Orbiter-Forum  

Go Back   Orbiter-Forum > Orbiter Space Flight Simulator > Orbiter Visualization Project
Register Blogs Orbinauts List Social Groups FAQ Projects Mark Forums Read

Orbiter Visualization Project Orbiter external graphics development.

Reply
 
Thread Tools
Old 11-20-2018, 01:25 AM   #4651
Snax
Orbinaut
Default

Quote:
Originally Posted by Donamy View Post
 Which shuttle and which Orbiter version are you using ?
Quote:
Originally Posted by DaveS View Post
 That would be SSU and Orbiter 2016.
This is indeed SSU v5 with Orbiter 2016.

Quote:
Originally Posted by Donamy View Post
 Why can't something like that be released ? That's all I need to start making some ISS building missions.
I managed to get your STS-88 mission work with the Unity module in the cargohold, but not properly positionned as I've read somewhere the attachment system on the cargohold is WIP.
If you want to try SSU v5 out of curiosity without having to do all the stuff with Visual Studio, I can provide you a zip folder of it.
The grapple of the RMS' end effector however works like a charm, it's very interesting tonmanipklate it
I deployed the HST and assembled Unity to Zarya.

Quote:
Originally Posted by DaveS View Post
 Mostly because none of it is fit for public consumption. Alot of things are broken [...] The crawler for example, just spins out of control as soon as the scenario has finished loading [...] So that needs to be taken care of.
This explains a lot haha !

Last edited by Snax; 11-20-2018 at 01:34 AM.
Snax is offline   Reply With Quote
Old 11-20-2018, 01:30 AM   #4652
Donamy
Beta Tester


Default

Quote:
Originally Posted by Snax View Post
 This is SSU v5 with Orbiter 2016.


I managed to get your STS-88 mission work with the Unity module in the cargohold, but not properly positionned as I've read somewhere the attachment system on the cargohold is WIP.
If you want to try SSU v5 out of curiosity without having to do all the stuff with Visual Studio, I can provide you a zip folder of it.


That would be cool.
Donamy is offline   Reply With Quote
Old 11-20-2018, 03:51 PM   #4653
Snax
Orbinaut
Default

There you go !
1. Space Shuttle Ultra v5.zip

there are some instructions in there like set the MFD resolution to 512px and install the two fonts in order to read the MFDs

Have fun !
Snax is offline   Reply With Quote
Thanked by:
Old 11-20-2018, 09:00 PM   #4654
Donamy
Beta Tester


Default

Visuals look good, but do the RMS panel switches work for you ?
Donamy is offline   Reply With Quote
Old 11-20-2018, 10:23 PM   #4655
Donamy
Beta Tester


Default

It works with ISS A2Z.
Attached Thumbnails
SSU with ISS A2Z.jpg  
Donamy is offline   Reply With Quote
Thanked by:
Old 11-21-2018, 01:08 AM   #4656
Snax
Orbinaut
Default

Yes, SSU+A2Z is the best combo for me so far.
As for the panel, it works good, but however I've seen sometimes when I timewarp too much and too quickly, some switches don't work anymore, someone else already reported it so I'm sure in the next versions they will be solved.
For now we just need to quit the simulation and relaunch the last scenario and it's all good.

But if you mean you can click the switches but nothing happens, here's how I do it.
  1. PANEL R13L
    PLBAY MECH PWR SYS 1..........................ON (image)
    PLBAY MECH PWR SYS 2..........................ON (image)
    ---
  2. PANEL A8L
    RMS SELECT...........................................PORT (image)
    ---
  3. PANEL A8U
    MASTER ALARM......................................DEPRESSED (image)
    ---
  4. PANEL A8L
    PORT RMS.............................................DEPLOY (image)
    RETENTION LATCHES..............................RELEASE (image)
    ---
  5. PANEL A8U
    SHOULDER BRACE RELEASE.....................hold on PORT for ~10secs (image)
    MODE.............................................. .....SINGLE (so you can move each JOINT one at the time (in RCS rotation mode)
    JOINT............................................. ......as desired
    MODE.............................................. .....ORB UNL (in RCS translation mide)
    PARAMETER......................................... ..POSITION X/Y/Z (or as desired/required)
    END EFFECTOR.......................................MODE AUTO
  • Keyboard bindings
    CTRL+A for QWERTY / CTRL+Q for AZERTY.(switching between controlling the RCS or the RMS)
    NUMPAD2
    NUMPAD4
    NUMPAD6
    NUMPAD8
    Arrow Keys............................................(only on ORB UNL and in RCS translation mode)
    Ctrl+Enter........................................ ....(End Effector grapple) wait for CLOSE & CAPTURE talkbacks, then wait 3-4 seconds later, for the RIGID talkback
    Ctrl+Backspace.................................... .(End Effector release) same but backward.

And of course CTRL+Arrows to switch the cameras in the cockpit so you can go to the cameras inside the cargohold

Hope that helps

Last edited by Snax; 11-21-2018 at 01:54 AM.
Snax is offline   Reply With Quote
Old 11-21-2018, 04:15 AM   #4657
Donamy
Beta Tester


Default

Thanks for the zip. I'm familiar with the controls, and everything is working after relaunching.

Did a fly around the Zarya/Unity config, then docked for STS-101 Atlantis. Now I have to change some attachment points, to get them to sit in the bay properly.
Donamy is offline   Reply With Quote
Thanked by:
Old 11-21-2018, 05:59 PM   #4658
Snax
Orbinaut
Default

Cool, can't wait to see it !
Snax is offline   Reply With Quote
Old 11-21-2018, 11:11 PM   #4659
Donamy
Beta Tester


Default

We should really move this discussion, and stop hi-jacking this one.
Donamy is offline   Reply With Quote
Reply

  Orbiter-Forum > Orbiter Space Flight Simulator > Orbiter Visualization Project

Tags
d3d9client, graphicsclient


Thread Tools

Posting Rules
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
Forum Jump


All times are GMT. The time now is 10:29 AM.

Quick Links Need Help?


About Us | Rules & Guidelines | TOS Policy | Privacy Policy

Orbiter-Forum is hosted at Orbithangar.com
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright 2007 - 2017, Orbiter-Forum.com. All rights reserved.