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    Lunar elevation maps: next generation

    martins, Are you merging the new data with the existing map, to cover the remaining +-30 degrees missing?
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    New Orbiter SVN commit (r.71, Oct 14 2017)

    I re-saved the TC tiles (@512 ppd) to .bil, changed extension to .IMG, even edited a whole set of .LBL files to match the binary data. The script was in the root (C:\) directory, and the folder for the data was in C:\data. Yet, I get this... processing: 12/0/0 ... Error using fread Invalid file...
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    New Orbiter SVN commit (r.71, Oct 14 2017)

    Any chance you could polish up a new version for distribution?
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    Micro-elevation fun

    Hey martins, Have you finished the tile-slicing script?
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    Micro-elevation fun

    Thankfully, the SLDEM2013 has already been processed by me and kamaz, the latter who graciously rented a server to download/auto-downsample the data near its effective resolution. The result can be downloaded here. However, we'd need martins' tile-slicing MATLAB script which processes the map...
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    Micro-elevation fun

    For the WAC stereo DEM, the stereo pairs are way too low resolution - you'd need images at least 10 times more detailed (e.g. Kaguya Terrain Camera) in order produce a DTM whose effective resolution is level 11! For the LOLA data: This is a problem with laser altimetry data - it would take...
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    New Release D3D9Client Development

    I seem to still crash after ~10s in, using the D3D9 client. Terrain settings are at maximum quality. Using D3D9Client r47 w/ beta r47 Intel i5 w/ HD4600 Using the same settings with the inline client produces no crashes. D3D9Client.cfg: FrameRate = 200 EnableLimiter = 0 CustomCamMode = 0...
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    New Orbiter SVN commit (r.71, Oct 14 2017)

    This was made with only the onboard HD4600 of my i5 :) I got roughly the same FPS martins did at the same settings.
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    SLDEM2013 Processing Workflow Tutorial v.1

    I will go through the steps needed to get the SLDEM2013 into 32 16k×16k tiles for a 131k mosaic. TOOLS NEEDED: wget or suitable equivalent GDAL 1.11 or 2, GDAL 2 has the option to change the resampling (-r) method within gdal-translate, not needing gdalwarp. Photoshop For this example I am...
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    New Orbiter SVN commit (r.71, Oct 14 2017)

    Grid resolution 129 with maximum quality: If this is what it looks like with the LOLA-only data, imagine the Terrain Camera DTM!
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    New Orbiter SVN commit (r.71, Oct 14 2017)

    Ooh, this will make for some killer shots of the Moon with the Terrain Camera/MI DTM @ level 11 :). FPS drop=worth it!
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    Micro-elevation fun

    For Matlab, I have R2015b, and will acquire the Mapping Toolbox (not Image Processing, already have that) shortly. For GDAL, I don't know the required version, but is 1.11 recent enough? In regards to the SLDEM2013, I am downloading 45°×45° chunks, downsampling them to 1024 ppd since the...
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    Micro-elevation fun

    Does this mean the elevation patch size is now 515x515? And also, will there finally be a means to roll your own elevation data in the near future? I'm busy downloading the whole SLDEM2013 elevation map and am hungry to see it at level 12 resolution soon :)
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    Updates NASA New Horizons Mission Updates

    One of the dimensions measures 2.7 meters (according to the wiki), the size of a Steinway D, with the others about the size of a Yamaha C7. Though, there are other bigger pianos out there to join the smaller ones, so it'd be helpful to define that metric so people don't get confused :P.
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    OHM CamShake v1.1 for Orbiter 2010

    Tested with Shuttle-A and DG on r.43 Works perfectly (settings, functionality) as far as I can tell.
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    SRTM-30 Earth DEM test

    The prospect of an upgraded Earth elevation dataset seems nice, storage space/bandwidth notwithstanding, but I recall even the void-filled finished product being full of gaps and holes unlike the CGIAR 90m product. Thus, I don't see it as a suitable upgrade on a global scale, but could, as...
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    Preliminary Hapke Moon Textures | Level 11

    Sorry for not clarifying in the description before (JUST updated it once again :blush:), but this includes all surface resolution folders (1 through 11). I would like to offer this add-on like the first option in the near future, once I figure out a way to present it (e.g. levels 9-11 in 8 parts...
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    OHM Hapke Moon V1.1 (131k x 65k) Orb. BETA

    How did I miss this... :blush: I've updated the add-on's description to clarify what this add-on's purpose and content is. Let me know if this is sufficient :)
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    OHM Hapke Moon V1.1 (131k x 65k) Orb. BETA

    This is a new Moon texture map which is level 11(Orbiter Beta patch size)/level 12 (Orbiter 2010 patch size). It uses the latest WAC color maps and a full-res (100mpp) zero-incidence reflectance map (so no shadows!).
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    Preliminary Hapke Moon Textures | Level 11

    The addon is now released! Grab it here!
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