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Arrow Camera MFD
by OrbitHangar 10-19-2018, 03:08 PM


Author: abdullah radwan

Camera MFD is an MFD that sets a custom camera on any vessel and allows you to set the camera coordinates and direction.

Requires D3D9 client beta r980 or higher to avoid 'weird-looking world' bug.

Note: The axes vary from vessel to another, so the buttons may look reversed.

The MFD is open source under GPL 3 license, you can find the source in a GitHub repository in 'Website'.



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Old 10-19-2018, 03:19 PM   #2
Face
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I think it should be stated more prominently that this add-on is not stock Orbiter compatible. It only works as intended in OVP with D3D9Client.
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Old 10-19-2018, 03:33 PM   #3
kuddel
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...and it might be even more specific:
Orbiter 2016 vs. Orbiter BETA
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Old 10-19-2018, 03:36 PM   #4
Face
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Works really good with D3D9Client . I think I've found a minor bug, though: if the debug-option for Orbiter-shutdown is set to "deallocate memory..." and the MFD is in use, Orbiter hangs in the shutdown screen.

---------- Post added at 17:36 ---------- Previous post was at 17:34 ----------

Quote:
Originally Posted by kuddel View Post
 ...and it might be even more specific:
Orbiter 2016 vs. Orbiter BETA
Could be. I've only tried it with the "official" release couple.
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Old 10-19-2018, 04:00 PM   #5
Abdullah Radwan
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Quote:
Originally Posted by Face View Post
 I think it should be stated more prominently that this add-on is not stock Orbiter compatible. It only works as intended in OVP with D3D9Client.
Done. Thanks for the reminder.
Quote:
Originally Posted by kuddel View Post
  ...and it might be even more specific:
Orbiter 2016 vs. Orbiter BETA
I tested it only on Orbiter 2016. Might work on Orbiter beta.
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Old 10-19-2018, 04:27 PM   #6
Interceptor
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This is great thank you,is there any possible way to add the night vision,like in the older version here?
CameraMFD 0.12 Beta
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Old 10-19-2018, 07:32 PM   #7
Donamy
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Works well.

How about pan and tilt, with the ability to flip the view 180 deg. Also, add a second camera. Then the Cupola would be complete.
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Old 10-20-2018, 07:49 PM   #8
kuddel
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Quote:
Originally Posted by Face View Post
 Works really good with D3D9Client . I think I've found a minor bug, though: if the debug-option for Orbiter-shutdown is set to "deallocate memory..." and the MFD is in use, Orbiter hangs in the shutdown screen.
The current release should have fixed this, could you please check if that is really the case?
If not, a code-review (of this Camera MFD) might be needed.

@Abdullah Radwan: Releasing the source-code is always a good opportunity to improve.

Last edited by kuddel; 10-20-2018 at 07:52 PM.
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Old 10-20-2018, 07:59 PM   #9
Face
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Quote:
Originally Posted by kuddel View Post
 The current release should have fixed this, could you please check if that is really the case?
Indeed. After installing the mentioned version and trying again, there is no more hangup in the shutdown screen. Thanks!
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Old 10-21-2018, 01:28 AM   #10
kuddel
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Thanks for taking the time
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Old 10-21-2018, 02:31 AM   #11
dropsofjupiter34
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I just downloaded the MFD, but I don't know how to use it properly.

All I see is Custom Camera Interface Disabled.
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Old 10-21-2018, 03:44 AM   #12
Abdullah Radwan
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Quote:
Originally Posted by Interceptor View Post
 This is great thank you,is there any possible way to add the night vision,like in the older version here? CameraMFD 0.12 Beta
Will think about it. Note this isn't a new version of the previous one, this is written from scratch.

Quote:
Originally Posted by Donamy View Post
 Works well.

How about pan and tilt, with the ability to flip the view 180 deg. Also, add a second camera. Then the Cupola would be complete.
Added to TODO.

Quote:
Originally Posted by kuddel View Post
 The current release should have fixed this, could you please check if that is really the case?
If not, a code-review (of this Camera MFD) might be needed.

@Abdullah Radwan: Releasing the source-code is always a good opportunity to improve.
I released it in the GitHub repository, you can find it under website.

Quote:
Originally Posted by dropsofjupiter34 View Post
 I just downloaded the MFD, but I don't know how to use it properly.

All I see is Custom Camera Interface Disabled.
You must enable custom camera in D3D9 client settings. Go to Video tab in the launcher, then click on Advanced button. Enable Custom Cameras in Reflections and Custom Camera settings section then hit Ok. It should work now.


I should have included a more detailed manual, sorry for this.
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Old 10-21-2018, 03:30 PM   #13
dropsofjupiter34
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Unfortunately, I don't see an Advanced button on the Video tab. Also, I only have Direct3D T&L HAL with AMD Radeon graphics.
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Old 10-21-2018, 06:15 PM   #14
Abdullah Radwan
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Quote:
Originally Posted by dropsofjupiter34 View Post
 Unfortunately, I don't see an Advanced button on the Video tab. Also, I only have Direct3D T&L HAL with AMD Radeon graphics.
Looks like you didn't install D3D9 client. You can found r980 here. Here is a picture of Advance button in Video tab:
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Old 10-24-2018, 06:24 PM   #15
Ripley
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Quote:
Originally Posted by Abdullah Radwan View Post
 ...I should have included a more detailed manual, sorry for this.
You still have time...
;-)

---------- Post added at 18:24 ---------- Previous post was at 18:13 ----------

Quote:
Originally Posted by Abdullah Radwan View Post
 Looks like you didn't install D3D9 client. You can found r980 here...
Does it only work with R980?
I have the latest D3D9 (R996M) and it crashes whenever I select it.

Last edited by Ripley; 10-24-2018 at 07:01 PM.
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