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Old 11-05-2011, 11:04 PM   #31
Pyromaniac605
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Quote:
Originally Posted by Urwumpe View Post
 Are you digging into sand or soil?
I don't think so, it definitely looks grey.

Edit: Okay, it's Sandy Loam and by the looks of it everything in the area is made of it.
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Old 11-05-2011, 11:06 PM   #32
Urwumpe
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Originally Posted by Pyromaniac605 View Post
 I don't think so, it definitely looks grey.

Edit: Okay, it's Sandy Loam and by the looks of it everything in the area is made of it.
Then dig deeper
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Old 11-05-2011, 11:08 PM   #33
jangofett287
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dig down a couple of Z levels (don't forget stairs) and you should start running into stone, and much more besides.
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Old 11-05-2011, 11:11 PM   #34
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I've found some gypsum which is being stored in my stone stockpiles, so can I use that for the same purposes?

Edit: What's an easy way to melt ice? I need to get some mud because my farm isn't doing anything. :\

Last edited by Pyromaniac605; 11-05-2011 at 11:15 PM.
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Old 11-05-2011, 11:19 PM   #35
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Quote:
Originally Posted by Pyromaniac605 View Post
 I've found some gypsum which is being stored in my stone stockpiles, so can I use that for the same purposes?

Edit: What's an easy way to melt ice? I need to get some mud because my farm isn't doing anything. :\
Build your farm on the sandy loam... and also remember selecting a crop for it
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Old 11-05-2011, 11:20 PM   #36
jangofett287
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check your farm is actually set up to DO something, because they aren't by default.
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Old 11-05-2011, 11:49 PM   #37
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Now some migrants have arrived and the game forcibly moved my view and now I can't seem to get my right side window back.

Edit: My view is in a different sector and I can't get back to where my fortress is...
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Old 11-05-2011, 11:55 PM   #38
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Originally Posted by Pyromaniac605 View Post
 Now some migrants have arrived and the game forcibly moved my view and now I can't seem to get my right side window back.

Edit: My view is in a different sector and I can't get back to where my fortress is...
Hit F1 - you can set hot keys for marking important places in your fortress.
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Old 11-06-2011, 02:07 AM   #39
Izack
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Recently struck a new cave, so far so good - nothing but spiders. This fortress is going much better than the last one that got annihilated within a week by alligators.

What's a good way to farm tower caps? I'd like to try and keep my fortress separated from those damn immigrants/nobles/kobolds.

Quote:
Originally Posted by Pyromaniac605 View Post
 Now some migrants have arrived and the game forcibly moved my view and now I can't seem to get my right side window back.

Edit: My view is in a different sector and I can't get back to where my fortress is...
Tab cycles through viewing modes. The arrow keys move around, and < and > (shift , and .) bring you up and down z-levels. Remember what z-level your main floor is on!
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Old 06-28-2012, 03:18 PM   #40
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Is this thread still alive? Is there someone else playing Dwarf Fortress? I have installed DF just now and going to LEARN. So far i can tell that the game is better and better for me and i am absolutely amazed with the world and history generator...

What do you think would be the best thing to add into the next update (if it will be possible)?
I would like to see a possibility to make a whole new state in the world with multiple fortresses and it's own infrastructure.
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Old 06-28-2012, 03:35 PM   #41
Urwumpe
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 What do you think would be the best thing to add into the next update (if it will be possible)?
I want the dwarven economy back!
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Old 06-28-2012, 05:33 PM   #42
Rtyh-12
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What do you think would be the best thing to add into the next update (if it will be possible)?
This is Dwarf Fortress. ANYTHING is possible

I second Urwumpe's request, it would be great to have the economy back. I've never played with it, but it certainly sounds very interesting.
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Old 06-28-2012, 07:01 PM   #43
Artlav
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 This is Dwarf Fortress. ANYTHING is possible
Orbital platforms and rockets please.
Big space lava gun would have been fun.
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Old 06-29-2012, 01:36 AM   #44
Izack
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There are still a few Orbinauts playing. The other day I lost a fortress of 76 to the most commonly forgotten beast: Dwarven Stupidity. The entire population ended up attempting to swim up an artificial waterfall because for some reason no one wanted to take the perfectly safe and dry route ten paces to the north. By the time I discovered the waves of drowning and head-bashing deaths it was already too late for traffic designations to change anything: the remaining dwarves had already entered a mad scramble to reclaim the +Yak Cow Leather Pants+ the Suicide Brigade had left behind.
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Old 06-29-2012, 05:28 AM   #45
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my current fortress is capital of the civilization, running pretty well, but the King is dead... the vampire king died ignoring the Yellow Alert (all dwarfs inside, all gates closed) gathering too many goblin arrows to survive. His son is miner, but currently imprisoned for 1000 days and awaiting 200 Hammer strikes for 10 murders attributed to him.

There are a few minor annoying bugs still, like traps blocking wagons, but that is tolerable.

I have lots of steel and good smiths in my fortress, some weapon artifacts and some legendary dwarfs already. Dwarf stupidity did not yet take over. The military training program runs great, but I need to reorganize, one melee squad will be reserved for mothers with babys - I had to kill a good hammerdwarf because she lost her baby while fighting with it and went berserk shortly after.
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