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OFMM Discussions for the OFMM project.

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Old 07-19-2010, 01:56 AM   #16
River Crab
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Wait, you mean to say I'm the only one who volunteered in this thread so far?
ULTIMATE IRONY.

If it's really that empty I'll also texture the work tools and medical, but I don't want to take them from anyone who wants them.
Anyway, this is my first time directly assisting in addon development. Hopefully you can trust my 'shopping skills from my wallpapers.
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Old 07-19-2010, 02:34 AM   #17
Alexw95
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someone sign me up for some modeling/ texturing
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Old 07-21-2010, 07:59 PM   #18
River Crab
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Announcement ORBINAUTS: Lord Kitchener wants YOU!

As it seems we have a Dev:void situation, I figured this would be the time to put my skills to use.

Well, now OFMM has its own Propaganda!
Based on the famous Lord Kitchener recruitment poster from WWI:

Now, if only we had somewhere to stick these...
I'll try a sig version, but the sig size is limited...
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Old 07-21-2010, 10:01 PM   #19
River Crab
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Signature is attached (and my current sig).
500x150 is a bit bigger than I thought.
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Old 07-22-2010, 01:01 PM   #20
lennartsmit
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I'd love to do some modelling but I'm going on a 3 week holiday tomorrow. Maybe if something needs to be done after that time, I'll do whatever I can.
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Old 07-26-2010, 01:13 AM   #21
Izack
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Just shooting in the dark here, but would it be that much of a bad idea to screw development and use more existing addons?

I don't really like the idea, but I'd rather not see the project die at this stage.
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Old 07-26-2010, 01:17 AM   #22
Samuel Edwards
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Agreed, we are going nowhere fast at this point. We either need to develop more, or use existing add ons.
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Old 07-26-2010, 02:08 AM   #23
River Crab
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Dang! Alright people, meeting, call the meeting already!

My comment on that for now is that, IMHO we should stick with the program and try to find closer things, but stay as close as possible. A lot of these things are pretty close, as Bj said, some of the coding is like nothing.

For one, I have secured permission from Cigdriver to use any of his old meshes, and I've got my eye on his freighter as a base for the MTV. I think we need to be more active in getting people's attention.

For two(?), some things, like parts of the base, might be better off with already-made models+textures, since they are pretty much just meshes that sit there. I think the hangars from Overton, scaled down, might work for the SMEV's garage thing. Could we steal anything to use for something else? What about a GDI MK1 Miner that makes fuel for the ISRU, as has been discussed? Stuff like that. Think like a thief (like me ).

For three, WE MUST FINISH THE SKYCRANE! MAKE IT HAPPEN!
She's like...like, I've SEEN HER in the womb, and I can tell she's going to be a child prodigy of a spacecraft!

Last edited by River Crab; 07-26-2010 at 02:13 AM.
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Old 07-26-2010, 02:13 AM   #24
Alexw95
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if some one gave me a mesh and textures i could attempt to code a SIMPLE dll
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Old 07-26-2010, 02:28 AM   #25
Izack
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Well, good job River Crab!

What about
WIN's hangars
? They're up on Orbit Hangar.

Last edited by Izack; 07-26-2010 at 02:30 AM.
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Old 07-26-2010, 02:38 AM   #26
River Crab
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I thought the Overton hangars were also on Orbithangar ? I guess not. Good thinking there.
I thought of the AIA hangars but they seemed more like conventional structures, for building on Earth. I guess a retexture and scaling would make them suitable as well.
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Old 07-26-2010, 03:14 AM   #27
Alexw95
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what about the hanger on the prelude base
i could just take it off that
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Old 07-26-2010, 03:32 AM   #28
River Crab
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Is that separable? If you can, that's perfect!
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Old 07-26-2010, 03:40 AM   #29
Alexw95
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i have my ways give me 10 minutes

---------- Post added at 08:40 PM ---------- Previous post was at 08:35 PM ----------
what do you want me to take out what do you want me to leave?


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Old 07-26-2010, 03:49 AM   #30
Bj
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Quote:
Originally Posted by Izack View Post
 Just shooting in the dark here, but would it be that much of a bad idea to screw development and use more existing addons?

I don't really like the idea, but I'd rather not see the project die at this stage.
Well, I think it is really going be less people working, so it will take more time before actually starting.

As far as everyone's modeling goes, I hope everyone knows I really don't expect anything of high quality. It would make it look nice if it was, but its not like a requirement... otherwise you might to have to suffer looking at my models.

Also there is no real deadlines for this just go at your own pace really. The only thing I am looking for is for people to say, "I am working on it" so people don't work on two different copies.

I would hope your having fun with this
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