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  1. cmoon55

    OHM ALIEN 2.1

    Im collaborating on an Aliens addon. queen. colony building marines mostly as ummu's and ucgi to allow you to reconfigure stuff. once that's done. I'll tackle prometheus as a decent mesh has just been posted.
  2. cmoon55

    OHM ALIEN 2.1

    Sorry, was missing the facehugger cfg file. I've updated the package so it should work now.
  3. cmoon55

    ALIEN 2.1 2012-06-25

    ALIEN 2.0... IN SPACE, NO ONE CAN HEAR YOU SCREAM.... A New Version of the Alien Add-on Pack: New attachments points for shuttles so you can land with them attached! *press "a" on Nostromo, then select shuttle to attach / detach by L-Shift NumPad 4 or 5, Then press L-Shift NumPad 0 to attach or...
  4. cmoon55

    Daedalus Interstellar Probe 2012-03-15

    The Daedalus Probe is an unmanned interstellar probe meant to deliver robotic probes to nearby star systems.   This Daedalus add-on is actually a stack of ten spacecraft. The two main vessels are the First stage booster (daedalus1ststage) and the Second stage booster & Payload bay...
  5. cmoon55

    OHM HelloKitty DG-IV Repaint

    Awww, sooo cute, as an Orbin:thumbup:aut who's avatar is "Binky the Space Cat" I must say GREAT WORK keep it up
  6. cmoon55

    Request A light with an on/off switch ?

    re spotlight vessels Oh that would be wonderful! When I was working in the "Alien Revisited" add-on I wanted something like that to simulate the flood lamps used during the lading scene on LV 426.:thumbup:
  7. cmoon55

    Question Addons from the "Alien" franchise?

    Hi Polaris, I've been toying around with the Sulaco and sevaral other meshes from "Aliens". I've been more preoccupied with Star Trek XI add-ons and feel like building a star systems add-on add-on known exo-planet systems add-on similar to the "Nearest Systems" add-on by Cizurator. I know you...
  8. cmoon55

    OHM Narada Star Trek 2009

    Hmmm. Just noticed someone must really hate my star trek add-ons cuz the latest ratings really dropped the average. I know they are not perfect, but positive feed back is the main reason I release them. If you have a problem please post an explanation too. Or send me a private message so I know...
  9. cmoon55

    Narada Star Trek 2009 2011-02-09

    NARADA Star Trek 2009 (V1.0 February 9th 2011) Introduction: The Narada was originally a massive Romulan mining vessel. crushing asteriods and small planetoids then using its many tendicals to sweep and sort the rubble for valuable minerals. After the loss of Romulus, its captain, Nero went...
  10. cmoon55

    OHM Federation Shuttlecraft Star Trek 2009

    Re TIME SHIP Oh yes definately spinning, gear and ramp, so it's quite a bit of work. Actually I was very close last night to being done my first draft of the Narada, when... gasp! sputter spazzem my animator program crashed! I had'nt backed any of it up so several hours of work were...
  11. cmoon55

    OHM Federation Shuttlecraft Star Trek 2009

    What's left to do... Well, there's a third version of shuttle, like the transport but with naccelles, the Narada and Spocks timeship.
  12. cmoon55

    Federation Shuttlecraft Star Trek 2009 2011-02-06

    This is the style of shuttle craft seen at the opening scene of Star Trek 2009. Like the other's I've done it's an approximation, meant to resemble but not neccessarily replicate every single detail exactly. Like the last two of my add-ons, this one is scratch built based on freeze frames from...
  13. cmoon55

    OHM USS_Enterprise_Star Trek XI

    Cloaking issue... Hi guys, Wow! I've never seen that "partial cloaking" happen in the three different computers I've loaded and tested this model on... I wonder how many people have experienced this? The model was originally built by Mr. Chen using Google Scketch-up. This program can create a...
  14. cmoon55

    OHM USS_Enterprise_Star Trek XI

    Whoa, how did that happen? Please check inside your textures folder, and make sure "Disk-uptile.dds" and "enthull2" are both there. If they are then the problem may be a difference between our respective graphics cards or configurations, maybe? Can you let me know a little about the...
  15. cmoon55

    OHM USS_Enterprise_Star Trek XI

    Hi, I still have a bunch to do, uv mapping the atmospheric processor is where I descided to take a break still need to finish the various meshes. Sulaco, colony, drop ship etc etc. There's sp much detailed hardware... but I think I'm getting faster and smart about using anim8or efficiently...
  16. cmoon55

    Federation Starbase XI 2011-02-03

    A simple model of the starbase seen in Earth orbit in Star Trek 2009. It's about seven kilometers across! I based that on the size of the Enterprise seen docked to it. There are 16 docking ports along the rims of the radial sausers. Not all the ports in the mesh have docks because there are...
  17. cmoon55

    Shuttle Transport Star Trek 2009 2011-02-02

    Introduction: This is one of several different shuttle types seen in Star Trek 2009. It's pretty light weight considing its surface area so she tends to "skip" like a stone on water during re entry. A steep re-entry angle should help reduce this tendency. I suggest using the horizon level...
  18. cmoon55

    OHM USS_Enterprise_Star Trek XI

    Entprise scale controversy Yeah the original series establish good ol 1701 as 310ish meters roughly 1000 feet. However careful analysis of the close-ups of the bridge view port / re-location and the shot of the shuttle hangar reveals that Abrams and crew went with a ship between 700 and 800...
  19. cmoon55

    USS Kelvin Star Trek 2009 2011-02-02

    Introduction: When I first saw this new alternate timeline USS Kelvin, I was instantly in love. She is just over 400 meters in length, over 200,000 metric tonnes and sports powerful impulse and RCS systems. Animations: The Shuttle hangar doors are animated; they open and close using "G"...
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