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    Bug Kulch add-ons don't work for me

    Ah, hadn't found those. Then the next step would be posting the Orbiter.log contents, it might have a clue on what's missing.
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    Bug Kulch add-ons don't work for me do you mean this one?
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    Hello, I play orbiter, but i am just 14 yers old.

    Issue sounds familiar, try installing these (first X86 file):
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    Hardware [Review] Trust IRONN 430 Headphones - Disappointing for the price (3/5)

    On my second set of Sony XB550, sensible amount of bass despite the name. Call it "ignorance is bliss", perhaps, but works well for me. Tried Sennheiser in between (not the expensive stuff) and bounced right back.
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    Project Soyuz 7K-T Custom

    Finished reviewing the VC rendering. Now every single "screen" is only updated when a change is needed, driven by a flag, the only exception for now being the remaining Delta-V counter. The background surface to render to is also only defined when an update is needed, so this should help with...
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    Roadmap proposal - Orbiter development

    Just gave the 1999 eclipse demo a go on O2016, DX9 and not, and don't really see anything on either. All visual effects on.
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    Project Soyuz 7K-T Custom

    Thanks for the feedback, yeah, unfortunate about the fps, I'm a bit blind to that on my end. I suspect the Vzor might play a big part and definitely will prioritise a way of turning it on and off. I think if it's specific to the VC, issue probably lies with all the "screen" updating, Vzor...
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    Project Soyuz 7K-T Custom

    Happy to report the first two programs, manoeuvre and descent, are in and working: Above the Orbital Manoeuvre program in progress, which will execute a prograde/retrograde SKDU burn 70 minutes after activation, according to the Delta-V set on the BTSI with simultaneous turning on of the...
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    Question Any realistic torchship-like addon spacecraft with high thrust and isp?

    I've been toying with the idea of doing something with The Expanse, but I don't really have the time right now. But I've also wondered how one would even navigate in that way in Orbiter (constant .3G-1G, decelerate halfway).
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    Project Soyuz 7K-T Custom

    Thanks. Yeah, that makes sense. The analog clock was the first thing I did for the VC, and uses the MJD method, come to think of it, it did hint at getting a bit ugly, and it's not even completely functional. At the very least the numbers aren't intuitive at all to work with. Though I have to...
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    Project Soyuz 7K-T Custom

    Got the base IKP texture done for the light test view: This is the version found in the ASTP documentation. Missing is the time ticker, which will have to be separate so it can be dynamically blitted around as time goes on, frequency is once per minute. Most of the rest will be a combination...
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    Project Soyuz 7K-T Custom

    Two small corrections made for now: Had myself fooled by the "контроля" terminology in documentation and had the ELS button as an On/Off, taking it literally as "control", but on closer look plus the above example, I now think it's actually "monitor" and just an "all on" lighting test like...
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    Linux playground

    This is from the Crew-2 departure: So the new panels do look different, but don't know if the violet component could depend on lighting angle. E: Probably misunderstood the question a bit, disregard.
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    Project Soyuz 7K-T Custom

    Starting to do some looking into the Program display, as far as the appearance went. Return From Orbit might be of great use here, on top of the documentation. I'm under the assumption they let them film in old sims (7K would have been retired by then), since the panels look pretty much...
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    Humor Random Comments Thread

    I'd say it's best if you play around with the settings, but in any case Smoothness and Metalness are the ones to look out for, on the PBR shader. Start with high smoothness and adjust metalness to taste, and iterate on the smoothness to get that "shiny but not completely mirror like" effect.
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    Updates SLS Updates

    Thanks, latches do make sense. Had noticed very similar components on Soyuz and filed it away for later worrying, but there they also line up with where the folded arrays would be.
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    Updates SLS Updates

    Sorry for the slight off topic, and if it's been mentioned elsewhere: Do we know what these are? Guessing not thrusters.
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    OHM Space Launch System for Orbiter 2016 0.1.2

    Higher res Only one side has PV cells, this side is just power connections and routing. I'd guess stitching together all the cells in series and paralel, plus maybe sensors if there are any.
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    Idea Moonraker for Space Shuttle Vessel (SSV)

    I might be misunderstanding the intent of the comment, but not sure calling it ""shallow" gaming" is very productive honestly. IMO one of the great things about Orbiter is it can offer both experiences. People can still be interested in spaceflight and learning more about how it works in a more...
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    Updates SLS Updates