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Old 10-07-2018, 03:32 PM   #46
dropsofjupiter34
Orbinaut
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Kyle, when will the new update including SAOCOM 1A be released?

---------- Post added at 03:32 PM ---------- Previous post was at 03:31 PM ----------

Quote:
Originally Posted by BrianJ View Post
 I guess this is the 1st RTLS at VAFB!
You could copy-paste the LZ landing pad vessel entry from the "6000kg Sat to SSO" test scenario. Note that the alt/pos of launchpad and landing pad is slightly different depending on whether you have the "VAFB Hi-Res" tiles installed (there is a seperate sub-folder for the "VAFB Hi-Res" scenarios).

Do we know if they are trying for fairing recovery?

Thanks,
BrianJ
Yes; Mr. Steven is on its way to the recovery zone to catch one of the fairings.
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Old 10-07-2018, 04:08 PM   #47
Kyle
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Whenever I find out the orbital inclination, parking orbit and launch azimuth for this one. If I had to guess, it's ~165 kilometers by 620 kilometers inclined 97.8 degrees to the equator but not 100%.

---------- Post added at 04:08 PM ---------- Previous post was at 03:42 PM ----------

And updated

Last edited by Kyle; 10-07-2018 at 03:48 PM.
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Old 10-07-2018, 04:11 PM   #48
BrianJ
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Hi,
they could go direct to 620km x 620km if the reported mass of 3000kg for the satellite is correct. Less fuel required for 1st Stage RTLS that way. If so, then stage separation should happen just about the same time Falcon9 rises into sunlight.

Don't know if I'll be awake for this one, hope it goes well
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Old 10-07-2018, 07:48 PM   #49
Kyle
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I think you're right. I was thinking of how they used an initial parking orbit for Iridium missions, but those have much higher orbital altitudes.

---------- Post added at 07:48 PM ---------- Previous post was at 04:35 PM ----------

Yea, confirmed it's a direct insertion to 620 kilometers. Also, no fairing recovery on this launch due to high seas from Hurricane Sergio.
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Old 10-08-2018, 08:50 PM   #50
BrianJ
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Just watched the SAOCOM launch video - quite a show from RCS and engine plumes!
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Old 10-09-2018, 04:50 AM   #51
Max Pain
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Quote:
Originally Posted by BrianJ View Post
 Just watched the SAOCOM launch video - quite a show from RCS and engine plumes!

I had the luck of being in the area and viewing the SAOCOM 1a launch directly from Vandenberg. What an incredible show!

Anyway, I just recreated the mission in orbiter with Kyle's scenario pack and BrianJ's Falcon 9. Really amazing what a good job you guys did! Everything seemed incredible accurate like the real thing! Thank you so much for your work!

P.S.: This might not be the right place to ask, but I was wondering how @BrianJ managed to get the autopilot so incredible accurate (I mean it is doing the same burns at the same time as the original)? Did you just reverse-engineer the original SpaceX one from videos, or did you have some better source?

Last edited by Max Pain; 10-09-2018 at 04:55 AM.
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Old 10-09-2018, 11:11 AM   #52
BrianJ
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Quote:
Originally Posted by Max Pain View Post
 I had the luck of being in the area and viewing the SAOCOM 1a launch directly from Vandenberg. What an incredible show!
You lucky soul :-D, and thanks.

Answer to the rest of your question on the "Falcon9 for Orbiter2016" thread.
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Old 10-11-2018, 05:40 AM   #53
Donamy
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Quote:
Originally Posted by pappy2 View Post
 Hello Kyle

This is the experience of the JAXA platform on July 11, 2018.



Since the CRS-15 visit, ECOSTRESS is in place and the HREP experience that has completed its mission has been removed is installed in the DRAGON trunk for destruction upon its return.

More information here:
http://orbiter.dansteph.com/forum/in...topic=14184.25

Where did you get the EXHAM2 ?
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Old 10-13-2018, 08:29 PM   #54
pappy2
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Quote:
Originally Posted by Donamy View Post
 Where did you get the EXHAM2 ?
Hello Don

EXHAM2 which is in my possession was created by "hutchison66"
because I was in contact with him for his work of visual improvement of some modules of the ISS.
But it's been more than five months since I have any more contact with him, he has never posted on OH this work.
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Old 10-13-2018, 09:48 PM   #55
Donamy
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Oh ok. I was thinking of making one, but if someone already did, I wouldn't bother. I'll make my own anyway. I believe there are two of them, correct ?
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Old 10-14-2018, 05:30 PM   #56
pappy2
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Quote:
Originally Posted by Donamy View Post
 Oh ok. I was thinking of making one, but if someone already did, I wouldn't bother. I'll make my own anyway. I believe there are two of them, correct ?
Hello Don

indeed there are two ExHAMs.
here is an image and their positions.








Last edited by pappy2; 10-14-2018 at 05:24 PM.
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Old 10-14-2018, 11:26 PM   #57
Donamy
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I believe they were attached using the SFA for attachment.
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Old 10-15-2018, 08:27 PM   #58
pappy2
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Quote:
Originally Posted by Donamy View Post
 I believe they were attached using the SFA for attachment.
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Old 10-25-2018, 08:01 PM   #59
jgrillo2002
Conservative Pioneer
 
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Hey I tried to play the CRS scenarios and they result in CTDs. I got the ISS and the A to Z expansion and other requirements that is listed. Here is the log
Code:
**** Orbiter.log
000000.000: Build Aug 28 2016 [v.160828]
000000.000: Timer precision: 2.84605e-007 sec
000000.000: Found 0 joystick(s)
000000.000: Module AtlantisConfig.dll .... [Build 160828, API 160828]
000000.000: Module AtmConfig.dll ......... [Build 160828, API 160828]
000000.000: Module DGConfigurator.dll .... [Build 160828, API 160828]
000000.000: Module EnergyConfigurator.dll  [Build ******, API 060425]
000000.000: Module InterMFD57.dll ........ [Build 161216, API 160910]
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: oapiRegisterMFDMode
000000.000: At least one active module is accessing an obsolete interface function.
000000.000: Addons which rely on obsolete functions may not be compatible with
000000.000: future versions of Orbiter.
000000.000: ---------------------------------------------------------------
000000.000: Module XRSound.dll ........... [Build 180309, API 160828]
000000.000: Module D3D9Client.dll ........ [Build 170705, API 160828]
000000.000: Module TransX2.dll ........... [Build 160907, API 160828]
============================ ERROR: ===========================
Failed loading module Modules\Plugin\Orbits.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
000000.000: Module ModuleMessagingExtMFD.dll  [Build 180408, API 160828]
000000.000:    >>> MMExtMFD module initialized: version 2.1, compile date Apr  8 2018
000000.000: Module ScnEditor.dll ......... [Build 160828, API 160828]
000000.000: Module Rcontrol.dll .......... [Build 160828, API 160828]
000000.000: Module DX9ExtMFD.dll ......... [Build 150812, API 100830]
000000.000: Module BaseSyncMFD.dll ....... [Build 180408, API 160828]
000000.000: Module AeroBrakeMFD.dll ...... [Build ******, API 100830]
============================ ERROR: ===========================
Failed loading module Modules\Plugin\DockingCamera.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
000000.000: Module AbsoluteKillrot.dll ... [Build ******, API 060425]
============================ ERROR: ===========================
Failed loading module Modules\Plugin\LolaMFD.dll (code 126)
[Orbiter::LoadModule | .\Orbiter.cpp | 600]
===============================================================
000000.000: Module GeostationaryMFD.dll .. [Build 161023, API 160828]
000000.000: GeostationaryMFD: Configuration file FOUND. SetMapWidth is 256
000000.000: Module RV_Orientation.dll .... [Build 180811, API 160828]
000000.000: Module HUDDrawer.dll ......... [Build 160907, API 160828]
000000.000: Module Multistage2015_MFD.dll  [Build 170626, API 160828]
000000.000: Module OrbiterSound.dll ...... [Build 180310, API 160828]
000000.000: 
000000.000: **** Creating simulation session
000000.000: D3D9: [DirectX 9 Initialized]
000000.000: D3D9: 3D-Adapter = NVIDIA GeForce GTX 960
000000.000: D3D9: MaxTextureWidth........: 16384
000000.000: D3D9: MaxTextureHeight.......: 16384
000000.000: D3D9: MaxTextureRepeat.......: 8192
000000.000: D3D9: VolTexAddressCaps......: 0x3F
000000.000: D3D9: NumSimultaneousRTs.....: 4
000000.000: D3D9: VertexDeclCaps.........: 0x30F
000000.000: D3D9: XNA Math Support.......: Yes
000000.000: D3D9: Vertex Texture.........: Yes
000000.000: D3D9: Shadow Mapping.........: Yes
000000.000: D3D9: D3DFMT_A16B16G16R16F...: Yes
000000.000: D3D9: D3DFMT_A32B32G32R32F...: Yes
000000.000: D3D9: D3DFMT_D32F_LOCKABLE...: Yes
000000.000: D3D9: D3DFMT_A2R10G10B10.....: Yes
000000.000: D3D9: D3DDTCAPS_DEC3N........: No
000000.000: D3D9: D3DDTCAPS_FLOAT16_2....: Yes
000000.000: D3D9: D3DDTCAPS_FLOAT16_4....: Yes
000000.000: D3D9: Runs under WINE........: No
000000.000: D3D9: Available Texture Memory = 3706 MB
000000.000: D3D9: [3DDevice Initialized]
000000.000: D3D9: [Loading Constellations]
000000.000: D3D9: [D3D9Client Initialized]
000000.000: Module Sun.dll ............... [Build 160828, API 160828]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
000000.000: Module Mercury.dll ........... [Build 160828, API 160828]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
000000.000: Module Venus.dll ............. [Build 160828, API 160828]
000000.000: Module VenusAtm2006.dll ...... [Build 160828, API 160828]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
000000.000: Module Earth.dll ............. [Build 160828, API 160828]
000000.000: Module EarthAtm2006.dll ...... [Build 160828, API 160828]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
000000.000: Module Moon.dll .............. [Build 160828, API 160828]
ELP82: Precision 1e-005, Terms 116/829
000000.000: Module Mars.dll .............. [Build 160828, API 160828]
000000.000: Module MarsAtm2006.dll ....... [Build 160828, API 160828]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
000000.000: Module Phobos.dll ............ [Build ******, API 060425]
000000.000: Module Deimos.dll ............ [Build ******, API 060425]
000000.000: Module Galsat.dll ............ [Build 160828, API 160828]
000000.000: Module Jupiter.dll ........... [Build 160828, API 160828]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
000000.000: Module Io.dll ................ [Build 160828, API 160828]
000000.000: Module Europa.dll ............ [Build 160828, API 160828]
000000.000: Module Ganymede.dll .......... [Build 160828, API 160828]
000000.000: Module Callisto.dll .......... [Build 160828, API 160828]
000000.000: Module Satsat.dll ............ [Build 160828, API 160828]
000000.000: Module Saturn.dll ............ [Build 160828, API 160828]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
000000.000: Module Mimas.dll ............. [Build 160828, API 160828]
SATSAT Mimas: Terms 113
000000.000: Module Enceladus.dll ......... [Build 160828, API 160828]
SATSAT Enceladus: Terms 33
000000.000: Module Tethys.dll ............ [Build 160828, API 160828]
SATSAT Tethys: Terms 101
000000.000: Module Dione.dll ............. [Build 160828, API 160828]
SATSAT Dione: Terms 59
000000.000: Module Rhea.dll .............. [Build 160828, API 160828]
SATSAT Rhea: Terms 68
000000.000: Module Titan.dll ............. [Build 160828, API 160828]
SATSAT Titan: Terms 100
000000.000: Module Iapetus.dll ........... [Build 160828, API 160828]
SATSAT Iapetus: Terms 605
000000.000: Module Uranus.dll ............ [Build 160828, API 160828]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
000000.000: Module Miranda.dll ........... [Build ******, API 060425]
000000.000: Module Ariel.dll ............. [Build ******, API 060425]
000000.000: Module Umbriel.dll ........... [Build ******, API 060425]
000000.000: Module Titania.dll ........... [Build ******, API 060425]
000000.000: Module Oberon.dll ............ [Build ******, API 060425]
000000.000: Module Neptune.dll ........... [Build 160828, API 160828]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
000000.000: Finished initialising world
000000.000: Module f9_v12.dll ............ [Build 180711, API 160828]
000000.000: Module dragon1_capsule.dll ... [Build 170810, API 160828]
000000.000: ---------------------------------------------------------------
000000.000: >>> WARNING: Obsolete API function used: VESSEL::CreateVariableDragElement
000000.000: At least one active module is accessing an obsolete interface function.
000000.000: Addons which rely on obsolete functions may not be compatible with
000000.000: future versions of Orbiter.
000000.000: ---------------------------------------------------------------
000000.000: Module slc40r.dll ............ [Build 180713, API 160828]
000000.000: Module Zarya.dll ............. [Build 100904, API 100830]
000000.000: Module Zvezda.dll ............ [Build 100904, API 100830]
000000.000: Module Pirs.dll .............. [Build 100904, API 100830]
000000.000: Module Strela.dll ............ [Build 100904, API 100830]
000000.000: Module Spacecraft3.dll ....... [Build 151106, API 100830]
000000.000: Module CMG2.dll .............. [Build 181023, API 160828]
============================ ERROR: ===========================
Mesh not found: .\Meshes\lightpole.msh
[MeshManager::LoadMesh | .\Mesh.cpp | 1238]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent(lightpole) hMesh is NULL
000000.000: Module OTD.dll ............... [Build 100904, API 100830]
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
000000.000: Module evatether.dll ......... [Build 110406, API 100830]
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
000000.000: Module SouyzTMA.dll .......... [Build 100902, API 100830]
000000.000: Module Progress_M1.dll ....... [Build 100902, API 100830]
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
============================ ERROR: ===========================
Mesh file name not provided
[MeshManager::LoadMesh | .\Mesh.cpp | 1237]
===============================================================
D3D9: ERROR: D3D9Client::clbkStoreMeshPersistent() hMesh is NULL
000000.000: Module SSRMSD.dll ............ [Build 170328, API 161124]
000000.000: Added subsystem LEE1.
000000.000: Added subsystem LEE2.
000000.000: @SUBSYSTEM LEE1
000000.000: @SUBSYSTEM LEE2
000000.000: XRSound 1.10 (Build Date: Mar  9 2018) initialized using sound driver DirectSound8; irrKlang version = 1.6.0.  XRSound UpdateInterval = 0.050 (20.0 updates per second)
000000.000: Finished initialising status
000000.000: Finished initialising camera
000000.000: Finished setting up render state
000000.000: D3D9: [Scene Initialized]
000000.000: GetVesselSoundID3(020E1FD8)
000000.000: returned 0
000000.000: LoadVesselWaveOBSound3(0,1,Sound\Vessel\countdown1.wav,0)
000000.000: LoadVesselWaveOBSound3(0,2,Sound\Vessel\undocking.wav,4)
000000.000: LoadVesselWaveOBSound3(0,3,Sound\_CustomVesselsSounds\Falcon9_BLOCK4\stgsep.wav,0)
000000.000: LoadVesselWaveOBSound3(0,4,Sound\_CustomVesselsSounds\Falcon9_BLOCK4\frsep.wav,0)
000000.000: SoundOption3(0,16,0)
000000.000: SoundOption3(0,1,0)
000000.000: SoundOption3(0,12,0)
000000.000: SoundOption3(0,13,0)
000000.000: SoundOption3(0,14,0)
000000.000: SoundOption3(0,17,0)
000000.000: SoundOption3(0,11,0)
000000.000: GetVesselSoundID3(11DD0F40)
000000.000: returned 1
000000.000: SoundOption3(1,16,0)
000000.000: SoundOption3(1,1,0)
000000.000: GetVesselSoundID3(11ED1FF8)
000000.000: returned 2
000000.000: SoundOption3(2,16,0)
000000.000: SoundOption3(2,1,0)
000000.000: GetVesselSoundID3(12076918)
000000.000: returned 3
000000.000: SoundOption3(3,16,0)
000000.000: SoundOption3(3,1,0)
000000.000: GetVesselSoundID3(120AF830)
000000.000: returned 4
000000.000: SoundOption3(4,16,0)
000000.000: SoundOption3(4,1,0)
000000.000: GetVesselSoundID3(122E4368)
000000.000: returned 5
000000.000: SoundOption3(5,16,0)
000000.000: SoundOption3(5,1,0)
000000.000: GetVesselSoundID3(12313000)
000000.000: returned 6
000000.000: SoundOption3(6,16,0)
000000.000: SoundOption3(6,1,0)
000000.000: GetVesselSoundID3(12318108)
000000.000: returned 7
000000.000: SoundOption3(7,16,0)
000000.000: SoundOption3(7,1,0)
000000.000: GetVesselSoundID3(123FDE58)
000000.000: returned 8
000000.000: SoundOption3(8,16,0)
000000.000: SoundOption3(8,1,0)
000000.000: GetVesselSoundID3(1240FC90)
000000.000: returned 9
000000.000: SoundOption3(9,16,0)
000000.000: SoundOption3(9,1,0)
000000.000: GetVesselSoundID3(12410B98)
000000.000: returned 10
000000.000: SoundOption3(10,16,0)
000000.000: SoundOption3(10,1,0)
000000.000: GetVesselSoundID3(12411AA0)
000000.000: returned 11
000000.000: SoundOption3(11,16,0)
000000.000: SoundOption3(11,1,0)
000000.000: GetVesselSoundID3(124129A8)
000000.000: returned 12
000000.000: SoundOption3(12,16,0)
000000.000: SoundOption3(12,1,0)
000000.000: GetVesselSoundID3(124138B0)
000000.000: returned 13
000000.000: SoundOption3(13,16,0)
000000.000: SoundOption3(13,1,0)
000000.000: GetVesselSoundID3(124147B8)
000000.000: returned 14
000000.000: SoundOption3(14,16,0)
000000.000: SoundOption3(14,1,0)
000000.000: GetVesselSoundID3(124156C0)
000000.000: returned 15
000000.000: SoundOption3(15,16,0)
000000.000: SoundOption3(15,1,0)
000000.000: GetVesselSoundID3(124165C8)
000000.000: returned 16
000000.000: SoundOption3(16,16,0)
000000.000: SoundOption3(16,1,0)
000000.000: GetVesselSoundID3(124174D0)
000000.000: returned 17
000000.000: SoundOption3(17,16,0)
000000.000: SoundOption3(17,1,0)
000000.000: GetVesselSoundID3(124183D8)
000000.000: returned 18
000000.000: SoundOption3(18,16,0)
000000.000: SoundOption3(18,1,0)
000000.000: GetVesselSoundID3(124192E0)
000000.000: returned 19
000000.000: SoundOption3(19,16,0)
000000.000: SoundOption3(19,1,0)
000000.000: GetVesselSoundID3(1241A1E8)
000000.000: returned 20
000000.000: SoundOption3(20,16,0)
000000.000: SoundOption3(20,1,0)
000000.000: GetVesselSoundID3(1241B0F0)
000000.000: returned 21
000000.000: SoundOption3(21,16,0)
000000.000: SoundOption3(21,1,0)
000000.000: GetVesselSoundID3(1241BFF8)
000000.000: returned 22
000000.000: SoundOption3(22,16,0)
000000.000: SoundOption3(22,1,0)
000000.000: GetVesselSoundID3(1241CF00)
000000.000: returned 23
000000.000: SoundOption3(23,16,0)
000000.000: SoundOption3(23,1,0)
000000.000: GetVesselSoundID3(1241ED10)
000000.000: returned 24
000000.000: SoundOption3(24,16,0)
000000.000: SoundOption3(24,1,0)
000000.000: GetVesselSoundID3(14E5CDA0)
000000.000: returned 25
000000.000: SoundOption3(25,16,0)
000000.000: SoundOption3(25,1,0)
000000.000: GetVesselSoundID3(14E5DCA8)
000000.000: returned 26
000000.000: SoundOption3(26,16,0)
000000.000: SoundOption3(26,1,0)
000000.000: GetVesselSoundID3(14E5EBB0)
000000.000: returned 27
000000.000: SoundOption3(27,16,0)
000000.000: SoundOption3(27,1,0)
000000.000: GetVesselSoundID3(14E5FAB8)
000000.000: returned 28
000000.000: SoundOption3(28,16,0)
000000.000: SoundOption3(28,1,0)
000000.000: GetVesselSoundID3(14E609C0)
000000.000: returned 29
000000.000: SoundOption3(29,16,0)
000000.000: SoundOption3(29,1,0)
000000.000: GetVesselSoundID3(14E618C8)
000000.000: returned 30
000000.000: SoundOption3(30,16,0)
000000.000: SoundOption3(30,1,0)
000000.000: GetVesselSoundID3(14E627D0)
000000.000: returned 31
000000.000: SoundOption3(31,16,0)
000000.000: SoundOption3(31,1,0)
000000.000: GetVesselSoundID3(14E636D8)
000000.000: returned 32
000000.000: SoundOption3(32,16,0)
000000.000: SoundOption3(32,1,0)
000000.000: GetVesselSoundID3(14E645E0)
000000.000: returned 33
000000.000: SoundOption3(33,16,0)
000000.000: SoundOption3(33,1,0)
000000.000: GetVesselSoundID3(14E654E8)
000000.000: returned 34
000000.000: SoundOption3(34,16,0)
000000.000: SoundOption3(34,1,0)
000000.000: GetVesselSoundID3(14E663F0)
000000.000: returned 35
000000.000: SoundOption3(35,16,0)
000000.000: SoundOption3(35,1,0)
000000.000: GetVesselSoundID3(14E672F8)
000000.000: returned 36
000000.000: SoundOption3(36,16,0)
000000.000: SoundOption3(36,1,0)
000000.000: GetVesselSoundID3(14E68200)
000000.000: returned 37
000000.000: SoundOption3(37,16,0)
000000.000: SoundOption3(37,1,0)
000000.000: GetVesselSoundID3(14E69108)
000000.000: returned 38
000000.000: SoundOption3(38,16,0)
000000.000: SoundOption3(38,1,0)
000000.000: GetVesselSoundID3(14E6A010)
000000.000: returned 39
000000.000: SoundOption3(39,16,0)
000000.000: SoundOption3(39,1,0)
000000.000: GetVesselSoundID3(14E6AF18)
000000.000: returned 40
000000.000: SoundOption3(40,16,0)
000000.000: SoundOption3(40,1,0)
000000.000: GetVesselSoundID3(14E6BE20)
000000.000: returned 41
000000.000: SoundOption3(41,16,0)
000000.000: SoundOption3(41,1,0)
000000.000: GetVesselSoundID3(15750B38)
000000.000: returned 42
000000.000: SoundOption3(42,16,0)
000000.000: SoundOption3(42,1,0)
000000.000: GetVesselSoundID3(15751A40)
000000.000: returned 43
000000.000: SoundOption3(43,16,0)
000000.000: SoundOption3(43,1,0)
000000.000: GetVesselSoundID3(15752948)
000000.000: returned 44
000000.000: SoundOption3(44,16,0)
000000.000: SoundOption3(44,1,0)
000000.000: GetVesselSoundID3(15753850)
000000.000: returned 45
000000.000: SoundOption3(45,16,0)
000000.000: SoundOption3(45,1,0)
000000.000: GetVesselSoundID3(15754758)
000000.000: returned 46
000000.000: SoundOption3(46,16,0)
000000.000: SoundOption3(46,1,0)
000000.000: GetVesselSoundID3(15755660)
000000.000: returned 47
000000.000: SoundOption3(47,16,0)
000000.000: SoundOption3(47,1,0)
000000.000: GetVesselSoundID3(15756568)
000000.000: returned 48
000000.000: SoundOption3(48,16,0)
000000.000: SoundOption3(48,1,0)
000000.000: GetVesselSoundID3(15757470)
000000.000: returned 49
000000.000: SoundOption3(49,16,0)
000000.000: SoundOption3(49,1,0)
000000.000: GetVesselSoundID3(15758378)
000000.000: returned 50
000000.000: SoundOption3(50,16,0)
000000.000: SoundOption3(50,1,0)
000000.000: GetVesselSoundID3(15759280)
000000.000: returned 51
000000.000: SoundOption3(51,16,0)
000000.000: SoundOption3(51,1,0)
000000.000: GetVesselSoundID3(1575BF98)
000000.000: returned 52
000000.000: SoundOption3(52,16,0)
000000.000: SoundOption3(52,1,0)
000000.000: GetVesselSoundID3(1575CEA0)
000000.000: returned 53
000000.000: SoundOption3(53,16,0)
000000.000: SoundOption3(53,1,0)
000000.000: GetVesselSoundID3(1575ECB0)
000000.000: returned 54
000000.000: SoundOption3(54,16,0)
000000.000: SoundOption3(54,1,0)
000000.000: GetVesselSoundID3(1575FBB8)
000000.000: returned 55
000000.000: SoundOption3(55,16,0)
000000.000: SoundOption3(55,1,0)
000000.000: GetVesselSoundID3(179606E0)
000000.000: returned 56
000000.000: SoundOption3(56,16,0)
000000.000: SoundOption3(56,1,0)
000000.000: GetVesselSoundID3(179615E8)
000000.000: returned 57
000000.000: SoundOption3(57,16,0)
000000.000: SoundOption3(57,1,0)
000000.000: GetVesselSoundID3(179633F8)
000000.000: returned 58
000000.000: SoundOption3(58,16,0)
000000.000: SoundOption3(58,1,0)
000000.000: GetVesselSoundID3(17964300)
000000.000: returned 59
000000.000: SoundOption3(59,16,0)
000000.000: SoundOption3(59,1,0)
000000.000: GetVesselSoundID3(17965208)
000000.000: returned 60
000000.000: GetVesselSoundID3(17966110)
000000.000: returned 61
000000.000: GetVesselSoundID3(17967018)
000000.000: returned 62
000000.000: GetVesselSoundID3(17967F20)
000000.000: returned 63
000000.000: GetVesselSoundID3(17968E28)
000000.000: returned 64
000000.000: GetVesselSoundID3(17969D30)
000000.000: returned 65
000000.000: GetVesselSoundID3(1796AC38)
000000.000: returned 66
000000.000: GetVesselSoundID3(1796BB40)
000000.000: returned 67
000000.000: GetVesselSoundID3(1796CA48)
000000.000: returned 68
000000.000: GetVesselSoundID3(1796D950)
000000.000: returned 69
000000.000: GetVesselSoundID3(182FB948)
000000.000: returned 70
000000.000: GetVesselSoundID3(182FC850)
000000.000: returned 71
000000.000: GetVesselSoundID3(182FD758)
000000.000: returned 72
000000.000: GetVesselSoundID3(182FE660)
000000.000: returned 73
000000.000: GetVesselSoundID3(182FF568)
000000.000: returned 74
000000.000: GetVesselSoundID3(18301378)
000000.000: returned 75
000000.000: GetVesselSoundID3(18302280)
000000.000: returned 76
000000.000: GetVesselSoundID3(1AF95780)
000000.000: returned 77
000000.000: GetVesselSoundID3(1AF96688)
000000.000: returned 78
000000.000: GetVesselSoundID3(1AF97590)
000000.000: returned 79
000000.000: GetVesselSoundID3(1AF98498)
000000.000: returned 80
000000.000: GetVesselSoundID3(1AF9A2A8)
000000.000: returned 81
000000.000: GetVesselSoundID3(1AF9B1B0)
000000.000: returned 82
000000.000: GetVesselSoundID3(1AF9C0B8)
000000.000: returned 83
000000.000: GetVesselSoundID3(1AF9CFC0)
000000.000: returned 84
000000.000: GetVesselSoundID3(1AF9DEC8)
000000.000: returned 85
000000.000: GetVesselSoundID3(1AF9FCD8)
000000.000: returned 86
000000.000: GetVesselSoundID3(1AFA0BE0)
000000.000: returned 87
000000.000: GetVesselSoundID3(1AFA1AE8)
000000.000: returned 88
000000.000: GetVesselSoundID3(1AFA29F0)
000000.000: returned 89
000000.000: GetVesselSoundID3(1AFA38F8)
000000.000: returned 90
000000.000: GetVesselSoundID3(1B6327E8)
000000.000: returned 91
000000.000: GetVesselSoundID3(1B6336F0)
000000.000: returned 92
000000.000: GetVesselSoundID3(1B6345F8)
000000.000: returned 93
000000.000: GetVesselSoundID3(1B635500)
000000.000: returned 94
000000.000: GetVesselSoundID3(1B636408)
000000.000: returned 95
000000.000: GetVesselSoundID3(1B637310)
000000.000: returned 96
000000.000: GetVesselSoundID3(1B638218)
000000.000: returned 97
000000.000: GetVesselSoundID3(1B639120)
000000.000: returned 98
000000.000: GetVesselSoundID3(1B63A028)
000000.000: returned 99
000000.000: GetVesselSoundID3(1B63AF30)
000000.000: returned 100
000000.000: GetVesselSoundID3(1B63BE38)
000000.000: returned 101
000000.000: GetVesselSoundID3(1B63CD40)
000000.000: returned 102
000000.000: GetVesselSoundID3(1B63DC48)
000000.000: returned 103
000000.000: GetVesselSoundID3(1B63EB50)
000000.000: returned 104
000000.000: GetVesselSoundID3(1B63FA58)
000000.000: returned 105
000000.000: GetVesselSoundID3(1B640960)
000000.000: returned 106
000000.000: GetVesselSoundID3(1B641868)
000000.000: returned 107
000000.000: GetVesselSoundID3(1BA0D2E8)
000000.000: returned 108
000000.000: GetVesselSoundID3(1BA0E1F0)
000000.000: returned 109
000000.000: GetVesselSoundID3(1BA0F0F8)
000000.000: returned 110
000000.000: GetVesselSoundID3(1BA10000)
000000.000: returned 111
000000.000: GetVesselSoundID3(1BA11E10)
000000.000: returned 112
000000.000: GetVesselSoundID3(1BA12D18)
000000.000: returned 113
000000.000: GetVesselSoundID3(1BA13C20)
000000.000: returned 114
000000.000: GetVesselSoundID3(1BB588F8)
000000.000: returned 115
000000.000: GetVesselSoundID3(1BB5A708)
000000.000: returned 116
000000.000: GetVesselSoundID3(1BB5D420)
000000.000: returned 117
000000.000: GetVesselSoundID3(1BB61F48)
000000.000: returned 118
000000.000: GetVesselSoundID3(1BB63D58)
000000.000: returned 119
000000.000: GetVesselSoundID3(1BB64C60)
000000.000: returned 120
000000.000: GetVesselSoundID3(1BB65B68)
000000.000: returned 121
000000.000: GetVesselSoundID3(1BB66A70)
000000.000: returned 122
000000.000: GetVesselSoundID3(1BB67978)
000000.000: returned 123
000000.000: GetVesselSoundID3(1E000528)
000000.000: returned 124
000000.000: GetVesselSoundID3(1E005F58)
000000.000: returned 125
000000.000: GetVesselSoundID3(1E006E60)
000000.000: returned 126
000000.000: GetVesselSoundID3(1E008C70)
000000.000: returned 127
000000.000: GetVesselSoundID3(1E00AA80)
000000.000: returned 128
000000.000: GetVesselSoundID3(1E00B988)
000000.000: returned 129
000000.000: GetVesselSoundID3(1E00C890)
000000.000: returned 130
000000.000: GetVesselSoundID3(1E00D798)
000000.000: returned 131
000000.000: GetVesselSoundID3(1E4ED9B0)
000000.000: returned 132
000000.000: GetVesselSoundID3(1E4F06C8)
000000.000: returned 133
000000.000: GetVesselSoundID3(1E4F15D0)
000000.000: returned 134
000000.000: GetVesselSoundID3(1E4F24D8)
000000.000: returned 135
000000.000: GetVesselSoundID3(1E4F60F8)
000000.000: returned 136
000000.000: GetVesselSoundID3(1E4F7000)
000000.000: returned 137
000000.000: GetVesselSoundID3(1E4F7F08)
000000.000: returned 138
000000.000: GetVesselSoundID3(1E4F9D18)
000000.000: returned 139
000000.000: GetVesselSoundID3(1E4FAC20)
000000.000: returned 140
000000.000: GetVesselSoundID3(1E4FBB28)
000000.000: returned 141
000000.000: GetVesselSoundID3(1E914CB0)
000000.000: returned 142
000000.000: GetVesselSoundID3(1E915BB8)
000000.000: returned 143
000000.000: GetVesselSoundID3(1E9179C8)
000000.000: returned 144
000000.000: GetVesselSoundID3(1E9188D0)
000000.000: returned 145
000000.000: GetVesselSoundID3(1E9197D8)
000000.000: returned 146
000000.000: GetVesselSoundID3(1E91A6E0)
000000.000: returned 147
000000.000: GetVesselSoundID3(1E91B5E8)
000000.000: returned 148
000000.000: GetVesselSoundID3(1E91C4F0)
000000.000: returned 149
000000.000: GetVesselSoundID3(1E91D3F8)
000000.000: returned 150
000000.000: GetVesselSoundID3(1E91E300)
000000.000: returned 151
000000.000: GetVesselSoundID3(1E91F208)
000000.000: returned 152
000000.000: GetVesselSoundID3(1E920110)
000000.000: returned 153
000000.000:    >>> MMExtMFD module sim start
000000.000: Finished initialising panels
000000.000: Found grappled object
000000.000: LEE1
jgrillo2002 is offline   Reply With Quote
Old 10-25-2018, 08:24 PM   #60
turtle91
Orbinaut
Default

No an ISS A-Z expert here, but it looks like, that ther are issues to load the SC3 meshes.
Did you create the symbolic link (advanced video-settings, "create symbolic links") ?
turtle91 is offline   Reply With Quote
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