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Old 10-01-2013, 08:01 AM   #61
Urwumpe
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Quote:
Originally Posted by Donamy View Post
 Which is a little hard to simulate in Orbiter, but the D3D9 client may help.
Yes, a normal map might be fine enough for it.

The slowly changing patterns of the solar array surface could also be calculated in game, there are just wave functions added and modulated. Like the sail of a ship in extreme slow motion.
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Old 10-11-2013, 02:30 PM   #62
Astronautix
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Donamy, please help me with this, I don't know how to fix it....

After I extract the files to the directory and play the scenario, here's the result....

Untitled.jpg

Thank You!

Last edited by Astronautix; 10-12-2013 at 02:31 AM. Reason: I forgot to say thank you. :)
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Old 10-24-2013, 02:41 PM   #63
ao7g
Alien of the 7th...
 
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Wow ! Me too...



It worked before, but since yesterday I have these big fridges...

I'm investigating...
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Old 10-24-2013, 03:20 PM   #64
Donamy
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Sorry, no fridges here.
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Old 10-24-2013, 05:01 PM   #65
Kyle
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It's a conflict with one of the Kourou addons. Reinstall ISSAtoZ and everything should work fine.
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Old 10-24-2013, 10:15 PM   #66
ao7g
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Oh yes ! Confirmation : just before that, I installed the Kuru add-ons and Guyana tiles...

I'll try to reinstall ISSA2Z then.

Thanks !

---------- Post added at 10:15 PM ---------- Previous post was at 07:05 PM ----------

The conflict is with the "Pack Kourou CSG v3" (PackCSG_ELA_140211.zip) :

2 files have the same name as in the ISS : "light.msh" and "S5.msh".

"S5.msh" is causing the fridges...
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Old 10-25-2013, 02:39 AM   #67
Donamy
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Good catch
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Old 10-25-2013, 05:29 PM   #68
Interceptor
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So is there a way to use both of these addons together?or is this not possible without graphical conflicts?
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Old 10-25-2013, 06:30 PM   #69
astrosammy
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As both addons mostly use ini and cfg files, it should be possible to rename the
meshes of one addon before installing it to avoid overwriting and change the reference to the mesh in the ini or cfg files.
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Old 10-26-2013, 12:48 AM   #70
Donamy
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Or place the meshes of one in it's own folder in meshes. Then change the ini files.
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Old 11-27-2013, 06:58 PM   #71
Interceptor
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Hello,I am getting a CTD everytime I run this addon using the Default client,but when using the D3d9 client it works fine
Code:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 4.46217e-007 sec
Found 0 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (Intel(R) HD Graphics 4000)
==> Direct3D T&L HAL (Intel(R) HD Graphics 4000)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
Module EnergyConfigurator.dll  [Build ******, API 060425]
Module ScnEditor.dll ......... [Build 100830, API 100830]
Module HUDDrawer.dll ......... [Build 130423, API 100830]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: oapiRegisterMFDMode
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module Framerate.dll ......... [Build 100830, API 100830]
Module FlightDataPlus.dll .... [Build 111210, API 100830]
Module FlightData.dll ........ [Build 100830, API 100830]
Module ExtMFD.dll ............ [Build 100830, API 100830]
Module OrbiterSound.dll ...... [Build 121120, API 100830]
Module ScriptMFD.dll ......... [Build 100830, API 100830]
Module LuaConsole.dll ........ [Build 100830, API 100830]
Module LuaMFD.dll ............ [Build 100830, API 100830]
Module LaunchMFD.dll ......... [Build 130525, API 100830]
Module CustomMFD.dll ......... [Build 100830, API 100830]
Module WatchdogMFD.dll ....... [Build ******, API 060425]
Module VesselParametersMFD.dll  [Build ******, API 060425]
Module vel_hud.dll ........... [Build ******, API 060425]
Module UMMUFA.dll ............ [Build ******, API 060425]
Module uap.dll ............... [Build 110613, API 100830]
Module ThrustControlMFD.dll .. [Build ******, API 060425]
Module Themis_MFD.dll ........ [Build 130317, API 100830]
Module StatusMFD.dll ......... [Build ******, API 060425]
Module SensorMFD.dll ......... [Build ******, API 060425]
Module ScreenCapture.dll ..... [Build ******, API 060425]
Module RWarpMFD.dll .......... [Build ******, API 060425]
Module RV_Orientation.dll .... [Build 131103, API 100830]
Module RendezvousMFD.dll ..... [Build ******, API 050206]
Module ReleaseMFD-Mouse.dll .. [Build ******, API 060425]
Module ReFuelMFD.dll ......... [Build 110222, API 100830]
Module Rcontrol.dll .......... [Build 100816, API 100606]
Module PursuitMFD.dll ........ [Build 121104, API 100830]
Module PrecessionMFD.dll ..... [Build 110904, API 100830]
190 stars read into catalogue
No SPK bodies loaded at this time.
Module orbSonicBoom.dll ...... [Build ******, API 060425]
Module NotesMFD.dll .......... [Build ******, API 060425]
Module NAVSET.dll ............ [Build 100724, API 100606]
Module NoseWheelTurn.dll ..... [Build ******, API 060425]
Module MapMFD.dll ............ [Build ******, API 050206]
Module LunarTransferMFD.dll .. [Build 100621, API 100603]
Module LolaMFD.dll ........... [Build 120403, API 100830]
Module Load.dll .............. [Build 110920, API 100830]
Module InterMFD55.dll ........ [Build 100826, API 100704]
Module HUDdataMFD.dll ........ [Build ******, API 060425]
Module HoverMFD.dll .......... [Build 120616, API 100830]
Module HCLV_MFD.dll .......... [Build 130722, API 100830]
Module GS2.dll ............... [Build 130106, API 100830]
Module GPCMFD.dll ............ [Build 111222, API 100830]
Module GlassCockpit.dll ...... [Build ******, API 050206]
Module FuelQuantityMFD.dll ... [Build ******, API 060425]
Module FirstPerson.dll ....... [Build ******, API 060425]
Module DVToolsMFD.dll ........ [Build 120331, API 100830]
Module CSSC_Spawner.dll ...... [Build 120331, API 100830]
Module ChecklistMFD.dll ...... [Build ******, API 050206]
Module CamShake.dll .......... [Build 100811, API 100606]
Module CameraMFD.dll [API v.060425]
Module CamControl.dll ........ [Build ******, API 050206]
Module CalculationMFD.dll .... [Build 111017, API 100830]
Module BaseSyncMFD.dll ....... [Build 100616, API 100603]
Module BurnTimeCalculator.dll  [Build 110301, API 100830]
Module AutoTrimMFD.dll ....... [Build 100607, API 100524]
Module AutoHoverMFD.dll ...... [Build ******, API 060425]
Module AutoFCS.dll ........... [Build ******, API 050206]
Module AttitudeMFD.dll ....... [Build ******, API 060425]
Module AeroBrakeMFD.dll ...... [Build ******, API 100830]
Module AbsoluteKillrot.dll ... [Build ******, API 060425]
Module waypointMFD.dll ....... [Build 120812, API 100830]
Module transx.dll ............ [Build 110130, API 100830]
Module Surface Speed MFD.dll . [Build 130105, API 100830]
Module UnivPTG.dll ........... [Build 110305, API 100830]
Module RPOP.dll .............. [Build 111124, API 100830]
 
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Fullscreen 1920 x 1080 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: 8
Loading 15382 records from star database
Module Sun.dll ............... [Build 100830, API 100830]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll ........... [Build 100830, API 100830]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll ............. [Build 100830, API 100830]
Module VenusAtm2006.dll ...... [Build 100830, API 100830]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll ............. [Build 100830, API 100830]
Module EarthAtmJ71G.dll ...... [Build 100830, API 100830]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll .............. [Build 100830, API 100830]
Module MarsAtm2006.dll ....... [Build 100830, API 100830]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Galsat.dll ............ [Build 100217, API 100215]
Module Jupiter.dll ........... [Build 100830, API 100830]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll ................ [Build 100217, API 100215]
Module Europa.dll ............ [Build 100217, API 100215]
Module Ganymede.dll .......... [Build 100217, API 100215]
Module Callisto.dll .......... [Build 100217, API 100215]
Module Satsat.dll ............ [Build 100215, API 100212]
Module Saturn.dll ............ [Build 100830, API 100830]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll ............. [Build 100215, API 100212]
SATSAT Mimas: Terms 113
Module Enceladus.dll ......... [Build 100215, API 100212]
SATSAT Enceladus: Terms 33
Module Tethys.dll ............ [Build 100215, API 100212]
SATSAT Tethys: Terms 101
Module Dione.dll ............. [Build 100215, API 100212]
SATSAT Dione: Terms 59
Module Rhea.dll .............. [Build 100215, API 100212]
SATSAT Rhea: Terms 68
Module Titan.dll ............. [Build 100215, API 100212]
SATSAT Titan: Terms 100
Module Iapetus.dll ........... [Build 100215, API 100212]
SATSAT Iapetus: Terms 605
Module Uranus.dll ............ [Build 100830, API 100830]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Module Neptune.dll ........... [Build 100830, API 100830]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Finished initialising world
Module Zarya.dll ............. [Build 100904, API 100830]
Module Zvezda.dll ............ [Build 100904, API 100830]
Module Pirs.dll .............. [Build 100904, API 100830]
Module Spacecraft3.dll ....... [Build ******, API 060425]
---------------------------------------------------------------
>>> WARNING: Obsolete API function used: VESSEL::SetBankMomentScale
At least one active module is accessing an obsolete interface function.
Addons which rely on obsolete functions may not be compatible with
future versions of Orbiter.
---------------------------------------------------------------
Module SouyzTMA.dll .......... [Build 100902, API 100830]
Module Progress_M1.dll ....... [Build 100902, API 100830]
Module SouyzTM.dll ........... [Build 100902, API 100830]
Module Strela.dll ............ [Build 100904, API 100830]
Module CMG2.dll .............. [Build 110727, API 100830]
**** WARNING: Mesh not found: .\Meshes\lightpole.msh
Module OTD.dll ............... [Build 100904, API 100830]
Module spotlight.dll ......... [Build 110308, API 100830]
Module evatether.dll ......... [Build 110406, API 100830]
Finished initialising status
Finished initialising camera
Finished initialising panels
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
**** WARNING: Mesh not found: .\Meshes\.msh
Module Train.dll ............. [Build 120629, API 100830]
Module XR5Crane.dll .......... [Build 120519, API 100830]
Module ThemLPad.dll .......... [Build 120519, API 100830]
Module RadarDish.dll ......... [Build 120519, API 100830]
Module BigPad.dll ............ [Build 120519, API 100830]
Finished setting up render state
Has anybody seen this problem before?Thanks

---------- Post added at 01:58 PM ---------- Previous post was at 01:16 PM ----------

I think this could be the culprit,anybody know what addon this mesh belongs to?
**** WARNING: Mesh not found: .\Meshes\lightpole.msh
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Old 12-11-2013, 01:17 AM   #72
Cromu
Orbinaut
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Hi ,first congratulation for this amazing works really a must have

I am using SSU, your ISS and payloads (specialy STS 120) since some night
And I'm no able to grable something withe the SSRMS of the station (many try on the harmonybay module)
Shift 0 do nothing except detach when I modify .scn files to attach it(more or less I'm new in the spacecraft3 world)
Miss something ? It's hard to handle the SSRMS precisely ...
Thanks to read me and keep good works .

PS:Someone know how I could use attachment MFD and spacecraft3.dll i can't due to the same key config for attach/detach shift A (Mfd key do not work)
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Old 12-11-2013, 02:32 AM   #73
Donamy
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Are you using the SC3 SSRMSD or the SSRMSD.dll ? You can tell by the scenario.

SSRMSD:spacecraft/spacecraft3

or

SSRMSD:SSRMSD
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Old 12-11-2013, 09:19 AM   #74
Cromu
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Quote:
Originally Posted by Donamy View Post
 Are you using the SC3 SSRMSD or the SSRMSD.dll ? You can tell by the scenario.

SSRMSD:spacecraft/spacecraft3

or

SSRMSD:SSRMSD
Hi,tanks for tre quick answer
I'm using the Sc3 one SSRMSD:spacecraft/spacecraft3
Withe the last ISS A2Z V3
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Old 12-11-2013, 12:27 PM   #75
N_Molson
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Quote:
It worked before, but since yesterday I have these big fridges...
This is Orbiter-generated modern art. The first simulator with a sense of Art. Awesome !
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