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4throck 4throck is offline
Enthusiast !
Default Gemini
by 4throck 11-02-2018, 06:35 PM

OK, I know that I'm getting into a lot trouble and work, but I've decided to develop a (I hope) updated Gemini add-on.

Before going further, I'm bringing up the issue of mesh reuse.
I'll reuse the existing meshes, with whatever updates needed for extra functionality.

I don't see a problem with this, because the meshes will be used for the purpose they were created, and under similar conditions (a free realistic Orbiter add-on).
Also, after more than 10 years of inactivity, it's unlikely the original authors wish to update it.

The original mesh authors will be credited of course - Don Gallagher, Scott Oehlerking, Brad Hodges and Dealer McDope.

I've started with the Agena as a kind of warm-up !
Will post some pictures once I have the position lights and the pannel working.

Last edited by 4throck; 11-02-2018 at 06:40 PM.
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Old 11-02-2018, 07:29 PM   #2
Yuri_Gagarin
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Wait. Will this be intractive and have evas.
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Old 11-02-2018, 08:14 PM   #3
Urwumpe
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I hope so. I wish we could get newer meshes for it, there are many details and subsystems missing in the old meshes.
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Old 11-02-2018, 10:14 PM   #4
Donamy
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Rumors of my demise are exaggerated.

What are you looking to update ?
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Old 11-02-2018, 10:57 PM   #5
Kyle
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This looks awesome! Do you also think you could do something for Mercury?

Last edited by Kyle; 11-03-2018 at 08:13 PM.
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Old 11-03-2018, 07:26 PM   #6
Star Voyager
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Great news! Will the cockpit have an NASSP/SSU-level functionality?
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Old 11-03-2018, 10:18 PM   #7
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Quote:
Originally Posted by Star Voyager View Post
 Great news! Will the cockpit have an NASSP/SSU-level functionality?

Would be nice, but the panels changed also a lot between every mission, depending on the hardware in the spacecraft.



Thats not too easy... but it would be nice to have.


I have a basic Gemini DLL here with a GDC computer emulation, but I am still stuck getting a good way how to model the analog logic parts of it.

EDIT: After testing the last state, I also discovered I had not properly implemented the residual sector handling in the GDC. Fixed it, still have a HOP instruction appearing where no HOP should be.

EDIT2: Did it now really take me 4 hours to find out that I did reset the residual sector flag too late in the flow...?

Last edited by Urwumpe; 11-04-2018 at 03:23 AM.
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Old 11-04-2018, 08:52 AM   #8
Yuri_Gagarin
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Im guessing you`re talking about modifying gemini 4.5. Im just not in full gear but yes. I like those ideas. How bout we. Its an idea but we could have a 3d interactive cockpit instaed of those panels. But any would be nice.
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Old 11-04-2018, 10:46 AM   #9
Urwumpe
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No, right now its rather this:



Its based on the available Gemini meshes right now as temporary stand-in, but with a new set of DLLs.

Mostly a small fun project and as I am pirating the meshes of other people there, I don't plan to release it, even when the core functionality is there. It makes use of XRSound now, but still lacks about everything.

Last edited by Urwumpe; 11-04-2018 at 10:53 AM.
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Old 11-04-2018, 01:23 PM   #10
Yuri_Gagarin
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Cool.
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Old 11-04-2018, 03:10 PM   #11
4throck
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Quote:
Originally Posted by Donamy View Post
 Rumors of my demise are exaggerated.

What are you looking to update ?
First, are you one of the original mesh creators? Its hard to match full names to nicknames
If that's the case and you don't want the meshes used, just say so. I can model if needed !

My updates to the meshes will be small. Some working gauges and status lights to the VC.
For functionality, I hope to do something like the stock Atlantis.
So no, no working VC buttons or advanced system simulation, those are unrealistic goals for me.

Last edited by 4throck; 11-04-2018 at 07:44 PM.
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Old 11-04-2018, 07:38 PM   #12
Apollofan69
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so, this is looking like an updated Gemini for Orbiter
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Old 11-04-2018, 09:32 PM   #13
4throck
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Right now, I got the Agena's limited RCS going (two RCS, only up or down jets on each), and the lights.


The mesh was updated with a better status panel.

The panel is a bit too small on the image, but the displays will be animated.


The next step is getting the light effects right, including blinking

Last edited by 4throck; 11-04-2018 at 09:38 PM.
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Old 11-04-2018, 09:47 PM   #14
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Will you also add a functionality to remote command the Agena? Maybe via clbkGeneric?
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Old 11-04-2018, 11:19 PM   #15
Donamy
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Quote:
Originally Posted by 4throck View Post
 First, are you one of the original mesh creators? Its hard to match full names to nicknames
If that's the case and you don't want the meshes used, just say so. I can model if needed !

My updates to the meshes will be small. Some working gauges and status lights to the VC.
For functionality, I hope to do something like the stock Atlantis.
So no, no working VC buttons or advanced system simulation, those are unrealistic goals for me.

Yes, I made the originals. You can use whatever meshes, of mine, you need too.
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