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1987VCRProductions 1987VCRProductions is offline
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Default Multistage2015 Saturn Rockets for Orbiter 2016
by 1987VCRProductions 04-25-2018, 11:45 PM

Good day or night (good time maybe?) everyone! Figured I'd make a separate thread for further development of the MS2015 Saturns for O2016. This version will be a very bare bones release, but something none-the-less that can be built upon in the next decade as new add-ons are created to replace the obsolete ones from Orbiter 2006 and Orbiter 2010.

The plan is to have examples of different Saturn variants with dead-weight payloads in place of a real payload. This is essentially the booster studies section of the last version, as AAPO doesn't work with O2016. The only planned 3rd party dependency will be NASSP 7 for the meshes for the Saturn IB and Saturn V. Any other meshes I need will be cloned from Velcro Rockets and Velcro Saturns with permission from sputnik. The only other dependency is the short Centaur G from the Orbicomm 0.86 by n_molson. I wonder if I could get permission to clone that too as I'm unsure of Orbicomm's compatibility with Orbiter 2016, I still need to do some tinkering. All I know is that I don't plan on taking literally years of procrastinating to finish this.

Last edited by 1987VCRProductions; 05-01-2018 at 10:28 AM.
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Old 04-26-2018, 08:52 AM   #2
4throck
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For Velcro permission please contact "sputnik".
https://www.orbithangar.com/searchau...search=sputnik

I got permission for the Titans, and from the messages we exchanged, I'm sure sputnik doesn't mind the Saturns being used.
But you should contact him anyway



If you can, try to get permission for the other meshes. Better have no dependencies at all!
I don't think there's a problem in cloning stuff, if your goals are to do a similar add-on, BUT some people do mind.

Above all no rush!
Take your time and have fun doing it!

Last edited by 4throck; 04-26-2018 at 09:00 AM.
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Old 04-26-2018, 06:12 PM   #3
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Ah, it was Sputnik who made Velcro Rockets. My bad memory has failed me again. I need to fix my previous release of MS2015 Saturns again. I’ll get right on fixing that.
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Old 04-30-2018, 08:34 AM   #4
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Did a test with SA-1, the very first launch of a Saturn.



---------- Post added at 08:34 AM ---------- Previous post was at 04:44 AM ----------

We have a live S-IV!

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Old 04-30-2018, 08:47 AM   #6
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Thanks for those films! I've never seen them presented like that outside of short snippets in documentaries. I simulated the exhaust from the LOX/RP-1 burning engines but I never bothered to add the big plume that they all created behind the rocket. The original Multistage2 Saturn INT-21 from the Skylab1973 add-on had it simulated so I might draw from that and modify it as needed. That original ini file was essentially the common ancestor of all the Saturn related Multistage2015 ini files that I've created over the last 2 and a half years. Backwards engineering that file taught me how to do all this.
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Old 04-30-2018, 10:54 AM   #7
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No pressure in adding those effects.
It's just a suggestion, because they will make these test flights interesting.

The plume was a trademark of the Saturn, so it's worth trying to add it.

There's a small aerodynamic shockwave effect at max-q. Not as visible as on the shuttle, but here's a photo:
https://upload.wikimedia.org/wikiped..._11_launch.jpg


(My videos are put together from the original documentaries and some documentation. There's lot of interesting stuff spread over many film and sound archives )

Last edited by 4throck; 04-30-2018 at 10:59 AM.
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Old 05-01-2018, 07:13 AM   #8
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The plume has been simulated, as well as flame trench effects, and more realistic mach and LOX venting effects.

---------- Post added at 07:13 AM ---------- Previous post was at 07:11 AM ----------

I've also simulated growing particles and added the complex line into the launches that use the smart guidance. It's nice to have the motivation to create again.
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Old 05-01-2018, 09:46 AM   #9
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Can you edit your title please?
There's an "l" missing from Mutistage2015
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Old 05-01-2018, 10:37 AM   #10
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LOX venting and ullage motors are now simulated for the S-IV.

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Old 05-03-2018, 06:42 PM   #11
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That's good! All those small details add up to a nice experience
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Old 05-03-2018, 09:45 PM   #12
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looks pretty good but I don't have the LC 34 for Apollo 5 but I do for Apollo 7 and none of the Saturn 5 launches have the tower
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Old 05-06-2018, 10:31 PM   #13
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Apollo 5 left from LC-37B. NASSP 7.0 is required for the Apollo 5 and AS-203 LC-37B. This is the add-on that's required for the Saturn V pads: https://www.orbithangar.com/searchid.php?ID=1373

---------- Post added at 10:31 PM ---------- Previous post was at 10:30 PM ----------

Also, this is the thread for the 2016 version, the 2010 version has a separate thread.
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Old 05-07-2018, 02:24 PM   #14
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Thanks I was able to load the LC 39 pads and they look super. Your right about Apollo 5 and I moved it over to pad 34 and its not on the pedestal it still looks good. you might think about moving pad 34over to 37 and adding lights.
pressing F did sep the fairing from Apollo5 but not from the Apollo 7 or the moon flights
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Old 05-08-2018, 07:41 AM   #15
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The latest version of NASSP, NASSP 7, has LC-37 built into the scenery of its Sol system. If you've kept the scenarios for AS-203 and Apollo 5 untouched with the System set as ProjectApollo/Sol, you should see this when the scenario loads:



As for separating the CSM, you would have needed to have read up on the key commands for the AAPO add-on. With the focus on the Multistage Rocket, press the J key to separate the CSM as a payload. The focus should automatically shift to the CSM. On the Apollo, pressing Ctrl+J will separate the CSM from the SLA panels.

For future technical questions or issues with the 2010 version of this add-on, please post them either in the comments section of that version or post them in the development thread for the 2010 version which can be found here: https://www.orbiter-forum.com/showthread.php?t=36365.
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