Go Back   Orbiter-Forum > Orbiter Addons > Addon Development
Register Blogs Orbinauts List Social Groups FAQ Projects Mark Forums Read

Addon Development Developers post news, updates, & discussions here about your projects in development.

Thread Tools
Kaito's Avatar
Kaito Kaito is offline
Orbiquiz Coordinator
Default Nae Technologies Is Looking For A UV Mapper/Texturer
by Kaito 01-24-2010, 02:34 AM

I am proud to report that Nae Technologies' latest project has been running smoothly over the past couple days. However, we have ran into a major problem: I cannot UV Map/Texture to save my life.

I technically can UV Map, but I cannot do so in such a fashion that allows myself to make high-quality textures. So, I am putting out an open request to everyone:

If someone would be willing to accept a .3ds/.obj, UV Map and Texture it, then re-pass the file to me, that would be most appreciated. It would be even better if said person were to join Nae Technologies, and be our permanent UV Mapper/Texturer. This person will receive their name in the description of the Addon in this format:

Model: <Person>
Code: <Person>
Textures: <Person>

Any help would be appreciated.

Thank you

Last edited by Kaito; 01-24-2010 at 03:26 AM.
Reply With Quote
Views 860 Comments 1
Total Comments 1


Old 01-24-2010, 04:01 AM   #2
Woo482's Avatar


I think I might be able to help you UV map / texture your model send me a PM if you are interested
Woo482 is offline   Reply With Quote

  Orbiter-Forum > Orbiter Addons > Addon Development

Thread Tools

Posting Rules
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
Forum Jump

All times are GMT. The time now is 11:06 PM.

Quick Links Need Help?

About Us | Rules & Guidelines | TOS Policy | Privacy Policy

Orbiter-Forum is hosted at Orbithangar.com
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright 2007 - 2017, Orbiter-Forum.com. All rights reserved.