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  1. MikenJi

    General Question STS Payloads Version 2

    Also, I can't seems to find 'ASE' from the 'Select Ship' menu (or F4) It's only available when I use the 'Scenario Editor' function
  2. MikenJi

    General Question STS Payloads Version 2

    This is indeed 2010 and the addon was ShuttleFleet V4.8
  3. MikenJi

    General Question STS Payloads Version 2

    Does anyone know how to open the clam shells for the STS-41B scenarios? I cannot use PylonMFD in my Orbiter 2010 since it just keeps crashing, and it seems that there's no other way to select each object independently and perform an action using the keyboard. Been scrutinizing ways to "open" the...
  4. MikenJi

    Spacecraft does not show up in D3D9 client (Orbiter 2016)

    Hi there, Thanks for replying. I followed your instruction, but it managed to throw another tantrum at me instead! What should I do? :(
  5. MikenJi

    Spacecraft does not show up in D3D9 client (Orbiter 2016)

    Hello, I have this add-on of the Cygnus spacecraft from 2010 to the 2016 version which worked extremely well a couple of months ago. However, it seems that after I've made a couple of mandatory Windows update, its graphics simply does not show up on the high definition D3D9 client anymore...
  6. MikenJi

    Problem ISSR no longer works in Orbiter 2016 D3D9Client

    Hey y'all, Before I was being able to fire up ISS for Orbiter 2016 with the D3D9 Client (I had the Donamy and Thorton's ISS for Orbiter 2016 and maybe did some patching with ISS v3.2) I even managed to have integrated other addons such as BrianJ's SpaceX cargo and crew Dragon, as well as being...
  7. MikenJi

    ISSR no longer runs in Orbiter 2016 D3D9

    Hey y'all, Before I was being able to fire up ISS for Orbiter 2016 with the D3D9 Client (I had the Donamy and Thorton's ISS for Orbiter 2016 and maybe did some patching with ISS v3.2) I even managed to have integrated other addons such as BrianJ's SpaceX cargo and crew Dragon, as well as being...
  8. MikenJi

    Project Updated SLS for Orbiter 2016 (and 2010)

    And here's the .scn BEGIN_DESC END_DESC BEGIN_ENVIRONMENT System Sol_SLS Date MJD 58833.0019466048 Help CurrentState_img END_ENVIRONMENT BEGIN_FOCUS Ship SLS END_FOCUS BEGIN_CAMERA TARGET SLS MODE Extern POS 2.845187 105.030948 61.492080 TRACKMODE GlobalFrame FOV 49.47...
  9. MikenJi

    Project Updated SLS for Orbiter 2016 (and 2010)

    Here are the .ini for the Orion capsule. Not sure what you mean by log thought [MISC] cog=25.000 GNC_Debug=0 Telemetry=0 Focus=1 Thrust_real_pos=0 Vertical_Angle=0.000 [TEXTURE_LIST] TEX_1=Exhaust_atsme TEX_2=SLS_2016\SSME_Exhaust [PARTICLESTREAM_1] Name=vent amin =1e-006 amax =1.000...
  10. MikenJi

    Project Updated SLS for Orbiter 2016 (and 2010)

    It's more like even after I saved the .scn file post LES separation event, if I reopen the existing .scn file (or exit the simulator and open the newly saved .scn) the LES itself will spawn back on the Orion as if it never separated!
  11. MikenJi

    Project Updated SLS for Orbiter 2016 (and 2010)

    Anyone knows why I am getting this weird glitch where the Launch Escape shrout keeps reappearing on top of the Orion spacecraft even after the animation of the separation event?
  12. MikenJi

    Project CST-100 Starliner

    So... how does that work? And how do I activate Vessel Builder?
  13. MikenJi

    Project CST-100 Starliner

    What's frustrating is that it constantly crashes on the D3D9 client, but on a standard 2016 window it works fine :/
  14. MikenJi

    Project CST-100 Starliner

    Now all scenarios in the CST-100 v6 files (except for the Edwards landing) stopped working altogether... I dunno what I did wrong but it seems this addon really hates me :(
  15. MikenJi

    Project CST-100 Starliner

    Doesn't work unfortunately. In fact, the entire launchpad does not show up :(
  16. MikenJi

    Project CST-100 Starliner

    Here's the scenario. It's pretty much the vanilla .scn and I have not modified anything in it yet. And yes, the LC41 mesh is 90 degrees off, it should be flat on the surface BEGIN_DESC * This scenario uses Multistage 2015 * Launch the Starliner from LC41 at 12:08:00 UTC. Press [P] to...
  17. MikenJi

    Project CST-100 Starliner

    Anyone knows how to fix this texture issue with the launchpad LC41? I've been trying to edit the config file in the Orbiter 2016 to no prevail :(
  18. MikenJi

    OHM PSN-6 and Beresheet

    I keep getting the "Orbiter has stopped working" error message everytime I tried to lad it up. Plz help!
  19. MikenJi

    OHM STS-51L Challenger

    Do you know how to turn on/off baylights?
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