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  1. Matias Saibene

    OHM KleinVision AirCar for OpenOrbiter (Linux and Windows)

    Matias Saibene submitted a new addon: KleinVision AirCar for OpenOrbiter (Linux and Windows) - aircar Read more about this addon...
  2. Matias Saibene

    KleinVision AirCar for OpenOrbiter (Linux and Windows) v0.8

    KleinVision AirCar for Open Orbiter First of all I want to clarify that this add-on is not finished. Bugs need to be fixed and a virtual cabin needs to be added and textures improved, etc. But I wanted to publish it to have one more add-on available (especially for Linux). How to install...
  3. Matias Saibene

    Orbiter Video Thread

    Fiat Lux:
  4. Matias Saibene

    General Question Propeller animation [solved]

    I was racking my brain all afternoon until I found this solution. Can you allow me to use it in my C++ project? I think I know how to convert it from Lua to C++.
  5. Matias Saibene

    Humor Random Comments Thread

    As far as I know these are the official builds, OpenOrbiter for Windows: https://github.com/orbitersim/orbiter/releases/ And of course OpenOrbiter (a.k.a XOrbiter or OrbiterLinux) for Linux: https://www.orbiter-forum.com/threads/linux-playground.40476/
  6. Matias Saibene

    Question Help with Lift Coefficient function

    I will come back in a second... ------------EDIT----------- Here is the video with the AirCar with the newly updated airfoil value. I'm going to play with the Z position value of the airfoil to see what happens. The error that is seen at the beginning of the simulation, that is, the car is...
  7. Matias Saibene

    Question Help with Lift Coefficient function

    Well, now the AirCar takes off and flies "normally", except that I have to make some corrections every 2 or 3 seconds with the trim to keep it stable. Anyway, it improved a lot by implementing the values from the spreadsheet that @francisdrake sent me. But I am happy with the result and will...
  8. Matias Saibene

    Astrophoto thread (your own photos please)

    Well, here my contribution from tonight: The Pleiades. They are not seen in all their glory because I have no way of adapting the camera to the telescope but in any case it is the first time I have managed to capture them on camera. I used a Kodak AZ361 with 10s exposure, with 800ISO.
  9. Matias Saibene

    Question Help with Lift Coefficient function

    I have not tried it, in my previous development (the I.Ae 37) it worked acceptably by smoothly changing the values of the control surfaces. Thank you very much @francisdrake! I'm going to carefully study your spreadsheet and what you told me. I think that in your answer I have the key to make...
  10. Matias Saibene

    Question Help with Lift Coefficient function

    Yes, but I think it's caused by the extreme lag I'm having on Windows 10. I guess it must be registering the pitch up key being pressed. I'm also going to try it on Orbiter Linux to see if it does the same.
  11. Matias Saibene

    Question Help with Lift Coefficient function

    80m/s After that it takes off but pitches violently upwards. I have to calibrate the elevator values or try the elevator trim.
  12. Matias Saibene

    Question Help with Lift Coefficient function

    Right now I'm on Windows with the Orbiter force viewer trying to see what forces act on takeoff. Indeed it seems that it is not able to provide enough lift and does not take off. In addition to that I am changing the values of the touchdown points to see if they are exerting drag.
  13. Matias Saibene

    Question Help with Lift Coefficient function

    Thanks for pointing out that error. To calculate the Wing Aspect I used this calculator https://calculator.academy/wing-aspect-ratio-calculator/, but I must have made a mistake when converting meters to ft (which is what the calculator requires). However, the AirCar does not take off. Later I...
  14. Matias Saibene

    Question Help with Lift Coefficient function

    Well this is my first question, I have this data about the car-plane that I am programming. const double AIRCAR_EMPTYMASS = 1100; //Empty mass in kg. const double AIRCAR_FUELMASS = 100; //Fuel mass in kg. const VECTOR3 AIRCAR_CS = {6.43, 19.44, 3.69}; //Aircar cross sections calculated...
  15. Matias Saibene

    Question Help with Lift Coefficient function

    Dear friends of the Orbiter forum. Once again I am determined to move forward and not give up despite the problems I encounter in the development of my add-ons. However, I encounter the same problem again in the development of my latest creation (KleinVision's AirCar). As well as in the...
  16. Matias Saibene

    Problem [SOLVED]Asymmetric thrust in my car

    It worked! Thanks a lot!
  17. Matias Saibene

    Problem [SOLVED]Asymmetric thrust in my car

    I'm going to leave 3 touchdown points just for the wheels and I'm going to try.
  18. Matias Saibene

    Problem [SOLVED]Asymmetric thrust in my car

    That's exactly what I did. I changed the touchdown points on the front wheels to just one. So on the wheels I only have 3 touchdown points. https://github.com/MatiasSaibene/KV_AirCar_orbiter_addon/blob/f8d23326fada3e944ea82eaa3a74856625131523/Linux/AirCar.h#L28 static const int wheels = 14...
  19. Matias Saibene

    Problem [SOLVED]Asymmetric thrust in my car

    Hello forum friends. I recently started a new project inspired by the flying car from Slovakia. Now I run into a problem: I defined 4 contact points for the wheels but when I apply thrust my car always turns to the right. I ported the code to Orbiter Windows and the force display tells me that...
  20. Matias Saibene

    Orbiter Video Thread

    Thanks! I have not yet programmed the flight system, but I am going to do it imitating the DeltaGlider and trying to keep it at low speed.
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