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  1. tofitouf

    another version of the Galactic Map

    Long time since I didn't code for orbiter The challenges are in stand by it's a pity. But I came back last Sunday and to have easy a easy return to code I've dive into the galactic map. a new version is available on orbit hangar : Map 3D MFD v0.7 3 new features - a target object can be...
  2. tofitouf

    Challenges are on the way

    the orbiter challenges is also in great progress, I'm close of a v1 version. communication between orbiter and a web site is now made possible. allowing to send scoring data (named orbipoints) directly from the simulation. your progress is then saved automatically during the mission, you can...
  3. tofitouf

    New Release Galactic Map 3D is adpated to orbiter 2010

    And I've fixed many little bug and strange things ; manual transition has been completely improved. have fun my orbiter friends
  4. tofitouf

    New version of the galactic map

    The new orbiter 2010 woke me up. My intergalactic GPS didn't worked anymore..... I ran back to my secret lab and worked days and nights. I'm proud to present you a brand new version : Map 3D MFD v0.6b thanks in advance for any comment
  5. tofitouf

    Defintively I love orbiter world.

    It would be strange if not ; with all the time I spend every day making new stuff for this fantastic simulator. It's been a long time i've not written here but it's not because i've lost interest in the orbiter community. I've continued many different project : - first : the Orbiter Galactic...
  6. tofitouf

    New version of the galactic map

    Hello dear orbinauts from around the world. I've posted a brand new version of my little galactic map. Here : Map 3D MFD v0.5a No major changes, just corrections of the main interface. Menus is auto hidden, better button position and a better way to zoom using Shift +/- keys. but for the...
  7. tofitouf

    Surprise : a brand new version of the galactic map !

    I've post a new version of my galactic map. It's been a long time I didn't worked on it and I realized this evening that even if my wanted version is far from being this one, the changes I made a long time ago worth a release. (sorry for my english, I'm sure I've made too many mistakes here, but...
  8. tofitouf

    Incremental Orbiter installation

    I've at last added the missing feature of my add on manager. :):):):):):) An incremental installation !!! I known it can not sound clear that way. This feature mean that when installing add'on I check what is already installed and I try to install Only files that need to be. It quicken a lot...
  9. tofitouf

    Almost ready ... not really

    I continue and continue to work on the Add On manager. Vash helped me by giving me direct access to the Orbit hangar site. It is not quite perfect yet but It will be so simple when finished that this manager could be a must have tool. Many Thanks to him ! What the manager can do today : -...
  10. tofitouf

    the AddOn Manager is almost ready

    Orbiter Challenges continues to grow. The add'ons manager part mainly. I've successfully installed yesterday a complete configuration including Orulex with full maps, my moon map, earth level 10, Dan's add'ons and Dougs ones. It is completely automatic and add-on association avoided all...
  11. tofitouf

    Orbiter Challenges

    The map is completly on stand by. I'll got back to it later, but i needed some new. I'm working hard on my new project : Orbiter Challenges. A totally pre-alpha version is available here : http://sourceforge.net/projects/orbiterchalleng/ There is not much for the moment and it doesn't...
  12. tofitouf

    End of Hollidays

    A long time passed since I wrote here. But I continued to work on the map a little bit. The zoom trouble are corrected but I still need to write a new way to rotate around objects. I've also corrected how the buttons are placed and set (thanks for nulentout for the advices) Many parts have...
  13. tofitouf

    Map 3D Menu and zoom

    I worked a little bit yesterday. The animated menu introduced many bugs. The current implementation is cleaner than ever. animation are easy to do now. Buttons has changed too to reflect what Nulentout told me to change. He was quite right but what he wanted wasn't so simple to do. I've made...
  14. tofitouf

    I've corrected the level 9 Moon

    Hello all. To celebrate the first moon landing, I've posted on orbit hangar a corrected level 9 moon texture, no more vertical stripes, a better contrast and light.... White Moon - Level 9 - v0.3 - no stripes send me report if you like it or dislike it :)
  15. tofitouf

    What's next

    I now need to leave the to go back to my secret lab. the galactic map is far from perfect and needs quick changes. Here is a little list of what is in my tortured brain : First of all and easy to do : change the way buttons are set, add the "next page " button useful for info pages, thanks...
  16. tofitouf

    White Moon Level9 is ready

    "Tune Your planet" has a little bit changed, it can now build level 9 planet map. But it work only with the moon. it work only when coordinate are set to -180 180 and -90 90.... I don't understand how different coordinates are set.... and I won"t search any more, because I wanted to correct the...
  17. tofitouf

    Lot of new posts

    There was a kind of trouble with my tune your planet tool. It needed the directX sdk to be installed. So I've changed the encoding tool using the free nvidia one. I've then posted a new package of the tune your planet tool, Tune Your Planet and a new Zorblug moon with a little bit...
  18. tofitouf

    Zorglub and tune your planet

    My last modification wasn't quite good, I've lost many of the old features, introducing behaviour bugs... But I'll correct them keeping the new feature. Those new bugs came because the old implementation wasn't clean enough. Corrections won't be difficult..... But It will be for a future work...
  19. tofitouf

    holidays

    I'm on holidays and I took less time on orbiter. So When I come back to it I'm not able to go on complicated orbit parameters and so on. I'm trying to add some simple and cool visual effects (auto zoom and auto hide menu whith an animation. I've added simple classes to do interpolations...
  20. tofitouf

    SDK Question converting from .tex to Tif

    Hello, I would like to convert the texture of planet to correct some little things under photoshop But pltex only convert from another source to tex and not the inverse. Is there any way to do it ? thanks dudes
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