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Old 09-30-2016, 09:42 PM   #211
turtle91
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I have done two automated landings at Olympus a couple of minutes ago.
I am still using the previous 2010 PursuitMFD, where I have done some changes, i.e. to take the new elevation-modell in account and to make the landing-spot more "tolerant".
It's not perfect, but works on Mars landings a bit better then the new version in all my tests so far(stock DG, XR2,XR1 and XR5).

You might give it a try:
http://www.orbiter-forum.com/showthr...5&postcount=37
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Old 10-01-2016, 12:19 AM   #212
JonnyBGoode
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Ok that worked much better. I had to pull an Armstrong and take a bit of control at the end, but it got me much closer.
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Old 10-01-2016, 12:41 AM   #213
turtle91
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It might be related with this issue:

http://www.orbiter-forum.com/project.php?issueid=1271

This could affect all MFD's, which controll RCS-steering (if no workaround is implemented).
I (miss)use PursuitMFD to reset my RCS right after landing like this:
-waiting until touchdown and AP goes off (but RCS might be still active caused by the bug)
-using PursuitMFDs Attitude-Hold just for a second (like a double-click on HLD-button..on...off)

Mostly, this will reset my RCS to zero and the vessel stops from dancing around.
This helps with HoverMFD after landing, too.
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Old 10-01-2016, 01:38 AM   #214
Interceptor
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I thought that this issue was fixed in the newest SVN version of orbiter 2016.
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Old 10-01-2016, 01:48 AM   #215
turtle91
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Yes, it has been fixed in latest SVN versions. But as long as running the official release, you will run into this problem.
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Old 10-01-2016, 07:19 AM   #216
JonnyBGoode
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Quote:
Originally Posted by turtle91 View Post
 I (miss)use PursuitMFD to reset my RCS right after landing like this:
-waiting until touchdown and AP goes off (but RCS might be still active caused by the bug)
-using PursuitMFDs Attitude-Hold just for a second (like a double-click on HLD-button..on...off)
That's basically what I did. The first time I tried it, I noticed it overshot the pad, then tilted its nose up to try to compensate and ended up flying backward and crashing. So the second time I ran it, I waited until it was over the pad (and it had got a bit past), then hit horiz hold and hold alt, turned off the autopilot and then used my RCS thrusters to inch back over the pad, then turned the AP back on and the horiz and alt holds off and let it land itself.

---------- Post added 10-01-16 at 12:19 AM ---------- Previous post was 09-30-16 at 08:12 PM ----------

Interesting side note: I was just reading the documentation for the Stanford Torus, and noticed I was mentioned in the credits (back when I was known to the community as Mr. Batman).
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Old 10-03-2016, 01:07 PM   #217
gattispilot
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Attachment Manager seems to work in 2016.

URMS loads but I could get the windows open to operate it
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Old 10-03-2016, 09:09 PM   #218
Zach121k
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Delta IV does not work in 2016
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Old 10-05-2016, 05:05 AM   #219
JonnyBGoode
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Orion 2011
almost works... but switching to cockpit view causes a CTD.
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Old 10-05-2016, 01:05 PM   #220
gattispilot
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Quote:
Originally Posted by Zach121k View Post
 Delta IV does not work in 2016
It might be because of Ummu not working
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Old 10-05-2016, 04:27 PM   #221
JonnyBGoode
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Quote:
Originally Posted by gattispilot View Post
 Attachment Manager seems to work in 2016.

URMS loads but I could get the windows open to operate it
Link?
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Old 10-06-2016, 01:31 AM   #223
boogabooga
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Quote:
Originally Posted by Zach121k View Post
 Delta IV does not work in 2016
It would be a good project for someone to use the meshes and reimplement with multistage 2015. Multistage 2015 has a better launch autopilot now, anyway.
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Old 10-06-2016, 02:18 AM   #224
JonnyBGoode
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Regarding the aforementioned Orion: I've noticed a number of old mods that CTD when you switch to cockpit mode. I think the old Clydesdale and the Hiperion, and a few others I've tested had similar issues. Could this be a common, simple adjustment? I'm not sure how you'd test for that sort of thing... or fix it...
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Old 10-06-2016, 03:57 PM   #225
Zach121k
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Quote:
Originally Posted by boogabooga View Post
 It would be a good project for someone to use the meshes and reimplement with multistage 2015. Multistage 2015 has a better launch autopilot now, anyway.
Agreed.

I hope a majority of addons are updated for 2015, removing old dependencies. I mean Vinka's site doesn't work any more
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