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    Scenario Scenario Editor Question

    Hi everyone. Hoping someone can give me some guidance on using the scenario editor (or manual editing) to help me construct orbital stations from the excellent parts in the ISS v3.2. I can build/dock some modules to make a start after establishing a stable orbit of the first module, but a lot...
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    Orbiter 2016 a better bet for simpit?

    A few years ago I researched an Orbiter simpit but came to the realization that simulating controls with toggle switches and push buttons and some type of keyboard emulator was easy enough, getting the vessel state to drive led's or other indicators was not possible, never mind 120 degree...
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    Broken Tugs

    Hi all, returning to Orbiter (2010 DX9 client) and trying to get a station built using space station building blocks... unfortunately my Dragonfly seems to be broken. When docked to a part, the automatic CofG doesn't work, translations result in un-commanded rotations, cycling manual/automatic...
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    Simpit - Orbiter interface?

    Hi everyone, I have my nose buried in catalogues busily planning what I need for concept simpit featuring Orbiter 2010 SP1, and it seems to me there are a number of significant hurdles, particularly for a non-programmer like me. Problem One, Keeping the physical simpit synchronized with the...
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    Question Building Blocks and Robot Arm

    Hi all, I am having a problem figuring out how to use the SBB Remote Manipulator Arm from Greg Burches station building blocks. I am using the XR-5 Payload SBB41 - Animated Station Components, and after I grapple the robot arm into the bay, I switch ships to the arm, go to external view and...
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    General Question Current "must have" addons?

    Hi everyone, Orbiter is sucking me back in after a years hiatus, and I am now setting up for a fresh install on my new Windows 8 box. My question is this, given my chosen add-ons so far, can anyone see any major issues with the current version and does anyone have any recommendations for...
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    Bug UCGO Bases repacking themselves

    Hi, I have been messing around with the fabulous UCGO add on, and as part of my scenario I am tasked to establish a small base on the moon, using the XR2 and the UCGO cargo add-on I was able to build my little base and save the scenario, now when I re-open the scenario, the base components have...
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    Question UCGO Base building question

    Hi, I am wondering if there is an easy way to align the variouse base components from the excellent UCGO? I have tried just dropping them on the surface and unpacking which works great, but I cant foer the life of me figure out where to put the packed boxes so that when they unpack they all...
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    Problem Cant see textures on mesh

    Hi everyone, hoping someone can help me out. I have created a simple mesh and textures, but when I run Orbiter, I can only see the mesh, I cant get the texture to show. The mesh is simple geometry created in Maya and converted to .msh, the texture has been converted from a 2k .bmp to...
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    Question Hand holding guide to addons?

    Hello all, I am really keen to create a ship for orbiter, I have good modelling skills in Maya/Max, and can texture too, I am not a programmer, so I was wondering if there are any step by step guides to the process of modelling, texturing, and creating configs or whatever I need to do to see and...
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