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Old 04-19-2019, 08:00 PM   #1
ggrof
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Default Io elevation data

Hello everyone.

I've just downloaded the minor bodies pack from official Orbiter's homepage and the Io's folder contains a elev.tree archive. Should I expect for terrain or am I wrong? Because Io remains flat to me even after installed it.

Thanks!
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Old 04-19-2019, 08:05 PM   #2
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My guess is that there are only certain areas that have terrain, such as key mountains and valleys. I'll have to check myself since I have them installed.
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Old 04-20-2019, 12:06 AM   #3
kuddel
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Io definitely has some bumps. The view when starting this scenario should show them:
Code:
BEGIN_DESC
Io terminator
END_DESC

BEGIN_ENVIRONMENT
  System Sol
  Date MJD 51982.5338033723
END_ENVIRONMENT

BEGIN_FOCUS
  Ship GL-01
END_FOCUS

BEGIN_CAMERA
  TARGET GL-01
  MODE Extern
  POS 118701.642147 -15.040142 5.156620
  TRACKMODE TargetRelative
  FOV 50.00
END_CAMERA

BEGIN_HUD
  TYPE Surface
END_HUD

BEGIN_MFD Right
  TYPE Surface
  SPDMODE 1
END_MFD

BEGIN_PANEL
END_PANEL

BEGIN_SHIPS
GL-01:DeltaGlider
  STATUS Landed Io
  POS -52.0111340 21.8663290
  HEADING 107.81
  ALT 1.218
  AROT -29.829 -56.904 89.795
  PRPLEVEL 0:0.553000 1:0.900000
  NAVFREQ 0 0 0 0
  XPDR 0
  HOVERHOLD 0 1 0.0000e+00 0.0000e+00
  HUDMode 2
  COMPARTMENT_TEMP 229.28 261.09 218.85 243.85 218.85 243.85 289.85 522.30 300.22 240.01 240.01 240.02 292.38
  COOLANT_STATE 0 0.500 287.000
  AAP 0:0 0:0 0:0
END
END_SHIPS
Attached Thumbnails
CurrentState.jpg  

Last edited by kuddel; 04-20-2019 at 12:11 AM.
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Old 04-20-2019, 09:05 AM   #4
ggrof
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yes! It's appearing here. Thank you! I supposed that elevation data covered whole Io. Well, i guess this is the same for Enceladus, right?

Well, now i am concerned about Mercury High Resolution meshes and elevation. They are missing (but no CTD) and I followed the instalation instructions from Orbiter web site. I don't know what to do. Are these meshes and elevation just for beta version?
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Old 04-20-2019, 01:19 PM   #5
ggrof
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There's what's happening
Attached Images
File Type: jpg mercury without meshes.jpg (8.2 KB, 9 views)
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Old 04-20-2019, 01:56 PM   #6
kuddel
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Did you replace the Mercury.cfg as noted under "Mercury" here?

http://orbit.medphys.ucl.ac.uk/mirro...r.html#mercury
Quote:
In addition, since the original Orbiter2016 installation used an old-style texture format for Mercury, you also need to replace your <orbiterroot>\Config\Mercury.cfg with this version.
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Old 04-20-2019, 02:43 PM   #7
ggrof
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Quote:
Originally Posted by kuddel View Post
 Did you replace the Mercury.cfg as noted under "Mercury" here?

http://orbit.medphys.ucl.ac.uk/mirro...r.html#mercury
Yes, I replaced. And before I had to create a Mercury folder with an Archives folder to put the .tree files.
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Old 04-20-2019, 03:30 PM   #8
kuddel
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Hmm...so you have
- Textures/Mercury/Archive/Elev.tree
- Textures/Mercury/Archive/Surf.tree
and (the changed)
- Config/Mercury.cfg
...that should make it happen.
Your general setup (Orbiter_NG.cfg) should be O.K. as you saw the Io elevations.

Could you check the md5 sums of your files? Some people had difficulties to get the files right. If they are O.K. however I am out of ideas
But someone else usually has the right idea here in the forum

Easter-Holidays however might render this forum less crowded than usual.
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Old 04-21-2019, 07:10 AM   #9
ggrof
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Quote:
Originally Posted by kuddel View Post
 Hmm...so you have
- Textures/Mercury/Archive/Elev.tree
- Textures/Mercury/Archive/Surf.tree
and (the changed)
- Config/Mercury.cfg
...that should make it happen.
Your general setup (Orbiter_NG.cfg) should be O.K. as you saw the Io elevations.

Could you check the md5 sums of your files? Some people had difficulties to get the files right. If they are O.K. however I am out of ideas
But someone else usually has the right idea here in the forum

Easter-Holidays however might render this forum less crowded than usual.
I've re-installed Orbiter and, for some reason, now it's working. Thank you for help me !!
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Old 04-21-2019, 01:47 PM   #10
kuddel
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Nice
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