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OFMM Discussions for the OFMM project.

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Old 01-28-2012, 09:05 PM   #121
Urwumpe
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Quote:
Originally Posted by Loru View Post
 I think we can use UCGO crate for that
But then we can't label the samples, where they had been taken, categorize them and cut them into tiny slices after a visual analysis...



Ok, I'll shut up.

what about having a simple tent that we can use for creating supply depots along the rover routes and use existing flags for marking the route to the next base visually?

After all, in reality, you wouldn't just follow the INS or radio beacon, but have a scout mission running ahead that looks for paths down or up slopes, past rough terrain, etc, and marks the way for later scientific missions.
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Old 01-28-2012, 09:08 PM   #122
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just give me the tent dimensions and I'll come up with something

reference foto or drawing would be nice
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Old 01-28-2012, 09:32 PM   #123
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 just give me the tent dimensions and I'll come up with something

reference foto or drawing would be nice
Damn, always the same with those bloody civilians. Join the army, see the world, meet interesting people, learn how to kill them.

Since it is about protecting some UCGO boxes from dust and have a easily visible structure, something in this shape would be good.



It just needs a rectangular sheet of textile, which could be pretty generic in the OFMM context, and a skeleton to support it, an rectangular frame would already do it.

The bigger version for such a shelter looks like that:


Last edited by Urwumpe; 01-28-2012 at 09:35 PM.
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Old 01-28-2012, 11:51 PM   #124
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Looks great, Loru!
A simple braced tent would suffice, but it should be designed to generate minimal lift in the winds of Mars, despite their low force. Something like a mountaineering tent sshould suffice.
Wait, we can use the habitat module from the stock UCGO package! No need to reinvent the wheel here.
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Old 01-29-2012, 12:55 AM   #125
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OHM release:
http://www.orbithangar.com/searchid.php?ID=5581
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Old 01-29-2012, 01:21 AM   #126
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Maybe some actions areas for the cargos, this would be very realistic!
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Old 02-06-2012, 11:07 PM   #127
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Ok, having tried out the SSK1 package, I have a couple of suggestions.
1. We need a camera that we can place on the ground and "look" through even when we leave a site, such as if we were to leave a large trench and watch what shifts.
2. What's with the blender?
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Old 02-06-2012, 11:31 PM   #128
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 2. What's with the blender?
When you find dead alien you can make a meal.

(Picture censored due to violent nature)
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Old 02-07-2012, 01:10 AM   #129
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Ok, I'm working on a "camera": simply a tripod and casing that has a tranparent lens. More details in a little while.
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Old 02-07-2012, 04:08 AM   #130
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Quote:
Originally Posted by MaverickSawyer
 1. We need a camera that we can place on the ground and "look" through even when we leave a site, such as if we were to leave a large trench and watch what shifts.
You could make a UCGO cargo, after unpacking you could enable the EnableFocus fuction to TRUE? then use Camera MFD (for 2010 P-1?)

Quote:
Originally Posted by Loru
 When you find dead alien you can make a meal.

(Picture censored due to violent nature)
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Old 02-07-2012, 04:10 AM   #131
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That's my plan. I was running a demolition charge test, and realized we needed a camera. So I killed Orbiter, and opened the .cfg of the nuke and found that it does indeed have the focus set at true, which is a boon for a camera, to say the least!
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Old 03-26-2012, 04:27 PM   #132
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OK, folks: let's get cracking on this again! For a quick review, here's the current consensus:

First priority: gathering samples and planting an OFMM and UN flag.
Second priority: performing on-site areology studies, including using a kinetic impactor and seismometer system for subsurface research.
Third priority: determine locations of possible feedstocks for manufacturing materials on site for future missions.
last priority: visit a lander or rover and gather samples/repair the rover.

Did I miss anything?
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Old 03-25-2013, 12:14 AM   #133
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OK, time for a thread reboot in support of OFMM V3, being run by mojoey.

Floor is open to discussion as to what we can do on the surface.
GIVEN: We will have Loru's excellent Surface Science Kit, which includes a weather station, drill, and seismometers.
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Old 03-25-2013, 05:21 AM   #134
Athena
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Some questions:

Where are we landing on?

How long would the science missions last? (I could jump in as a areologist and climatologist)
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Old 03-25-2013, 08:18 AM   #135
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Suggestion for the landing site selection: with a good probability of ice underground, for longer stays without having to drink purified urine (psychological reasons)

Something like above 50N sounds like a good general direction.
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