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Orbiter Beta Topics related to Beta releases of Orbiter and Orbiter development.

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Old 09-19-2016, 04:11 PM   #1
Default x1000+ time acceleration oscillations

Version 160910

I think this is the KSP kraken effect.. where the orientation correction control (prograde etc..) loses it's marbles, and goes into wild oscillations.

I set up a moon intercept, do the burn, then float off into space.
Being a bit impatient, I time accelerate... at 100x the oscillations correct themselves... at 1000x, you can kiss your aunty goodbye

Anyone else having such excitment ?
Col_Klonk is offline   Reply With Quote
Old 09-19-2016, 04:48 PM   #2

Anyone else having such excitment?
Actually, everybody has to face this excitement. You'll have to disable the autopilot before you go 1000x, otherwise the spaceship will lose control & quickly drain all your RCS fuel.

But there's an addon which would automatically disable the autopilot when time acceleration > 100x so that you don't have to.

Made by the C++ GOD Artlav -

Edit - Yup, it works with orbiter 2016.

Last edited by downloaderfan; 09-19-2016 at 04:53 PM.
downloaderfan is offline   Reply With Quote
Old 09-19-2016, 05:05 PM   #3
Addon Developer

You could deactivate any autopilot before accelerating above 10x speed.

Or install Orbitersound, run the SoundConfig program and set a checkmark at
"Auto disable autopilot if time warp > 10x".
This is a legacy feature of Orbitersound, but still very handy!
francisdrake is offline   Reply With Quote
Old 09-19-2016, 05:44 PM   #4

Thanks, you will go into the annals of saving many nauts from losing their teeth on long journeys..
Col_Klonk is offline   Reply With Quote

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