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Old 04-17-2017, 05:16 PM   #31
Face
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Quote:
Originally Posted by AssemblyLanguage View Post
 I've been working with several versions of the NASA 747 SCA and having trouble with "j" payload jettison. http://www.orbiter-forum.com/showthread.php?t=36528

At least with this vehicle, setting the CONFIGURATION parameter in the scenario files to 1 (=in flight) instead of 2 (=Landed) will enable "j" jettison.

---------- Post added at 04:59 PM ---------- Previous post was at 04:43 PM ----------

On Orbiter 2016, the jettisoned payload is instantly moved about 10m to the right of the host vehicle even with the SPEED and ROT_SPEED values set to zero.
You can also see that effect with in the "Russian dolls" scenario. Also the attitude of the jettisoned vessel seems to be off.
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Old 04-17-2017, 05:39 PM   #32
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I made a cubesat launcher that I attach to the JEMRMS, and the cubsats jettison fine. Do you have the correct offset coords ?
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Old 04-17-2017, 06:08 PM   #33
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 I made a cubesat launcher that I attach to the JEMRMS, and the cubsats jettison fine. Do you have the correct offset coords ?
Aren't you testing a new beta version of SC4? This could be one of the bugs fixed that beta version which isn't available for public download.
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Old 04-17-2017, 06:23 PM   #34
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hmmm... oops. I do see a Spacecraft5.dll in my modules folder. I wonder if he'll be releasing it soon.
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