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#46 |
Beta Tester
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I also noticed that the static build won't shutdown orbiter properly so you may need to use Task Manager. If existing orbiter process is active on a background you can't launch an other Orbiter process. It will give you a debug assertion failure. |
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#47 |
Puts the Fun in Dysfunctional
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Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39777e-007 sec Found 0 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9Client.dll ........ [Build 101016, API 100830] **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Module Mars.dll .............. [Build 100830, API 100830] Module MarsAtm2006.dll ....... [Build 100830, API 100830] VSOP87(B) Mars: Precision 1e-005, Terms 405/6400 Module Deimos.dll ............ [Build ******, API 060425] Module Galsat.dll ............ [Build 100217, API 100215] Module Jupiter.dll ........... [Build 100830, API 100830] VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625 Module Io.dll ................ [Build 100217, API 100215] Module Europa.dll ............ [Build 100217, API 100215] Module Ganymede.dll .......... [Build 100217, API 100215] Module Callisto.dll .......... [Build 100217, API 100215] Module Uranus.dll ............ [Build 100830, API 100830] VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269 Module Miranda.dll ........... [Build ******, API 060425] |
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#49 |
Puts the Fun in Dysfunctional
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Taking Miranda out accomplishes seemingly very little. Once I had it crash getting to the XR2's DLL, testing with a stock DG scenario gave this:
Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39777e-007 sec Found 0 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9Client.dll ........ [Build 101016, API 100830] **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Module Mars.dll .............. [Build 100830, API 100830] Module MarsAtm2006.dll ....... [Build 100830, API 100830] VSOP87(B) Mars: Precision 1e-005, Terms 405/6400 Module Deimos.dll ............ [Build ******, API 060425] ---------- Post added at 00:41 ---------- Previous post was at 00:39 ---------- Testing again with the same scn (2010/Visual Improvements/KSC Update) gave this: Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39777e-007 sec Found 0 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9Client.dll ........ [Build 101016, API 100830] **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Module Mars.dll .............. [Build 100830, API 100830] Module MarsAtm2006.dll ....... [Build 100830, API 100830] VSOP87(B) Mars: Precision 1e-005, Terms 405/6400 Module Deimos.dll ............ [Build ******, API 060425] Module Galsat.dll ............ [Build 100217, API 100215] Module Jupiter.dll ........... [Build 100830, API 100830] VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625 Module Io.dll ................ [Build 100217, API 100215] Module Europa.dll ............ [Build 100217, API 100215] Module Ganymede.dll .......... [Build 100217, API 100215] Module Callisto.dll .......... [Build 100217, API 100215] Module Uranus.dll ............ [Build 100830, API 100830] VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269 Module Ariel.dll ............. [Build ******, API 060425] Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39777e-007 sec Found 0 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9Client.dll ........ [Build 101016, API 100830] **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Module Mars.dll .............. [Build 100830, API 100830] Module MarsAtm2006.dll ....... [Build 100830, API 100830] VSOP87(B) Mars: Precision 1e-005, Terms 405/6400 Module Deimos.dll ............ [Build ******, API 060425] Module Galsat.dll ............ [Build 100217, API 100215] Module Jupiter.dll ........... [Build 100830, API 100830] VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625 Module Io.dll ................ [Build 100217, API 100215] Module Europa.dll ............ [Build 100217, API 100215] Module Ganymede.dll .......... [Build 100217, API 100215] Module Callisto.dll .......... [Build 100217, API 100215] Module Uranus.dll ............ [Build 100830, API 100830] VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269 Module Ariel.dll ............. [Build ******, API 060425] Module Umbriel.dll ........... [Build ******, API 060425] Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39777e-007 sec Found 0 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9Client.dll ........ [Build 101016, API 100830] **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Module Mars.dll .............. [Build 100830, API 100830] Module MarsAtm2006.dll ....... [Build 100830, API 100830] VSOP87(B) Mars: Precision 1e-005, Terms 405/6400 Module Deimos.dll ............ [Build ******, API 060425] Module Galsat.dll ............ [Build 100217, API 100215] Module Jupiter.dll ........... [Build 100830, API 100830] VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625 Module Io.dll ................ [Build 100217, API 100215] Module Europa.dll ............ [Build 100217, API 100215] Module Ganymede.dll .......... [Build 100217, API 100215] Module Callisto.dll .......... [Build 100217, API 100215] Module Uranus.dll ............ [Build 100830, API 100830] VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269 Module Ariel.dll ............. [Build ******, API 060425] Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39777e-007 sec Found 0 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9Client.dll ........ [Build 101016, API 100830] **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Module Mars.dll .............. [Build 100830, API 100830] Module MarsAtm2006.dll ....... [Build 100830, API 100830] VSOP87(B) Mars: Precision 1e-005, Terms 405/6400 Module Deimos.dll ............ [Build ******, API 060425] Module Galsat.dll ............ [Build 100217, API 100215] Module Jupiter.dll ........... [Build 100830, API 100830] VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625 Module Io.dll ................ [Build 100217, API 100215] Module Europa.dll ............ [Build 100217, API 100215] Module Ganymede.dll .......... [Build 100217, API 100215] Module Callisto.dll .......... [Build 100217, API 100215] Module Uranus.dll ............ [Build 100830, API 100830] VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269 Module Ariel.dll ............. [Build ******, API 060425] Module Umbriel.dll ........... [Build ******, API 060425] Module Titania.dll ........... [Build ******, API 060425] Module Oberon.dll ............ [Build ******, API 060425] Module Neptune.dll ........... [Build 100830, API 100830] VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024 Finished initialising world Module ShuttlePB.dll ......... [Build 100911, API 100830] Last edited by Xyon; 10-15-2010 at 11:46 PM. |
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#50 |
Beta Tester
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Looks like different scenarios are crashing in a different DLL. Solving that problem is going to take some time. Right now I'll need go to sleep and I'll continue tomorrow.
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#51 |
O-F Administrator
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I've created a very simple star system from Sol with only Sol, Mercury, Venus and Mars (no Earth, nor any of Mars' moons), and a simple scenario with a single vessel landed on Mercury (exchangeable ShuttlePB or DG-S), and it loads without errors (with all visual effects disabled) with the precompiled client module (the one compiled with /MDd - the 1st in series). I guess there might be no 3D rendering implemented yet, because I get only 2D panel displayed while in 2D cockpit (for DG-S) or only engine status (top-left) in glass cockpit, + information text (top-right), and only this text in external view (no stars, planets, vessels).
But when I compile sources and then I try to run that module from withing VS in debug mode with Orbiter server - using these parameters: Code:
Command="$(OrbiterDir)\Modules\Server\orbiter.exe" WorkingDirectory="$(OrbiterDir)"
![]() The GPU is NVidia G80. There were no such errors when I compiled the first version of sources (the code displaying only loading screen). The only crashes I have had with either precompiled module or mine, and with that custom system/scenario, was with closing simulation session (either return to Launch Pad or Respawn). Last edited by orb; 10-16-2010 at 02:01 AM. |
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#52 |
Beta Tester
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#53 |
Beta Tester
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Ok, Here is a new version for debugging. It doesn't have any new features but it should fix the FX script warning issue with "pow". The "Software vertex processing" is removed/disabled and a few CTD issues during shutdown are fixed. The package is containing two prebuild DLLs using static and dynamic linkking.
Installation note: Place the MeshTech.fx in the Orbiter's root folder. Installation note: Remove Phobos and Saturn system from the Sol.cfg (And the other ones causing orbiter to stop responding. See the last line in the Orbiter.log) Last edited by jarmonik; 10-30-2010 at 07:43 PM. |
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#54 |
Beta Tester
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Here is a new package.
-The MFD update efficiency is now on a same level as with the inline graphics engine. -Star field, celestial grid and constellations are now online. Installation note: Place the *.fx scripts in the Orbiter's root folder. Installation note: Remove Phobos and Saturn system from the Sol.cfg (And the other ones causing orbiter to stop responding. See the last line in the Orbiter.log) The surface handling is getting difficult. There is simply not enough information to create the surfaces properly. Automatic surface format conversion and reallocation seems to work somehow. But it is likely that a vessel specific configuration options will be needed. A good example is the problem with clbkLoadTexture(). In a DirectX9 texture surfaces are a read only surfaces, texture can't be a target surface for a blitting operation and texture can't be used for GDI drawing. Of course, it's possible to create a texture with a dynamic option that allows GDI drawing but it's very slow. Based on what the Orbiter is about to do with a texture it may need to be converted into a plain surface or a rendering target texture. It may take some time until the surface allocation is on the optimal level. So far, I have only tested DeltaGlider and Shuttle-A. Last edited by jarmonik; 10-30-2010 at 07:43 PM. |
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#55 |
Puts the Fun in Dysfunctional
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Crashed as soon as it got to the vessel module.
Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39774e-007 sec Found 1 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9ClientSL.dll ...... [Build 101017, API 100830] Error loading module Modules\Plugin\D3D9Client.dll (code 126) **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Finished initialising world Module ShuttlePB.dll ......... [Build 100911, API 100830] |
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#56 |
Beta Tester
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Have you tried "Delta-glider/DG Mk4 in Orbit" or "Shuttle-A/ISS Approach" scenarios ? Also "Delta-glider/Docked at ISS" is pretty stable but it will start in VC mode.
ShuttlePB.dll is loading fine on my computer. I received a word from Martin that he is taking a look in to the problem when he got time. |
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#57 |
Puts the Fun in Dysfunctional
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DX9Sol.cfg:
Code:
; === Configuration file for solar system - edited for compatibility with Alpha D3D9 client === Name = DX9Sol Star1 = Sun Planet1 = Mercury Planet2 = Venus Planet3 = Earth Earth:Moon1 = Moon DGMK4 in orbit: (Modified to use DX9Sol.cfg, DG on Mars removed as system has no Mars) Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39774e-007 sec Found 1 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9ClientSL.dll ...... [Build 101017, API 100830] Error loading module Modules\Plugin\D3D9Client.dll (code 126) **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Finished initialising world Module DeltaGlider.dll ....... [Build 100830, API 100830] Shuttle A ISS Approach: (Modified to use DX9Sol.cfg) Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39774e-007 sec Found 1 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9ClientSL.dll ...... [Build 101017, API 100830] Error loading module Modules\Plugin\D3D9Client.dll (code 126) **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Finished initialising world Module ShuttleA.dll .......... [Build 100830, API 100830] Delta Glider Docked to ISS (Modified to use DX9Sol.cfg) Code:
**** Orbiter.log Build Aug 30 2010 [v.100830] Timer precision: 3.39774e-007 sec Found 1 joystick(s) Module AtlantisConfig.dll .... [Build 100830, API 100830] Module AtmConfig.dll ......... [Build 100830, API 100830] Module DGConfigurator.dll .... [Build 100830, API 100830] Module D3D9ClientSL.dll ...... [Build 101017, API 100830] Error loading module Modules\Plugin\D3D9Client.dll (code 126) **** Creating simulation session D3D9Client: Viewport: Window 794 x 572 x 32 D3D9Client: Z-buffer depth: 24 bit D3D9Client: Stencil buffer depth: 8 bit Module Sun.dll ............... [Build 100830, API 100830] VSOP87(E) Sun: Precision 1e-006, Terms 554/6634 Module Mercury.dll ........... [Build 100830, API 100830] VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123 Module Venus.dll ............. [Build 100830, API 100830] Module VenusAtm2006.dll ...... [Build 100830, API 100830] VSOP87(B) Venus: Precision 1e-005, Terms 79/1710 Module Earth.dll ............. [Build 100830, API 100830] Module EarthAtmJ71G.dll ...... [Build 100830, API 100830] VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564 Module Moon.dll .............. [Build 100830, API 100830] ELP82: Precision 1e-005, Terms 116/829 Finished initialising world Module DeltaGlider.dll ....... [Build 100830, API 100830] I have not yet been able to get the client to render a single frame of simulation. ---------- Post added at 21:58 ---------- Previous post was at 21:54 ---------- lol. The line "Error loading module Modules\Plugin\D3D9Client.dll (code 126)" is innocuous, I have the dynamically linked one in there too, but the static linked one is working. |
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#58 |
Beta Tester
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Can you zip and attach the D3D9ClientLog.html into your post. That would show what the client was doing before the CTD. I'll include more debug information into the next release.
---------- Post added at 00:06 ---------- Previous post was at 00:03 ---------- Quote:
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#59 |
Puts the Fun in Dysfunctional
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#60 |
O-F Administrator
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And this error probably says that my laptop's graphics card isn't compatible with D3D9Client (?):
If that's the case, then I won't be able to run it (even if I compile if from the sources) until I get my desktop PC repaired. |
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d3d9client, graphicsclient |
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