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Arrow Pad24_UR500_O2016_v4
by OrbitHangar 05-06-2018, 09:09 AM


Author: papyref

Pad24_UR500_O2016_v4


This pack is a version for O2016

It contains 2 parts, the Proton UR500 rockets and the shooting range as well as the Zarya-J and Zvezda-J addons from Jekka, Mustard Spot 5 and Vinka Sapacecraft necessary for the running of the scenarios

It needs :
Multistage 2015 for O2016 from Fred 18 to load on http://www.orbithangar.com/searchid.php?ID=7010
IMFD 5.7 if you want to realize the geosynchronous orbit to be loaded on http://users.kymp.net/p501474a/Orbiter/Orbiter.html

In this version:

- ground texture is improved
- the system of attachment on the train is modified and the jaws open automatically when the arm is vertical
- launching can be done manually when desired
- Russian countdown is 20s before departure
- we can put Spot5 in geosynchronous orbit

This update:

- corrects some display faults for the rails of the tower and the train
- limits the movement of the tower's footbridges so that they do not overlap
- simplifies train commands
- improves the lauchpad pedestal

Thanks to the authors of addons and to Jacquesmomo for his help to flatten the ground and to make spacecraft spaceships work on the ground

The service tower is movable and the train can carry and raise the launcher on its launch base. The luminous ramps work

The launcher is available in 3 versions, K, KD, KM.
An autopilot is available for launch.

Important: Please read the documentation (En / Fr) which contains important notes.



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Old 05-11-2018, 08:35 AM   #2
IronRain
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Thanks!

The payload seems to jettison in the wrong direction I'm afraid. They are jettisoned sideways.

Last edited by IronRain; 05-11-2018 at 09:33 AM.
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Old 05-12-2018, 12:05 AM   #3
boogabooga
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IronRain (and papyref), make sure you have the latest Multistage2015.

IIRC, the payload jettison vector definitions changed at some point during mulistage2015 development.
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Old 11-18-2018, 11:26 AM   #4
Wuwuk
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The rocket can not be released by "doing Ctrl + Q followed by Shift + 0 on the numeric keypad". By default, the orbiter is closed with this shortcut (Ctrl+Q). But, even if you disable this shortcut in the orbiter keymap.cfg, the rocket is still not released from the train's support.
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Old 11-30-2018, 04:03 PM   #5
bcbarnes
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I have noticed the use of ^Q and SHIFT-NUMPAD0 as Wuwuk did. I just launch anyway without releasing, but would like to see advice or a patch on how to make this work.
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Old 12-01-2018, 06:32 PM   #6
Wuwuk
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Quote:
Originally Posted by bcbarnes View Post
 I have noticed the use of ^Q and SHIFT-NUMPAD0 as Wuwuk did. I just launch anyway without releasing, but would like to see advice or a patch on how to make this work.
Yes, I have the same thing, I have to start without releasing. Need patch.
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Old 10-12-2019, 12:55 AM   #7
Jeremyxxx
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I have been wanting to have this addon be used to launch the failed Mars 2 & 3 landers, Phobos 1 & 2 orbiters and the Mars 96 orbiter, lander and impactor/penetrator.

I have been keeping in development with the addons for these spacecraft that were launched on Proton K here: https://www.orbiter-forum.com/showth...ewpost&t=41057
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