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Old 07-10-2015, 01:52 PM   #1
Wolf
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Default Shuttle Fleet new Orbiters

Here is a related thread where I posted my question but I got no feedbacks:
http://www.orbiter-forum.com/showthread.php?t=1713

Question 1:does anybody know if the addon works also for Shuttle Fleet?

Question 2: assuming the addon won't work with the Fleet, how can I edit the files in order to do the job? I know that the OV-xxx number in the scenario file calls the related shuttle, also David413 added new fictional orbiters (OV-106-107-108) to the real Fleet.
What files need to be edited/added in order to do this?
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Old 07-10-2015, 07:19 PM   #2
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just change the corresponding texture for each of the orbiter vehicles. The file will be STS<insertname>.dds

Note that some have limited options in terms of equipment, such as toggling the RMS or ODS.
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Old 07-11-2015, 08:59 AM   #3
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I've done that already (using the Moonraker OV-007 and replacing its textures).
What I meant is how can I add a new Orbiter to the Fleet without "overwriting" any existing one; pretty much the same thing Dave did when he added the fictional Shuttles.
New textures associated with new OV-XXX (so that you can use that particular Orbiter just by adding the related OV-XXX line in the scenario file)
I guess something has to be edited in the DLL file....
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Old 07-11-2015, 07:43 PM   #4
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You are not going to be able to add more orbiters. David was able to do it because he coded the thing, so when it reads the OV line in the scenario the .dll then picks which texture and model to load. There is no way to do this on our end, you would need to ask David to add such capability.
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