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Old 10-10-2019, 02:23 AM   #151
Gargantua2024
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What I mean is that Elon Musk doesn't plan to include a live/dummy second stage on top of B1046 (that was waaayyy back May 2019, I don't know if this has changed)
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Old 10-10-2019, 04:12 AM   #152
Kyle
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It'll be a live second stage, just no Merlin 1D Vac. Everything needs to be exactly as it would be during a nominal F9 launch up until max q.
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Old 11-11-2019, 11:07 PM   #153
Kyle
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Starlink mission #2 scenario
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Old 11-13-2019, 01:43 PM   #154
BrianJ
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Thanks Kyle
It works better for me if I use 23000kg fuel reserve.
Do we know how the fairing recovery went?

You can add in Ms.Tree and Ms.Chief, if you fancy a try at chasing down the fairings :-)
The fairing autopilots won't be enabled if there is no vessel named "FRV", so you have to actually chase 'em.

Code:
Ms.Tree:Falcon9R_V12\frv
  STATUS Landed Earth
  POS -76.3000000 32.9100000
  HEADING 90.00
  ALT 0.018
  AROT 0.000 -76.300 57.090
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
  NET 0 0 0.0000
  BLN 0 0.0000 100 0.0 0.0 0.0
END
Ms.Chief:Falcon9R_V12\frv
  STATUS Landed Earth
  POS -76.3000000 32.8970000
  HEADING 90.00
  ALT 0.018
  AROT 0.000 -76.300 57.103
  AFCMODE 7
  PRPLEVEL 0:1.000000
  NAVFREQ 0 0
  NET 0 0 0.0000
  BLN 0 0.0000 100 0.0 0.0 0.0
END
Cheers,
Brian
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Old 11-13-2019, 02:42 PM   #155
Kyle
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Fairings unfortunately were not recovered due to high wave heights, which is why I did not include the two ships. It does work better to use 23000kg of fuel, however I think SpaceX has started using closer to 15000-18000kg of fuel for the heavier missions like Starlink.
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Old 11-14-2019, 12:02 PM   #156
BrianJ
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You're probably right. My landing burn algorithm just doesn't like that shallow approach angle. I'll have to take a look when I've stopped playing around with Starship.

Thanks,
Brian
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Old 11-22-2019, 08:07 PM   #157
erv
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Quote:
Originally Posted by BrianJ View Post
 ... when I've stopped playing around with Starship.
Does that mean we might have something to play with soon?
Maybe need an alpha/beta tester?

P.S. Sorry for OT
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Old 12-26-2019, 01:26 PM   #158
dropsofjupiter34
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Kyle, when will the next update for the mission package be? I mentioned in BrianJ's Falcon9 addon thread that the satellite payloads such as AMOS 17 technically load, but they're located in the middle of nowhere and there's no payload mass on the F9.
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Old 12-26-2019, 04:10 PM   #159
soumya-8974
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Post Re: SpaceX Mission Package (2016-present)

Unfortunatly, it is impossible to update this in OHM. Kyle, can you post your add-ons to here?
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Old 12-26-2019, 05:55 PM   #160
Kyle
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Yea, I'll post something sometime this weekend to fix and update everything.
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Old 01-05-2020, 09:01 PM   #161
Kyle
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Quote:
Originally Posted by Kyle View Post
 Yea, I'll post something sometime this weekend to fix and update everything.
Sorry it's been longer than weekend, but I'm going to still update these scenarios. I'm thinking about using VesselBuilder instead of Spacecraft3 for the satellites, to avoid problems like dropsofjupiter34 is encountering (although I don't know why, the scenario runs fine for me). These scenarios are actually surprisingly difficult to make, because I strive to add real ASDS locations, real parking orbits, real TLEs for the ISS, real ISS configurations at the time of launch (including which Soyuz or resupply vehicle is docked, and which can be especially tedious when backtracking to make/update historical scenarios), real payload masses (down to the kg), real amount of fuel in the F9, real positions of the FRV. A lot of this information is guess-work based on vague public info, which makes it even harder. Plus I just graduated college and I'm moving to Illinois in about two weeks, so Orbiter is low on my focus right now. I have to make some allowances to be able to get the boosters to land, especially in the case of GTO and Starlink missions, but still it's not easy to keep organized.

Last edited by Kyle; 01-05-2020 at 09:10 PM.
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Old 01-06-2020, 12:40 PM   #162
Gargantua2024
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Hi, Kyle...I've made a VesselBuilder version of the Eurostar-3000 satellite bus included in this
addon
which is used in SES-10, SES-12, and EchoStar 105...

This is the file, hope you'll like
Attached Files
File Type: cfg Eurostar3000.cfg (12.2 KB, 5 views)
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Old 01-06-2020, 05:27 PM   #163
Kyle
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Very helpful, thank you.
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Old 01-06-2020, 10:28 PM   #164
dropsofjupiter34
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Where in the Config folder do I put the Eurostar file?
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Old 01-07-2020, 01:17 AM   #165
Gargantua2024
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Quote:
Originally Posted by dropsofjupiter34 View Post
 Where in the Config folder do I put the Eurostar file?
In Config/VesselBuilder1
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