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Old 01-29-2010, 11:30 AM   #1
Arthur Dent
Absolutely Mental
 
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Default Mesh randomly changes brightness

Hi Everyone

I'm working on some kind of Mobile Service Tower for a rocket of mine.
The tower itself is spacecraft.dll based.

However, the brightness of the mesh changes randomly in Orbiter. Sometimes, it changes once a second, sometimes every three seconds. When I pause the simulation, the effect doesn't occur. I've already tried it without a texture and/or with a different material. So far I had no luck.



Any Ideas or suggestions?
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Old 01-29-2010, 11:42 AM   #2
Artlav
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Where is the COG of the tower vessel (yellow square)? If it's near the ground, try raising it.
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Old 01-29-2010, 01:38 PM   #3
Arthur Dent
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The COG was 0. I changed it to 0.01 and now it works just fine!

Thanks a lot Artlav!
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