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Old 01-14-2019, 11:35 AM   #16
Zandy12
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Zaryaclosed is the zarya module made by Donamy and the regular scenario has Thorton's Zarya.
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Old 01-15-2019, 01:19 PM   #17
ThBaron
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I think it's good that Zaryaclosed looks more realistic (mostly white) and has an attachment point for the crane Strela-2, compared to the original Zarya, because Strela-2 is currently attached to the Zarya module.
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Old 01-15-2019, 08:25 PM   #18
pappy2
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Hello everyone,
as far as I'm concerned I apply the addon of

Zarya High Detail for ISS_A2Z + ISS_3.2 (Zarya-V1.5.zip) de "hutchisson66" 18/06/16
Zarya High Detail for ISS_A2Z + ISS_3.2


Cut and paste in your ISS A2Z scenario the following lines below the lines of:

Zarya: ISSR \ Zarya

Change the orbit settings as needed.

Zarya_PDGF:spacecraft\spacecraft3
STATUS Orbiting Earth
RPOS -5256616.261 3583678.857 -2349858.763
RVEL 1203.5759 -2823.7997 -7025.4983
AROT 135.138 -53.742 169.924
VROT 0.0158 0.0249 0.0579
ATTACHED 0:0,Zarya
AFCMODE 7
NAVFREQ 0 0
RCS 1
CTRL_SURFACE 1
CONFIGURATION 1
CURRENT_PAYLOAD 0
END
Zarya-Cabling:Zarya-Cabling
STATUS Orbiting Earth
RPOS -5256618.526 3583680.488 -2349852.067
RVEL 1203.5759 -2823.7997 -7025.4983
AROT -158.104 -9.031 -128.279
VROT -0.0646 -0.0000 0.0000
ATTACHED 0:1,Zarya
AFCMODE 7
END
Strela2:ISSR\Strela
STATUS Orbiting Earth
RPOS -5256619.772 3583677.240 -2349858.222
RVEL 1203.5759 -2823.7997 -7025.4983
AROT 104.835 -37.721 11.445
VROT 0.0000 0.0000 0.0646
ATTACHED 1:2,Zarya
AFCMODE 7
NAVFREQ 0 0
SH1 1 0.7449 0
SH2 1 0.1444 0
SH3 1 0.0072 0
SH4 1 0.2420 0 0 0.0000 0
SH5 0.5000 0.5000
POS0 2.5900 -0.1700 0.5000
DIR0 -0.4500 0.0300 -0.8900
ROT0 -0.0600 -1.0000 0.0000
POS1 -0.5600 0.0400 0.9500
DIR1 0.0000 0.0000 1.0000
ROT1 -1.0000 0.0600 0.0000
END

Last edited by pappy2; 01-15-2019 at 08:37 PM.
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Old 01-15-2019, 08:57 PM   #19
Zandy12
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Hey pappy2, thank you for sharing that. I will apply to the next update for the package.
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Old 01-19-2019, 01:51 AM   #20
Kubala95
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Hi, fantastic job! I have small question, you wrote on OH:

Quote:
WARNING: This add-on is a very big file (about 150 MB), and is only guaranteed to work on high-end computers. You can try to optimize the graphics on your advanced video settings to make it work on yours.
In my opinion the reason of low perfomance is number of modules (loaded C++ objects). Thorton in his addon merged many components to one DLL for later ISS. You decided for tens SC4 instances and I find it uses a lot of resources. I know that is a result of primary developers' strategies, but did you think about write some of own code? If I'd have some time I could even help you.
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