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#31 |
Decidedly Cyclical
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#32 |
Orbinaut
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It's the core of the Space Shuttle. For example, you can't neither use generic MFD to fire the OMS in Orbit, nor fire them manually. Maybe you will enjoy more SSMS 2007, as you will have some visual tips on which switches you have to click on and a full cockpit modelized. However, you will still have to do some research in official documentation to know why you have to click on this particular switch at a particuliar time. It's useless to click just because you are told to click. |
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#33 |
Orbinaut
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#34 |
Decidedly Cyclical
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The "why" and "what happens" are interconnected, and without understanding the theory behind flicking the switch you're being told to flick, you just might break something. Especially when your eyes wander ever-so-slightly down a few lines. Checklists are written in a sequence because the "why"s of a sequence are important. It's why we use astronauts instead of monkeys. Monkeys can't troubleshoot. |
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#35 |
Orbinaut
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It's certainly not true in a realistic simulation. Simple example - you get an engine warning light. What you should do depends on, well, whether the engine is actually out, or whether the warning light shows wrong. Whether the engine is actually out you can try to determine by looking at the accelerometer - if you know where to find it and what it's supposed to currently show during a nominal ascent. Such a situation you can not handle correctly without knowing what acceleration you can expect during a nominal launch. Another example worked out in greater detail: See me working through an electrical bus failure, first trying to determine what the fault is, and then, based on that knowledge, what to do. In this case, a wrong diagnosis of the situation combined with mindless switch-flicking could leave you without power - or blow a fuel cell. Well, perhaps you should re-consider whether you really enjoy realistic simulations... |
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#36 |
Orbinaut
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![]() Mental benefit is as important as clicking for realism. You are not curious to know why you have to click on this or that switch? How work Electric system in Shuttle or Appolo Spacecraft? What are the differences between the Shuttle APU and Normal plane APU? Why you have to click on dozens of switch to start one APU? ![]() |
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#37 |
Orbinaut
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#39 |
Beta Tester
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#41 |
Beta Tester
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If you forget one, better to know why the master alarm is sounding, and what to do about it.
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#42 |
Orbinaut
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#43 |
Beta Tester
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If you stick with it, and have patience, you will get it.
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#44 |
Orbinaut
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---------- Post added at 08:25 PM ---------- Previous post was at 08:24 PM ---------- Quote:
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#45 |
Certain Super User
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And always remember: You need to release the trigger, when it feels best. ![]() ---------- Post added at 12:11 PM ---------- Previous post was at 12:09 PM ---------- Quote:
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Tags |
space shuttle help, space shuttle ultra ssu, tutorial request |
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