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Old 11-19-2018, 01:06 AM   #316
regula50
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China Manned Space Program 1.5 also work with Orbiter 2016(and with 060929). High recomended.
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Old 12-08-2018, 09:32 AM   #317
soumya-8974
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Post Re: Add-ons working in Orbiter 2016

I tested Zarya-J and Zvezda-J in 2016 and they works!

Last edited by soumya-8974; 12-27-2018 at 06:49 AM. Reason: I solved the problem.
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Old 12-08-2018, 12:59 PM   #318
gattispilot
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Can you post the log?
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Old 12-18-2018, 11:57 AM   #319
gattispilot
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I tried URMS. It loads but I couldn't pull up the panel to move the arm
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Old 01-14-2019, 08:16 AM   #320
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Post Re: Add-ons working in Orbiter 2016

Quote:
Originally Posted by gattispilot View Post
 Can you post the log?
The reason is the Videnie orbit drawing 1.0.
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Old 01-16-2019, 08:34 AM   #321
Gargantua2024
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Soyuz series addon partially working....the Pad Tower (Baikonur LC-1/5) for the rockets does not stand properly on the surface
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Old 01-20-2019, 06:34 AM   #322
Fearless
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Quite a few ships require the UCGO and Ummu but not these aren't updated for 2016. any idea how far off this is?
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Old 01-21-2019, 08:46 AM   #323
Gargantua2024
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The whole Halley Armada probes (Giotto, Sakigake, Suisei, Vega 1 and Vega 2) works perfectly in Orbiter 2016!

---------- Post added at 08:46 AM ---------- Previous post was at 08:17 AM ----------

...also, the Soviets finally beat the Americans on the Moon on Orbiter 2016

The Sovietic Lunar Program addon works in 2016
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Old 01-27-2019, 10:22 AM   #324
soumya-8974
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Thumbs up Re: Add-ons working in Orbiter 2016

OrbiterSound 3.5 and its Radio MFD works in Orbiter 2016 without any problems!
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Old 01-28-2019, 05:28 AM   #325
boogabooga
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Quote:
Originally Posted by soumya-8974 View Post
 OrbiterSound 3.5 and its Radio MFD works in Orbiter 2016 without any problems!
No, I'm pretty sure that there are problems...
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Old 02-03-2019, 06:09 AM   #326
soumya-8974
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Post Re: Add-ons working in Orbiter 2016

I'm not talking about latest OrbiterSound 4.0, even though it has a CTD with Radio MFD.
I'm talking about outdated OrbiterSound 3.5, although I've tested this with D3D7 only. I shall test this in D3D9 soon...
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Old 02-15-2019, 04:03 AM   #327
CTarana45
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Smile Location MFD by Chris Knestrick

Location MFD by Chris Knestrick does work in Orbiter 2016!

Christopher Tarana
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Old 02-21-2019, 02:08 AM   #328
Gargantua2024
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Baikonur LC1/5 addon works now completely! Just replace the Module from the blc1arms.cfg into Module = blc1arms_pylon

Every .SCN file with R-7 (Soyuz) launches should then be:

BEGIN_SHIPS
blc1arms:blc1arms
STATUS Landed Earth
POS 63.3421050 45.9202070
HEADING 90.00
ALT 20.000
AROT 45.123 72.250 86.153
AFCMODE 7
PRPLEVEL 0:1.000000
THLEVEL 0:1.000000 1:1.000000 2:1.000000 3:1.000000 4:1.000000 5:1.000000
NAVFREQ 0 0
ARMS 0 0.0000
ROT 0 0.0000
TWR 0 0.0000
UMB 0 0.0000
END
END_SHIPS
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Old 03-08-2019, 08:36 AM   #329
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Post Re: Add-ons working in Orbiter 2016

DELETED

Last edited by soumya-8974; 03-16-2019 at 07:49 AM.
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Old 03-29-2019, 05:10 AM   #330
Gargantua2024
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The Soyuz-TMA and Progress-M vessels in David413's "ISS Fleet V4.5 for Orbiter 2010" (https://simviation.com/1/browse-Orbiter+Addons-142-1) is working almost flawlessly (the only bug occurs during landing where it only recognizes sea level as the whole surface of Earth)
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