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Old 01-01-2020, 05:04 AM   #1
Chris74
Orbinaut
Question Guys, Joystick ..??

Guys, how to set up a normal joystick with 4-8-16 etc buttons?
for example for the various functions of ravenstar
airbrake, views, autopilots, trim,



i dont get it... how come theres no joystick thread in this huge forum?
how do you guys play proper deadstick landing etc?
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Old 01-01-2020, 12:54 PM   #2
soumya-8974
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Smile Re: Hardware Guys, Joystick ..??

You do not need a joystick to fly Orbiter. Just use the keyboard like I do until 14 January.
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Old 01-01-2020, 05:48 PM   #3
dbeachy1
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I use JoyToKey to map a given joystick button to a given keypress.

Quote:
Originally Posted by JoyToKey homepage
 JoyToKey (or Joy2Key) enables PC game controllers to emulate the keyboard and mouse input, so that windows applications and web games can be controlled with your favorite joysticks! Whenever buttons and sticks are pressed on the controllers, JoyToKey converts them into keyboard strokes and/or mouse movements so that the target application will work as if a real keyboard and a mouse were used.
Also, in Orbiter's "Joystick" tab in the launch pad, you can configure your joystick throttle axis to map to Orbiter's throttle.
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Old 01-01-2020, 08:42 PM   #4
STS
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Check this "old" addon:


Fly-By-Wire 0.9.1 beta



I think that it might help you.
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Old 01-02-2020, 09:11 AM   #5
Fabri91
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Quote:
Originally Posted by dbeachy1 View Post
 I use JoyToKey to map a given joystick button to a given keypress.



Also, in Orbiter's "Joystick" tab in the launch pad, you can configure your joystick throttle axis to map to Orbiter's throttle.
The problem with that is that only one "joystick" device can be used at any time, so if one has e.g. rudder pedals for another sim then they can't be used.

It's a bit of a bummer since many sticks have the "stick" part and the "throttle" part connect separately via USB, and so they show up as separate devices and can't be used together in Orbiter out of the box.

Fly-by-Wire does make it possible, but as far as I know the developer isn't active anymore and if/when it'll stop working it's going to be problematic.

Being able to assign even just main throttle, pitch, yaw and rudder axes to separated devices would already be a huge improvement.
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