside the forward lower fuselage. The air data probe (except for the probe itself) is covered by thermal protection system tiles while in the stowed position. At approximately Mach 3, the air data probes are deployed. "

That might answer the question about what this is in the sf?
here the shuttle is on the ground:



So the KU Antenna needs fixing. The default Atlantis and Sf have this issue.


here is why. this back part is missing


also it seems the antenna may be too low in the bay?


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Old 12-04-2019, 01:38 PM   #944
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Quote:
Originally Posted by gattispilot View Post
 ADTA air probes. [...] I guess in real life the tile that covers them come off?
No, they rotate out. See https://www.nasa.gov/centers/johnson...book_21002.pdf
(page 22 for the mechanics) for further details.
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Old 12-04-2019, 02:25 PM   #945
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Thanks. Did all the shuttle have them. It is doable. So the tile and probe rotated.


So the KU antenna. In Orbiter it tilts outward and then rotates. But It looks like it just rotates out. It is possible to make the antenna gimbals moveable.





This looks like the whole assebly may be tilted a little?
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