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Orbiter Visualization Project Orbiter external graphics development.

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Old 09-13-2019, 07:39 PM   #5011
Marijn
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My recording software (oCam) crashes upon hitting rec. But I think that's a new unrelated problem after an update since it's occuring in the R2.1 as well.

So please go ahead!
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Old 09-14-2019, 12:22 PM   #5012
kuddel
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I am currently thinking a bout a repository-relayout, but that definitely should be postponed!
So nothing from my side.
Or is there some new feature that needs documentation?
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Old 09-14-2019, 05:11 PM   #5013
DaveS
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Originally Posted by jarmonik View Post
 Are we ready for 3.11 release or are there something that should be addressed before that ?
How about getting the cloud micro textures working again? I think that the attached screenshot from 2010-P1 shows just how much life they put into the clouds. Currently they looks just bland and flat.
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Orbiter2010_cloud_microtextures.jpg  
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Old 09-16-2019, 10:18 PM   #5014
GLS
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Currently, is there a chance gcSketchpadVersion() doesn't return 2?
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Old 09-16-2019, 10:53 PM   #5015
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 Currently, is there a chance gcSketchpadVersion() doesn't return 2?

Yes, for an example running MFD in DX9ExtMFD plugin currently returns "1" but there are plans in motion to upgrade the plugin to support DirectX and Skepchpad 2.


Also if a Sketchpad is created for a surface that's been created with OAPISURFACE_SYSMEM or OAPISURFACE_GDI flags, the return value is "1" but is very rare case, I don't know any.
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Old 09-16-2019, 11:11 PM   #5016
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Originally Posted by jarmonik View Post
 Yes, for an example running MFD in DX9ExtMFD plugin currently returns "1" but there are plans in motion to upgrade the plugin to support DirectX and Skepchpad 2.


Also if a Sketchpad is created for a surface that's been created with OAPISURFACE_SYSMEM or OAPISURFACE_GDI flags, the return value is "1" but is very rare case, I don't know any.
Thanks!
I'm trying to avoid doing uneeded checks in the MFD logic, and after establishing that D3D9 is running I was wondering if there was a point (currently) to check the version.
So, the surfaces created with those 2 flags, they would not be MFD, right?
About the ExtMFDs, I think I'll "disable" SSU's MFD in it, as it raises "internal questions" (data and power source), so that won't be an issue.
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Old 09-16-2019, 11:21 PM   #5017
jarmonik
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 So, the surfaces created with those 2 flags, they would not be MFD, right?
Right, they wouldn't be MFDs. I am not aware of any case where MFD would be created with type "1" other than the DX9ExtMFD.

ExtMFD might return "2" but if it does it's really laggy.

NOTE: The DX7 Inline engine always returns "1".
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Old 09-16-2019, 11:33 PM   #5018
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 NOTE: The DX7 Inline engine always returns "1".
This is not an issue in MOGE, as I use GDI there.
Thanks!
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