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Old 08-09-2019, 07:20 PM   #76
IronRain
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The best; noting at all Just CTDs, nothing in the logs either.
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Old 08-09-2019, 07:57 PM   #77
PhantomCruiser
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Can confirm, it does the same for me. In D3D9 I get a CTD, with the native graphics it locks up. Nothing in the log gives a hint to the problem.
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Old 08-11-2019, 11:52 PM   #78
Woo482
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Sorry for the delay, that should be fixed now if you re-download the patch - I don't believe I broke anything else but please let me know if it catches fire or something
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Old 08-12-2019, 11:59 AM   #79
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No boom today. Boom tomorrow.

There's always a boom tomorrow.



But seriously. I'm at work atm. I'll check it out in the am when I get home.

---------- Post added 08-12-19 at 07:59 AM ---------- Previous post was 08-11-19 at 09:49 PM ----------

Got into orbit with the stock scenario. Initial launch was really weird (pitch kick really early). Autopilot caught it and fixed, it was just strange to watch. Will mess around with it some more after I wake up.
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Old 08-13-2019, 03:21 PM   #80
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Launch works for me as well, but with the same problem as reported by Phantom. It pitches down and flies at 30 degrees at 3KM. It then corrects itself and points up again.
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Old 08-13-2019, 03:49 PM   #81
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Seems like it was touchdown point related, I've fixed it now - I'll put up a fixed build with that and a few more changes later today.
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